Player Matchup

Bastet
Bastet
CrosbyTy
Bastet
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 64L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr_BrunECHO_-
Gilgamesh
Level 62
God Stats
2W - 3L
1,531 SR
Queue Stats
14W - 27L
1,321 Elo+
Party 2
Nu Wa
Nu Wa
yNeMeZis_MiTo
Nu Wa
Level 83
God Stats
3W - 3L
1,611 SR
Queue Stats
24W - 32L
1,418 Elo+
Party 2
Team Averages
Level 75
1,547 SR
1,381 Elo+

VS

Team Averages
Level 62
1,532 SR
1,498 Elo+
Cernunnos
Cernunnos
HiImRussingan
Cernunnos
Level 25
God Stats
0W - 1L
1,791 SR
Queue Stats
20W - 15L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
Lanshot
Ah Puch
Level 155
God Stats
1W - 1L
1,305 SR
Queue Stats
39W - 33L
1,615 Elo+
Party 1
Ymir
Ymir
artur060
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CrosbyTy
Bastet
17
15 / 3 / 7
14,022
779
12,663
11,505
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Mr_BrunECHO_-
Gilgamesh
16
6 / 0 / 17
12,515
695
12,890
23,343
25,846
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 0 / 15
12,986
721
14,929
7,023
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HiImRussingan
Cernunnos
14
1 / 7 / 1
10,759
598
11,096
13,633
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Lanshot
Ah Puch
12
0 / 6 / 1
9,595
533
10,353
8,361
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
2 / 14 / 1
11,207
623
3,716
22,556
21,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
27
Kills
3
3
Deaths
27
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
CrosbyTy
Bastet
15
3
7
6.17
L
Cernunnos
HiImRussingan
Cernunnos
1
7
1
0.21
L
Ah Puch
Lanshot
Ah Puch
0
6
1
0.08
W
Gilgamesh
Mr_BrunECHO_-
Gilgamesh
6
0
17
14.5
L
Ymir
2
14
1
0.18
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,482
Damage
25,165
41,871
Taken
44,550
34,501
Mitigated
31,384
8,084
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CrosbyTy
Bastet
12,663
4,030
0
1,168
11,505
5,644
757
3,235
8,270
0
65,761
L
Cernunnos
HiImRussingan
Cernunnos
11,096
5,829
0
769
13,633
5,035
0
4,129
9,050
0
53,997
L
Ah Puch
Lanshot
Ah Puch
10,353
379
0
1,532
8,361
4,906
0
1,669
6,532
56,058
0
W
Gilgamesh
Mr_BrunECHO_-
Gilgamesh
12,890
2,100
583
5,540
23,343
25,846
722
7,652
15,691
0
44,156
L
Ymir
3,716
525
0
0
22,556
21,443
0
7,921
13,999
19,206
0
W
14,929
2,008
166
627
7,023
3,011
1,079
3,256
3,767
63,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
31,561
241
Minions Killed
192
0
Camps Cleared
0
981,818
Distance Traveled
724,480
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,022
779
76
4
0
331,301
2
L
Cernunnos
10,759
598
88
5
0
289,963
6
L
Ah Puch
9,595
533
67
4
0
207,137
2
W
Gilgamesh
12,515
695
45
3
0
358,666
1
L
Ymir
11,207
623
37
2
0
227,380
0
W
Nu Wa
12,986
721
120
7
0
291,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role