Player Matchup

Gilgamesh
Gilgamesh
Alpha4Shot4kills
Gilgamesh
Level 122
God Stats
13W - 8L
1,742 SR
Queue Stats
211W - 231L
1,464 Elo+
Party 1
Mulan
Mulan
Garthor
Mulan
Level 106
God Stats
1W - 1L
1,308 SR
Queue Stats
149W - 157L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
ImSoBadBangBang
Cernunnos
Level 79
God Stats
17W - 7L
1,570 SR
Queue Stats
413W - 422L
1,464 Elo+
Party 1
Ganesha
Ganesha
adrignac
Ganesha
Level 115
God Stats
43W - 39L
1,612 SR
Queue Stats
163W - 179L
1,492 Elo+
Party 1
Chang'e
Chang'e
arninx
Chang'e
Level 123
God Stats
5W - 2L
1,544 SR
Queue Stats
132W - 153L
1,457 Elo+
Party 1
Team Averages
Level 109
1,555 SR
1,467 Elo+

VS

Team Averages
Level 97
1,589 SR
1,621 Elo+
Athena
Athena
BxrryJD
Athena
Level 80
God Stats
1W - 5L
1,258 SR
Queue Stats
111W - 93L
1,585 Elo+
Solo
Medusa
Medusa
KilikSensei
Medusa
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,676 Elo+
Party 3
Janus
Janus
TheBlueDog-
Janus
Level 145
God Stats
1W - 1L
1,846 SR
Queue Stats
201W - 196L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
mouse-_123
Gilgamesh
Level 93
God Stats
3W - 2L
1,577 SR
Queue Stats
119W - 112L
1,483 Elo+
Party 2
Izanami
Izanami
oad_zoo
Izanami
Level 67
God Stats
1W - 2L
1,765 SR
Queue Stats
4W - 4L
1,829 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
6 / 2 / 5
13,526
615
14,505
19,167
21,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
Garthor
Mulan
20
5 / 1 / 6
13,853
630
9,638
13,426
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
ImSoBadBangBang
Cernunnos
20
9 / 1 / 6
14,327
651
18,215
15,325
7,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
adrignac
Ganesha
16
0 / 0 / 17
11,801
536
5,161
14,799
16,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
arninx
Chang'e
19
6 / 0 / 8
12,736
579
8,767
12,450
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BxrryJD
Athena
4
0 / 0 / 0
6,124
278
160
1,394
374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Medusa
16
0 / 5 / 3
9,967
453
7,510
15,070
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 1
10,396
473
12,528
19,130
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
mouse-_123
Gilgamesh
17
1 / 9 / 1
10,393
472
11,957
23,124
13,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
oad_zoo
Izanami
15
2 / 6 / 0
9,752
443
4,622
12,922
3,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
26
Kills
4
4
Deaths
26
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
6
2
5
4.25
L
Athena
BxrryJD
Athena
0
0
0
0
W
Mulan
Garthor
Mulan
5
1
6
8
W
Cernunnos
ImSoBadBangBang
Cernunnos
9
1
6
12
L
Medusa
0
5
3
0.3
L
1
6
1
0.25
W
Ganesha
adrignac
Ganesha
0
0
17
8.5
W
Chang'e
arninx
Chang'e
6
0
8
10
L
Gilgamesh
mouse-_123
Gilgamesh
1
9
1
0.17
L
Izanami
oad_zoo
Izanami
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,286
Damage
36,777
75,167
Taken
71,640
57,790
Mitigated
28,216
33,649
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
14,505
3,255
0
4,076
19,167
21,209
1,837
4,363
14,804
0
93,976
L
Athena
BxrryJD
Athena
160
50
0
1,062
1,394
374
0
203
1,191
1,427
0
W
Mulan
Garthor
Mulan
9,638
917
0
5,781
13,426
8,017
2,659
958
12,468
0
112,497
W
Cernunnos
ImSoBadBangBang
Cernunnos
18,215
11,740
0
7,887
15,325
7,177
4,823
2,008
13,317
0
121,536
L
Medusa
7,510
1,807
0
3,989
15,070
5,021
500
4,078
10,992
0
65,351
L
12,528
612
0
4,976
19,130
5,404
0
3,262
15,868
76,744
0
W
Ganesha
adrignac
Ganesha
5,161
420
0
2,702
14,799
16,165
739
1,482
13,317
34,181
0
W
Chang'e
arninx
Chang'e
8,767
1,213
6,222
6,981
12,450
5,222
2,277
3,877
8,573
75,933
0
L
Gilgamesh
mouse-_123
Gilgamesh
11,957
2,804
0
2,357
23,124
13,874
0
5,027
18,097
0
58,427
L
Izanami
oad_zoo
Izanami
4,622
2,308
342
1,657
12,922
3,543
486
1,358
11,564
0
52,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,243
Gold Earned
46,632
750
Minions Killed
489
0
Camps Cleared
0
2,121,257
Distance Traveled
1,513,991
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,526
615
170
8
0
395,870
7
L
Athena
6,124
278
3
0
0
51,549
0
W
Mulan
13,853
630
203
9
0
456,909
3
W
Cernunnos
14,327
651
200
9
0
403,253
4
L
Medusa
9,967
453
119
5
0
371,703
2
L
Janus
10,396
473
150
7
0
395,483
2
W
Ganesha
11,801
536
15
1
0
437,527
4
W
Chang'e
12,736
579
162
7
0
427,698
9
L
Gilgamesh
10,393
472
110
5
0
335,160
3
L
Izanami
9,752
443
107
5
0
360,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role