Player Matchup

Osiris
Osiris
AlwaysBean
Osiris
Level 8
God Stats
2W - 6L
1,415 SR
Queue Stats
2W - 7L
1,335 Elo+
Party 2
Hel
Hel
AlwaysBravo
Hel
Level 40
God Stats
0W - 2L
1,323 SR
Queue Stats
130W - 157L
1,480 Elo+
Party 2
Khepri
Khepri
Garbile
Khepri
Level 27
God Stats
7W - 9L
1,437 SR
Queue Stats
45W - 53L
1,406 Elo+
Solo
Thor
Thor
NVD_Marques
Thor
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
SilentSnipes_YT
Anhur
Level 29
God Stats
9W - 6L
1,599 SR
Queue Stats
118W - 125L
1,458 Elo+
Solo
Team Averages
Level 24
1,455 SR
1,436 Elo+

VS

Team Averages
Level 18
1,508 SR
1,373 Elo+
Merlin
Merlin
Davocion99
Merlin
Level 21
God Stats
40W - 37L
1,541 SR
Queue Stats
55W - 59L
1,345 Elo+
Solo
Jing Wei
Jing Wei
SmokeyyyBear
Jing Wei
Level 14
God Stats
1W - 1L
1,250 SR
Queue Stats
4W - 5L
1,301 Elo+
Solo
Anubis
Anubis
mad-river21
Anubis
Level 18
God Stats
14W - 11L
1,521 SR
Queue Stats
34W - 31L
1,485 Elo+
Party 1
Loki
Loki
temp-921734
Loki
Level 29
God Stats
4W - 5L
1,441 SR
Queue Stats
97W - 105L
1,520 Elo+
Party 1
Yemoja
Yemoja
yet1i
Yemoja
Level 7
God Stats
1W - 1L
1,786 SR
Queue Stats
2W - 6L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlwaysBean
Osiris
10
1 / 5 / 2
6,430
378
1,247
11,096
9,694
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 4
7,821
460
7,343
8,271
3,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Garbile
Khepri
10
1 / 4 / 3
7,205
424
4,226
10,283
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 0
7,201
424
462
14,183
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
4 / 2 / 1
8,492
500
5,435
9,451
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Davocion99
Merlin
11
1 / 5 / 2
6,854
403
5,103
8,125
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SmokeyyyBear
Jing Wei
14
3 / 1 / 2
8,839
520
3,391
5,928
2,249
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
1 / 2 / 1
7,422
437
2,925
4,487
1,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
9 / 0 / 2
9,215
542
13,415
9,849
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
yet1i
Yemoja
12
2 / 1 / 5
8,163
480
6,088
6,476
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
16
18
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
AlwaysBean
Osiris
1
5
2
0.4
L
3
2
4
2.5
W
Merlin
Davocion99
Merlin
1
5
2
0.4
L
Khepri
Garbile
Khepri
1
4
3
0.63
L
0
5
0
0
L
4
2
1
2.25
W
Jing Wei
SmokeyyyBear
Jing Wei
3
1
2
4
W
Anubis
1
2
1
0.75
W
9
0
2
10
W
Yemoja
yet1i
Yemoja
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,713
Damage
30,922
53,284
Taken
34,865
29,321
Mitigated
14,047
11,869
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AlwaysBean
Osiris
1,247
366
0
0
11,096
9,694
136
2,888
8,000
0
9,451
L
7,343
1,182
253
3,817
8,271
3,250
227
1,507
6,738
39,859
0
W
Merlin
Davocion99
Merlin
5,103
582
0
0
8,125
2,680
829
2,070
6,055
30,144
0
L
Khepri
Garbile
Khepri
4,226
632
0
254
10,283
8,010
510
3,615
6,618
30,127
0
L
462
60
0
4,567
14,183
5,393
0
1,244
12,857
0
45,959
L
5,435
1,866
0
2,978
9,451
2,974
273
4,124
4,955
0
40,494
W
Jing Wei
SmokeyyyBear
Jing Wei
3,391
2,955
0
250
5,928
2,249
1,981
1,852
4,076
0
49,432
W
Anubis
2,925
411
0
2,143
4,487
1,820
3,033
3,049
1,438
26,646
0
W
13,415
5,026
0
2,620
9,849
3,605
0
2,023
7,826
0
54,313
W
Yemoja
yet1i
Yemoja
6,088
801
772
1,037
6,476
3,693
147
2,575
3,901
22,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
40,493
304
Minions Killed
324
0
Camps Cleared
0
1,455,616
Distance Traveled
1,365,348
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,430
378
19
1
0
289,420
0
L
Hel
7,821
460
83
5
0
336,021
2
W
Merlin
6,854
403
50
3
0
272,794
0
L
Khepri
7,205
424
41
2
0
261,106
1
L
Thor
7,201
424
82
5
0
275,202
0
L
Anhur
8,492
500
79
5
0
293,867
5
W
Jing Wei
8,839
520
110
6
0
295,101
0
W
Anubis
7,422
437
49
3
0
125,209
2
W
Loki
9,215
542
74
4
0
355,032
2
W
Yemoja
8,163
480
41
2
0
317,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role