Player Matchup

Ymir
Ymir
Jes12
Ymir
Level 41
God Stats
2W - 1L
1,710 SR
Queue Stats
20W - 11L
1,863 Elo+
Party 2
Heimdallr
Heimdallr
ShyGuy0906
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 25L
1,610 Elo+
Party 2
Anhur
Anhur
Stealthier
Anhur
Level 81
God Stats
0W - 1L
1,859 SR
Queue Stats
50W - 33L
1,709 Elo+
Party 2
Olorun
Olorun
SwiftLIII
Olorun
Level 46
God Stats
0W - 1L
1,821 SR
Queue Stats
38W - 30L
1,646 Elo+
Party 2
Chaac
Chaac
laundered
Chaac
Level 63
God Stats
7W - 8L
1,640 SR
Queue Stats
35W - 27L
1,712 Elo+
Party 2
Team Averages
Level 72
1,706 SR
1,708 Elo+

VS

Team Averages
Level 77
1,644 SR
1,669 Elo+
Medusa
Medusa
Darkmagic209
Medusa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Endsr
Baron Samedi
Level 78
God Stats
3W - 0L
1,985 SR
Queue Stats
277W - 91L
1,849 Elo+
Party 1
Khepri
Khepri
GankMeHarderBaby
Khepri
Level 46
God Stats
2W - 0L
1,569 SR
Queue Stats
14W - 4L
1,679 Elo+
Solo
Fenrir
Fenrir
Immamisogynist
Fenrir
Level 82
God Stats
3W - 0L
1,779 SR
Queue Stats
244W - 105L
1,816 Elo+
Party 1
Vamana
Vamana
YoungInsidious
Vamana
Level 129
God Stats
18W - 19L
1,388 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jes12
Ymir
12
0 / 7 / 5
6,920
692
4,592
15,898
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ShyGuy0906
Heimdallr
13
3 / 8 / 5
7,573
757
6,894
12,498
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
13
0 / 6 / 2
6,982
698
5,829
10,037
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
SwiftLIII
Olorun
13
3 / 5 / 3
8,390
839
4,831
8,426
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
laundered
Chaac
12
1 / 4 / 3
6,791
679
8,389
9,044
6,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 0 / 8
10,109
1,011
10,103
6,347
3,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Endsr
Baron Samedi
15
7 / 2 / 14
9,760
976
11,525
10,177
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 1 / 17
10,466
1,047
7,346
12,599
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 2 / 18
10,019
1,002
15,872
9,949
10,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 3 / 13
8,281
828
3,686
7,497
4,293
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
7
Kills
30
30
Deaths
8
18
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
0
8
10
W
Baron Samedi
Endsr
Baron Samedi
7
2
14
7
W
7
1
17
15.5
W
8
2
18
8.5
L
Ymir
Jes12
Ymir
0
7
5
0.36
L
Heimdallr
ShyGuy0906
Heimdallr
3
8
5
0.69
L
Anhur
0
6
2
0.17
L
Olorun
SwiftLIII
Olorun
3
5
3
0.9
W
2
3
13
2.83
L
Chaac
laundered
Chaac
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,535
Damage
48,532
55,903
Taken
46,569
29,664
Mitigated
35,062
6,867
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,103
3,975
0
1,605
6,347
3,110
826
994
5,353
0
49,913
W
Baron Samedi
Endsr
Baron Samedi
11,525
1,499
3,157
4,220
10,177
5,471
476
2,211
7,966
29,486
0
W
7,346
686
0
3,952
12,599
11,353
314
2,998
9,601
15,710
0
W
15,872
5,973
0
2,728
9,949
10,835
684
1,684
8,265
0
23,548
L
Ymir
Jes12
Ymir
4,592
236
0
1,187
15,898
10,959
0
6,327
9,105
15,251
0
L
Heimdallr
ShyGuy0906
Heimdallr
6,894
3,163
0
1,118
12,498
5,258
0
4,830
7,375
0
21,803
L
Anhur
5,829
1,627
0
250
10,037
3,879
1
2,586
7,206
0
32,564
L
Olorun
SwiftLIII
Olorun
4,831
1,854
743
1,674
8,426
3,301
0
2,085
6,283
17,749
0
W
3,686
2,107
0
783
7,497
4,293
1,501
1,788
5,709
0
12,015
L
Chaac
laundered
Chaac
8,389
307
0
1,895
9,044
6,267
0
2,965
5,893
0
19,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
48,635
193
Minions Killed
226
7
Camps Cleared
7
754,445
Distance Traveled
939,753
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,109
1,011
114
11
4
187,699
2
W
Baron Samedi
9,760
976
52
5
3
169,446
1
W
Khepri
10,466
1,047
13
1
0
207,522
1
W
Fenrir
10,019
1,002
31
3
0
205,592
3
L
Ymir
6,920
692
30
3
0
151,080
6
L
Heimdallr
7,573
757
32
3
0
129,970
0
L
Anhur
6,982
698
69
7
7
149,669
3
L
Olorun
8,390
839
42
4
0
143,531
0
W
Vamana
8,281
828
16
2
0
169,494
0
L
Chaac
6,791
679
20
2
0
180,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role