Player Matchup

Chang'e
Chang'e
BigBadWasHere
Chang'e
Level 139
God Stats
2W - 5L
1,225 SR
Queue Stats
420W - 477L
1,442 Elo+
Party 2
Arachne
Arachne
Blickonbrick
Arachne
Level 87
God Stats
7W - 6L
1,622 SR
Queue Stats
247W - 257L
1,515 Elo+
Party 2
Anhur
Anhur
Zardano
Anhur
Level 129
God Stats
12W - 9L
1,659 SR
Queue Stats
424W - 477L
1,502 Elo+
Party 2
King Arthur
King Arthur
itsmeman
King Arthur
Level 141
God Stats
8W - 12L
1,364 SR
Queue Stats
424W - 422L
1,419 Elo+
Party 3
Hades
Hades
wowermaurer
Hades
Level 138
God Stats
3W - 8L
1,253 SR
Queue Stats
412W - 409L
1,442 Elo+
Party 3
Team Averages
Level 127
1,424 SR
1,464 Elo+

VS

Team Averages
Level 114
1,405 SR
1,494 Elo+
Sun Wukong
Sun Wukong
AhmedIbn
Sun Wukong
Level 103
God Stats
9W - 7L
1,511 SR
Queue Stats
118W - 133L
1,503 Elo+
Party 1
Fenrir
Fenrir
Bloodbunny31114
Fenrir
Level 121
God Stats
7W - 7L
1,430 SR
Queue Stats
302W - 271L
1,495 Elo+
Solo
Merlin
Merlin
FlaccidSnake__
Merlin
Level 59
God Stats
1W - 0L
1,277 SR
Queue Stats
3W - 2L
1,335 Elo+
Party 1
Izanami
Izanami
NoodlesCupies
Izanami
Level 129
God Stats
3W - 1L
1,272 SR
Queue Stats
154W - 169L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
SmokinMustang50
Sylvanus
Level 156
God Stats
14W - 15L
1,537 SR
Queue Stats
396W - 331L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
2 / 4 / 5
10,350
450
12,971
21,536
8,472
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Blickonbrick
Arachne
16
3 / 2 / 3
10,268
446
7,740
15,810
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Zardano
Anhur
18
3 / 5 / 1
11,646
506
9,811
16,891
6,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
itsmeman
King Arthur
17
3 / 7 / 3
10,879
473
12,097
28,601
19,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 7
9,512
414
13,844
22,787
25,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AhmedIbn
Sun Wukong
18
4 / 4 / 10
12,589
547
19,375
24,837
15,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 2 / 5
12,904
561
13,183
19,191
9,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 1 / 11
10,946
476
12,760
9,820
4,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
20
8 / 2 / 7
14,012
609
22,039
18,029
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
17
2 / 5 / 12
12,615
548
8,879
27,180
34,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
14
Kills
22
23
Deaths
14
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AhmedIbn
Sun Wukong
4
4
10
2.25
L
Chang'e
2
4
5
1.13
L
Arachne
Blickonbrick
Arachne
3
2
3
2.25
W
7
2
5
4.75
W
1
1
11
6.5
W
Izanami
8
2
7
5.75
W
Sylvanus
2
5
12
1.6
L
Anhur
Zardano
Anhur
3
5
1
0.7
L
King Arthur
itsmeman
King Arthur
3
7
3
0.64
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,463
Damage
76,236
105,625
Taken
99,057
65,655
Mitigated
70,530
33,864
Healing
38,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AhmedIbn
Sun Wukong
19,375
3,608
267
6,421
24,837
15,848
2,258
4,389
20,448
0
72,837
L
Chang'e
12,971
1,786
2,377
5,899
21,536
8,472
216
8,000
13,536
74,821
0
L
Arachne
Blickonbrick
Arachne
7,740
5,989
0
7,203
15,810
6,015
0
3,101
12,709
0
69,420
W
13,183
2,916
0
7,847
19,191
9,939
76
5,212
13,979
0
94,824
W
12,760
976
633
2,623
9,820
4,121
1,293
5,194
4,626
62,323
0
W
Izanami
22,039
18,419
0
9,920
18,029
6,184
6,040
4,793
13,236
0
143,272
W
Sylvanus
8,879
1,545
3,853
7,051
27,180
34,438
450
10,469
16,711
27,416
0
L
Anhur
Zardano
Anhur
9,811
5,508
0
5,410
16,891
6,457
0
997
15,894
0
89,478
L
King Arthur
itsmeman
King Arthur
12,097
812
0
7,736
28,601
19,201
0
3,531
25,070
0
65,059
L
13,844
1,166
1,307
3,932
22,787
25,510
245
6,010
16,777
46,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,655
Gold Earned
63,066
595
Minions Killed
621
0
Camps Cleared
0
1,983,090
Distance Traveled
2,081,838
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,589
547
117
5
0
418,986
2
L
Chang'e
10,350
450
132
6
0
390,568
3
L
Arachne
10,268
446
132
6
0
493,444
1
W
Fenrir
12,904
561
142
6
0
455,300
5
W
Merlin
10,946
476
112
5
0
448,818
0
W
Izanami
14,012
609
215
9
0
393,141
1
W
Sylvanus
12,615
548
35
2
0
365,593
2
L
Anhur
11,646
506
143
6
0
365,269
3
L
King Arthur
10,879
473
110
5
0
362,563
3
L
Hades
9,512
414
78
3
0
371,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role