Player Matchup

Da Ji
Da Ji
CodyCoomblaster
Da Ji
Level 14
God Stats
8W - 6L
1,520 SR
Queue Stats
18W - 19L
1,516 Elo+
Party 3
Fafnir
Fafnir
DoomDuff
Fafnir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,514 Elo+
Party 3
Merlin
Merlin
Errozan
Merlin
Level 31
God Stats
14W - 8L
1,822 SR
Queue Stats
105W - 92L
1,610 Elo+
Solo
Ra
Ra
MilfHunta69
Ra
Level 17
God Stats
0W - 1L
1,268 SR
Queue Stats
5W - 8L
1,468 Elo+
Party 3
Neith
Neith
barrybucket
Neith
Level 121
God Stats
3W - 3L
1,632 SR
Queue Stats
19W - 23L
1,489 Elo+
Party 3
Team Averages
Level 47
1,548 SR
1,520 Elo+

VS

Team Averages
Level 73
1,612 SR
1,561 Elo+
Izanami
Izanami
Kadnobay
Izanami
Level 69
God Stats
1W - 1L
1,688 SR
Queue Stats
22W - 18L
1,605 Elo+
Party 2
Merlin
Merlin
Kjxao
Merlin
Level 28
God Stats
1W - 1L
1,792 SR
Queue Stats
11W - 9L
1,498 Elo+
Party 2
Fenrir
Fenrir
Lastgamer95
Fenrir
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
32W - 19L
1,597 Elo+
Party 1
Achilles
Achilles
LightNoctiss
Achilles
Level 106
God Stats
2W - 3L
1,423 SR
Queue Stats
299W - 245L
1,516 Elo+
Party 1
Athena
Athena
StubbyNiki
Athena
Level 144
God Stats
83W - 46L
1,658 SR
Queue Stats
664W - 653L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 1
5,240
655
2,396
3,902
1,261
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
DoomDuff
Fafnir
9
1 / 1 / 1
4,697
587
1,679
5,126
4,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Errozan
Merlin
7
0 / 4 / 1
4,587
573
2,513
4,961
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 5 / 1
3,842
480
1,783
4,533
867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
0 / 4 / 2
3,768
471
2,177
4,008
708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kadnobay
Izanami
10
5 / 0 / 3
6,047
756
4,492
4,409
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Kjxao
Merlin
10
4 / 0 / 2
5,524
691
2,489
3,313
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
3 / 1 / 2
5,159
645
2,201
4,342
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
LightNoctiss
Achilles
9
0 / 2 / 3
5,041
630
3,429
5,510
4,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
StubbyNiki
Athena
8
4 / 1 / 6
5,354
669
2,544
4,330
1,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
16
16
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Fafnir
DoomDuff
Fafnir
1
1
1
1.5
L
Merlin
Errozan
Merlin
0
4
1
0.13
W
Izanami
Kadnobay
Izanami
5
0
3
6.5
W
Merlin
Kjxao
Merlin
4
0
2
5
W
Fenrir
3
1
2
4
W
Achilles
LightNoctiss
Achilles
0
2
3
0.75
L
0
5
1
0.1
W
Athena
StubbyNiki
Athena
4
1
6
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,548
Damage
15,155
22,530
Taken
21,904
8,548
Mitigated
8,896
5,249
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,396
866
0
407
3,902
1,261
0
1,179
2,699
0
14,435
L
Fafnir
DoomDuff
Fafnir
1,679
501
0
1,972
5,126
4,378
0
501
4,588
14,066
0
L
Merlin
Errozan
Merlin
2,513
377
0
945
4,961
1,334
117
1,757
3,002
18,741
0
W
Izanami
Kadnobay
Izanami
4,492
2,939
0
2,241
4,409
1,198
0
951
3,320
0
36,226
W
Merlin
Kjxao
Merlin
2,489
221
0
1,000
3,313
914
120
942
2,115
24,562
0
W
Fenrir
2,201
399
0
2,216
4,342
1,391
0
364
3,928
0
22,363
W
Achilles
LightNoctiss
Achilles
3,429
1,046
0
1,341
5,510
4,027
164
1,911
3,541
0
21,432
L
1,783
364
94
1,065
4,533
867
0
736
3,793
10,508
0
W
Athena
StubbyNiki
Athena
2,544
896
0
730
4,330
1,366
0
1,139
3,025
9,967
0
L
2,177
1,194
0
766
4,008
708
0
563
3,415
0
9,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,134
Gold Earned
27,125
162
Minions Killed
266
0
Camps Cleared
0
737,386
Distance Traveled
796,886
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,240
655
38
5
0
185,908
1
L
Fafnir
4,697
587
42
5
0
144,553
0
L
Merlin
4,587
573
43
5
0
138,568
0
W
Izanami
6,047
756
74
9
0
159,284
1
W
Merlin
5,524
691
69
9
0
163,721
0
W
Fenrir
5,159
645
59
7
0
175,799
3
W
Achilles
5,041
630
52
7
0
140,723
1
L
Ra
3,842
480
19
2
0
156,550
1
W
Athena
5,354
669
12
2
0
157,359
0
L
Neith
3,768
471
20
3
0
111,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role