Player Matchup

Tsukuyomi
Tsukuyomi
BeatzZKamui
Tsukuyomi
Level 6
God Stats
4W - 6L
1,470 SR
Queue Stats
6W - 7L
1,473 Elo+
Party 2
Achilles
Achilles
EcchiBawrusacku
Achilles
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 2
Danzaburou
Danzaburou
GoodLookTV
Danzaburou
Level 4
God Stats
2W - 2L
1,632 SR
Queue Stats
2W - 3L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
PureOfHeart
Nu Wa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
boscoe910
Yemoja
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,482 Elo+
Party 2
Team Averages
Level 29
1,520 SR
1,424 Elo+

VS

Team Averages
Level 16
1,445 SR
1,309 Elo+
Izanami
Izanami
Bärtiki
Izanami
Level 17
God Stats
73W - 55L
1,493 SR
Queue Stats
169W - 169L
1,284 Elo+
Party 1
Artio
Artio
Dendenki
Artio
Level 18
God Stats
33W - 40L
1,387 SR
Queue Stats
188W - 186L
1,311 Elo+
Party 1
Da Ji
Da Ji
Hephaisto25
Da Ji
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 18L
1,368 Elo+
Solo
King Arthur
King Arthur
Sirchriss
King Arthur
Level 17
God Stats
10W - 7L
1,557 SR
Queue Stats
24W - 24L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
kuuhaku96
Nu Wa
Level 16
God Stats
19W - 24L
1,288 SR
Queue Stats
139W - 141L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeatzZKamui
Tsukuyomi
11
1 / 3 / 1
6,703
479
5,265
8,931
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
11
1 / 3 / 0
6,786
485
2,887
7,481
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
GoodLookTV
Danzaburou
6
1 / 2 / 0
5,095
364
1,997
2,833
622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 0
5,953
425
4,560
5,890
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
boscoe910
Yemoja
9
0 / 3 / 2
5,960
426
2,364
5,925
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bärtiki
Izanami
13
4 / 1 / 3
8,571
612
4,098
7,312
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Dendenki
Artio
12
4 / 2 / 4
7,947
568
3,798
10,212
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
2 / 3 / 0
7,129
509
1,367
10,196
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Sirchriss
King Arthur
15
3 / 0 / 1
8,925
638
3,305
9,453
4,372
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
kuuhaku96
Nu Wa
13
3 / 0 / 6
8,006
572
5,926
4,679
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
16
16
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BeatzZKamui
Tsukuyomi
1
3
1
0.5
W
Izanami
Bärtiki
Izanami
4
1
3
5.5
W
Artio
Dendenki
Artio
4
2
4
3
L
Achilles
1
3
0
0.33
L
Danzaburou
GoodLookTV
Danzaburou
1
2
0
0.5
W
2
3
0
0.67
L
1
5
0
0.2
W
King Arthur
Sirchriss
King Arthur
3
0
1
3.5
L
Yemoja
boscoe910
Yemoja
0
3
2
0.33
W
Nu Wa
kuuhaku96
Nu Wa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,073
Damage
18,494
31,060
Taken
41,852
12,160
Mitigated
17,361
5,979
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BeatzZKamui
Tsukuyomi
5,265
1,361
0
2,701
8,931
2,505
0
1,736
7,001
0
42,767
W
Izanami
Bärtiki
Izanami
4,098
2,907
0
2,266
7,312
2,428
2,512
1,047
6,207
0
57,758
W
Artio
Dendenki
Artio
3,798
478
533
2,912
10,212
6,343
31
2,062
8,070
19,952
0
L
Achilles
2,887
1,052
0
697
7,481
4,179
66
1,084
6,291
0
26,681
L
Danzaburou
GoodLookTV
Danzaburou
1,997
1,258
0
470
2,833
622
0
1,053
1,726
0
13,283
W
1,367
548
0
4,446
10,196
2,836
0
571
9,557
0
40,797
L
4,560
574
0
250
5,890
1,493
416
3,322
2,240
25,437
0
W
King Arthur
Sirchriss
King Arthur
3,305
214
0
2,149
9,453
4,372
0
659
8,736
0
47,759
L
Yemoja
boscoe910
Yemoja
2,364
1,013
522
1,339
5,925
3,361
0
1,761
4,078
14,032
0
W
Nu Wa
kuuhaku96
Nu Wa
5,926
597
0
1,370
4,679
1,382
1,179
2,037
2,358
34,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
40,578
240
Minions Killed
370
0
Camps Cleared
0
1,127,980
Distance Traveled
1,326,872
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,703
479
89
6
0
288,355
0
W
Izanami
8,571
612
110
8
0
195,196
3
W
Artio
7,947
568
26
2
0
278,104
3
L
Achilles
6,786
485
56
4
0
289,056
0
L
Danzaburou
5,095
364
20
1
0
129,543
0
W
Da Ji
7,129
509
54
4
0
301,806
2
L
Nu Wa
5,953
425
45
3
0
170,936
0
W
King Arthur
8,925
638
112
8
0
280,799
2
L
Yemoja
5,960
426
30
2
0
250,090
0
W
Nu Wa
8,006
572
68
5
0
270,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role