Player Matchup

Fafnir
Fafnir
Allohae
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,253 Elo+
Solo
Izanami
Izanami
Barbaricbear
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 134L
1,482 Elo+
Party 1
Loki
Loki
KuchiSan
Loki
Level 24
God Stats
15W - 8L
1,839 SR
Queue Stats
58W - 41L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Svcker
Kukulkan
Level 29
God Stats
2W - 2L
1,947 SR
Queue Stats
154W - 157L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
TeaF0x
Gilgamesh
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,549 Elo+
Solo
Team Averages
Level 21
1,657 SR
1,453 Elo+

VS

Team Averages
Level 38
1,619 SR
1,583 Elo+
Nu Wa
Nu Wa
Breezyy 2K
Nu Wa
Level 122
God Stats
5W - 1L
1,766 SR
Queue Stats
307W - 313L
1,640 Elo+
Party 2
Jing Wei
Jing Wei
XxmarquitusxX
Jing Wei
Level 29
God Stats
6W - 3L
1,827 SR
Queue Stats
102W - 106L
1,559 Elo+
Party 3
Bastet
Bastet
hmp9081
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,554 Elo+
Party 3
Bellona
Bellona
l1CENSOR1l
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
monroux999
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Allohae
Fafnir
14
2 / 7 / 2
9,856
429
7,847
21,733
19,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Barbaricbear
Izanami
15
2 / 12 / 4
10,379
451
17,125
27,204
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
16
5 / 14 / 1
11,136
484
8,133
24,723
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Svcker
Kukulkan
15
1 / 8 / 1
9,346
406
13,246
14,438
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TeaF0x
Gilgamesh
15
1 / 5 / 3
9,273
403
5,602
20,066
9,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
13 / 1 / 24
14,875
647
36,215
14,876
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
XxmarquitusxX
Jing Wei
20
5 / 3 / 13
13,240
576
13,886
22,117
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
hmp9081
Bastet
20
17 / 0 / 10
14,923
649
13,024
15,543
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
l1CENSOR1l
Bellona
20
5 / 3 / 7
13,924
605
8,232
18,862
14,903
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 4 / 24
11,992
521
15,534
22,943
19,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
123
11
Kills
45
46
Deaths
11
11
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Allohae
Fafnir
2
7
2
0.43
L
Izanami
Barbaricbear
Izanami
2
12
4
0.33
W
Nu Wa
13
1
24
25
L
Loki
5
14
1
0.39
L
Kukulkan
Svcker
Kukulkan
1
8
1
0.19
L
Gilgamesh
TeaF0x
Gilgamesh
1
5
3
0.5
W
Jing Wei
XxmarquitusxX
Jing Wei
5
3
13
3.83
W
Bastet
hmp9081
Bastet
17
0
10
22
W
Bellona
l1CENSOR1l
Bellona
5
3
7
2.83
W
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,953
Damage
86,891
108,164
Taken
94,341
47,996
Mitigated
54,429
20,803
Healing
29,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Allohae
Fafnir
7,847
2,586
0
3,778
21,733
19,825
64
12,410
9,323
36,833
0
L
Izanami
Barbaricbear
Izanami
17,125
11,530
0
9,224
27,204
7,436
838
11,748
15,456
0
86,072
W
Nu Wa
36,215
6,883
431
6,700
14,876
5,495
3,227
2,885
11,991
134,588
0
L
Loki
8,133
2,145
0
4,580
24,723
6,387
0
11,764
12,959
0
50,464
L
Kukulkan
Svcker
Kukulkan
13,246
1,418
0
75
14,438
4,753
307
7,624
6,814
63,980
0
L
Gilgamesh
TeaF0x
Gilgamesh
5,602
1,663
0
3,146
20,066
9,595
0
8,203
11,863
0
54,532
W
Jing Wei
XxmarquitusxX
Jing Wei
13,886
12,466
0
11,035
22,117
6,874
4,018
3,254
18,279
0
101,295
W
Bastet
hmp9081
Bastet
13,024
3,881
0
4,354
15,543
7,519
0
1,919
13,624
0
107,082
W
Bellona
l1CENSOR1l
Bellona
8,232
1,295
0
3,555
18,862
14,903
2,536
5,008
11,440
0
76,794
W
15,534
4,342
0
3,659
22,943
19,638
745
11,288
11,655
38,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,990
Gold Earned
68,954
468
Minions Killed
605
0
Camps Cleared
0
1,874,806
Distance Traveled
2,320,533
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,856
429
39
2
0
413,752
4
L
Izanami
10,379
451
153
7
0
331,820
1
W
Nu Wa
14,875
647
148
6
0
452,756
3
L
Loki
11,136
484
83
4
0
339,380
3
L
Kukulkan
9,346
406
111
5
0
367,211
8
L
Gilgamesh
9,273
403
82
4
0
422,643
4
W
Jing Wei
13,240
576
124
5
0
443,509
3
W
Bastet
14,923
649
127
6
0
537,791
13
W
Bellona
13,924
605
168
7
0
458,809
2
W
Ymir
11,992
521
38
2
0
427,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role