Player Matchup

Bacchus
Bacchus
Silver IV
Actuallyberk
Bacchus
Silver IV
Level 34
God Stats
0W - 1L
1,356 SR
Queue Stats
3W - 10L
1,399 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Actuallyibar
Nu Wa
Bronze III
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
B3athoven
Anhur
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Bronze III
LordCharos
Nike
Bronze III
Level 108
God Stats
0W - 1L
1,681 SR
Queue Stats
46W - 54L
1,357 MMR
Party 2
Loki
Loki
Gold V
ShadyBuh
Loki
Gold V
Level 128
God Stats
7W - 4L
1,671 SR
Queue Stats
655W - 668L
1,351 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,542 SR
1,421 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,551 SR
1,364 MMR
Pele
Pele
Gold V
F7ϟRyzhiy
Pele
Gold V
Level 124
God Stats
15W - 13L
1,480 SR
Queue Stats
799W - 799L
1,313 MMR
Party 3
Nox
Nox
Gold V
F7ϟZuzulka
Nox
Gold V
Level 105
God Stats
30W - 22L
1,581 SR
Queue Stats
274W - 269L
1,409 MMR
Party 3
Baron Samedi
Baron Samedi
Gold IV
OverLörd
Baron Samedi
Gold IV
Level 134
God Stats
23W - 7L
1,690 SR
Queue Stats
407W - 399L
1,329 MMR
Solo
Neith
Neith
Gold V
TarminUsirn
Neith
Gold V
Level 100
God Stats
2W - 4L
1,505 SR
Queue Stats
205W - 205L
1,395 MMR
Solo
Ares
Ares
Silver IV
WIckencelio
Ares
Silver IV
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Actuallyberk
Bacchus
10
1 / 5 / 6
6,673
445
4,120
14,382
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 6 / 5
6,672
445
6,564
8,188
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
B3athoven
Anhur
14
5 / 5 / 1
8,490
566
7,872
10,641
3,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 0
7,664
511
3,792
11,609
6,618
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
14
5 / 4 / 2
8,500
567
4,020
8,331
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
TsukuyomiScyllaGilgameshAthenaApollo

VS

Bans
SetDanzaburouKhepriTyrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 3
11,235
749
12,154
12,923
4,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 3 / 5
8,507
567
6,257
7,210
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
OverLörd
Baron Samedi
16
5 / 0 / 6
10,061
671
9,897
6,626
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
2 / 2 / 2
8,779
585
4,927
9,092
2,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 5
7,692
513
4,100
13,142
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
26
26
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Actuallyberk
Bacchus
1
5
6
0.8
L
0
6
5
0.42
L
Anhur
B3athoven
Anhur
5
5
1
1.1
W
15
2
3
8.25
W
3
3
5
1.83
L
1
6
0
0.17
W
Baron Samedi
OverLörd
Baron Samedi
5
0
6
8
L
Loki
5
4
2
1.5
W
2
2
2
1.5
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,368
Damage
37,335
53,151
Taken
48,993
23,498
Mitigated
19,932
9,679
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Actuallyberk
Bacchus
4,120
759
0
2,916
14,382
8,066
0
6,733
7,443
15,431
0
L
6,564
1,482
0
550
8,188
2,743
0
4,028
4,024
27,529
0
L
Anhur
B3athoven
Anhur
7,872
4,831
0
2,931
10,641
3,301
1,218
1,841
8,722
0
49,763
W
12,154
4,438
0
5,117
12,923
4,692
233
3,022
9,721
0
78,458
W
6,257
596
0
1,497
7,210
2,608
271
2,299
4,769
42,375
0
L
3,792
445
0
250
11,609
6,618
0
5,675
5,934
0
40,551
W
Baron Samedi
OverLörd
Baron Samedi
9,897
966
561
2,895
6,626
2,999
147
2,241
4,269
64,143
0
L
Loki
4,020
818
0
3,032
8,331
2,770
0
1,483
6,774
0
49,165
W
4,927
2,631
0
5,481
9,092
2,865
748
939
8,089
0
64,644
W
4,100
304
0
2,212
13,142
6,768
0
3,966
9,070
22,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
46,274
378
Minions Killed
480
0
Camps Cleared
0
1,338,029
Distance Traveled
1,408,575
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,673
445
22
1
0
282,996
8
L
Nu Wa
6,672
445
48
3
0
254,370
2
L
Anhur
8,490
566
107
7
0
271,156
6
W
Pele
11,235
749
129
9
0
307,692
5
W
Nox
8,507
567
87
6
0
279,722
1
L
Nike
7,664
511
101
7
0
262,490
1
W
Baron Samedi
10,061
671
131
9
0
256,225
6
L
Loki
8,500
567
100
7
0
267,017
6
W
Neith
8,779
585
102
7
0
261,501
7
W
Ares
7,692
513
31
2
0
303,435
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role