Player Matchup

Chiron
Chiron
Flash x 33
Chiron
Level 67
God Stats
65W - 61L
1,399 SR
Queue Stats
246W - 256L
1,488 Elo+
Solo
Zeus
Zeus
WJMcbuckets23
Zeus
Level 86
God Stats
21W - 8L
1,547 SR
Queue Stats
242W - 238L
1,470 Elo+
Party 1
King Arthur
King Arthur
coleslawXcarter
King Arthur
Level 114
God Stats
21W - 21L
1,400 SR
Queue Stats
611W - 547L
1,510 Elo+
Party 1
Team Averages
Level 89
1,449 SR
1,489 Elo+

VS

Team Averages
Level 76
1,548 SR
1,461 Elo+
Kuzenbo
Kuzenbo
A ninja grunt
Kuzenbo
Level 104
God Stats
140W - 135L
1,533 SR
Queue Stats
408W - 399L
1,471 Elo+
Party 2
Agni
Agni
Mitsurugi Seki
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,429 Elo+
Solo
Achilles
Achilles
PURPL3PL4TYPUS7
Achilles
Level 98
God Stats
6W - 6L
1,610 SR
Queue Stats
198W - 183L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Flash x 33
Chiron
15
8 / 2 / 5
11,109
794
12,087
7,702
2,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 5 / 7
10,529
752
18,018
11,301
4,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
coleslawXcarter
King Arthur
14
3 / 4 / 10
10,380
741
9,310
15,757
13,528
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
4 / 3 / 6
10,793
771
10,789
18,129
17,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

11
3 / 10 / 2
9,058
647
5,804
12,747
3,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
4 / 4 / 3
9,388
671
11,741
14,474
15,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
11
11
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
4
3
6
2.33
W
Chiron
Flash x 33
Chiron
8
2
5
5.25
L
3
10
2
0.4
L
Achilles
4
4
3
1.38
W
6
5
7
1.9
W
King Arthur
coleslawXcarter
King Arthur
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,415
Damage
28,334
34,760
Taken
45,350
20,617
Mitigated
36,588
7,496
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
10,789
4,027
596
1,301
18,129
17,197
0
9,660
8,469
31,143
0
W
Chiron
Flash x 33
Chiron
12,087
5,280
1,400
3,280
7,702
2,647
2,388
3,559
3,918
0
49,927
L
5,804
1,255
518
1,776
12,747
3,931
0
3,667
9,080
32,328
0
L
Achilles
11,741
2,450
708
2,016
14,474
15,460
0
5,068
9,406
0
31,383
W
18,018
1,358
0
2,816
11,301
4,442
325
6,961
4,165
50,000
0
W
King Arthur
coleslawXcarter
King Arthur
9,310
1,570
0
0
15,757
13,528
0
6,145
9,148
1,441
46,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
29,239
213
Minions Killed
120
0
Camps Cleared
0
760,398
Distance Traveled
798,016
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,793
771
29
2
0
283,404
2
W
Chiron
11,109
794
66
5
0
264,796
3
L
Agni
9,058
647
52
4
0
218,514
0
L
Achilles
9,388
671
39
3
0
296,098
1
W
Zeus
10,529
752
76
5
0
233,848
1
W
King Arthur
10,380
741
71
5
0
261,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role