Player Matchup

Anhur
Anhur
DontTouchMyNoob
Anhur
Level 41
God Stats
1W - 0L
1,769 SR
Queue Stats
22W - 2L
1,929 Elo+
Party 1
Fafnir
Fafnir
Frostech
Fafnir
Level 145
God Stats
3W - 0L
1,756 SR
Queue Stats
17W - 4L
1,566 Elo+
Party 1
Fenrir
Fenrir
Mwahhhh
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,771 Elo+
Party 1
Eset
Eset
SadiePlayz
Eset
Level 47
God Stats
12W - 2L
2,118 SR
Queue Stats
52W - 6L
1,996 Elo+
Party 1
Team Averages
Level 66
1,786 SR
1,815 Elo+

VS

Team Averages
Level 126
1,362 SR
1,423 Elo+
Cthulhu
Cthulhu
KukanDraconia
Cthulhu
Level 152
God Stats
0W - 1L
1,655 SR
Queue Stats
18W - 23L
1,448 Elo+
Solo
Janus
Janus
Mateus08
Janus
Level 149
God Stats
1W - 3L
1,460 SR
Queue Stats
19W - 27L
1,449 Elo+
Solo
Da Ji
Da Ji
RAWR JAYDENN368
Da Ji
Level 134
God Stats
0W - 2L
1,210 SR
Queue Stats
52W - 74L
1,480 Elo+
Party 2
Neith
Neith
Supreme_Tay08
Neith
Level 68
God Stats
2W - 3L
1,125 SR
Queue Stats
6W - 18L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,362
936
10,761
7,708
2,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Frostech
Fafnir
14
4 / 2 / 8
9,168
917
4,333
11,066
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Mwahhhh
Fenrir
14
5 / 1 / 4
8,582
858
8,764
8,358
3,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 5
8,107
811
4,142
7,137
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 3 / 2
7,590
759
6,155
9,700
4,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Mateus08
Janus
13
1 / 4 / 0
7,393
739
3,214
8,529
1,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 0
7,550
755
4,912
8,370
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 0
6,613
661
1,941
6,989
2,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
17
Kills
3
4
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
Fafnir
Frostech
Fafnir
4
2
8
4
L
Cthulhu
0
3
2
0.33
L
Janus
Mateus08
Janus
1
4
0
0.25
W
Fenrir
Mwahhhh
Fenrir
5
1
4
7
L
2
5
0
0.4
W
2
1
5
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,000
Damage
16,222
34,269
Taken
33,588
17,072
Mitigated
10,800
14,772
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,761
6,104
0
4,831
7,708
2,797
1,837
1,630
5,860
0
40,670
W
Fafnir
Frostech
Fafnir
4,333
1,762
0
4,644
11,066
7,906
235
1,413
9,653
10,721
0
L
Cthulhu
6,155
156
65
722
9,700
4,680
0
3,926
5,487
25,319
0
L
Janus
Mateus08
Janus
3,214
88
0
1,212
8,529
1,691
108
1,483
7,046
25,504
0
W
Fenrir
Mwahhhh
Fenrir
8,764
2,545
0
2,130
8,358
3,685
1,785
4,307
3,948
0
21,524
L
4,912
1,045
0
958
8,370
2,387
0
1,980
6,390
0
11,098
W
4,142
318
1,233
1,934
7,137
2,684
598
2,559
4,578
26,273
0
L
1,941
72
0
852
6,989
2,042
96
1,509
5,416
0
15,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
29,146
182
Minions Killed
154
10
Camps Cleared
7
829,467
Distance Traveled
601,411
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,362
936
76
8
6
213,502
4
W
Fafnir
9,168
917
10
1
0
194,140
2
L
Cthulhu
7,590
759
47
5
2
155,396
2
L
Janus
7,393
739
56
6
3
163,943
1
W
Fenrir
8,582
858
33
3
3
213,703
0
L
Da Ji
7,550
755
15
2
1
151,167
2
W
Eset
8,107
811
63
6
1
208,122
0
L
Neith
6,613
661
36
4
1
130,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role