Player Matchup

Sol
Sol
BaconMoO
Sol
Level 15
God Stats
7W - 10L
1,274 SR
Queue Stats
48W - 61L
1,169 Elo+
Solo
Danzaburou
Danzaburou
Racerdjr
Danzaburou
Level 8
God Stats
0W - 3L
1,314 SR
Queue Stats
8W - 8L
1,574 Elo+
Party 2
Khepri
Khepri
ZealkuaMarfus
Khepri
Level 28
God Stats
54W - 31L
1,652 SR
Queue Stats
92W - 81L
1,535 Elo+
Party 2
Ra
Ra
larias2718
Ra
Level 6
God Stats
1W - 6L
1,209 SR
Queue Stats
3W - 8L
1,451 Elo+
Solo
Bastet
Bastet
rdmink
Bastet
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,719 Elo+
Solo
Team Averages
Level 12
1,390 SR
1,490 Elo+

VS

Team Averages
Level 41
1,545 SR
1,638 Elo+
Bellona
Bellona
DoraTheExploruh
Bellona
Level 6
God Stats
9W - 2L
1,727 SR
Queue Stats
11W - 4L
1,636 Elo+
Party 1
Hercules
Hercules
FakeFineOkay
Hercules
Level 29
God Stats
1W - 0L
1,301 SR
Queue Stats
29W - 21L
1,602 Elo+
Solo
Kukulkan
Kukulkan
RyuAkutagawa
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,698 Elo+
Party 1
Hel
Hel
SolaCaelesti
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,784 Elo+
Party 1
Ra
Ra
paarissss
Ra
Level 21
God Stats
2W - 0L
1,699 SR
Queue Stats
39W - 45L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,595
800
3,069
12,225
5,714
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Racerdjr
Danzaburou
15
0 / 3 / 0
9,699
808
9,584
13,441
5,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 1
10,620
885
6,645
20,344
17,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 14 / 2
10,029
836
7,673
21,078
8,983
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
rdmink
Bastet
16
6 / 7 / 0
11,457
955
19,083
22,044
10,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 13
12,357
1,030
11,190
10,605
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
FakeFineOkay
Hercules
20
4 / 0 / 22
11,936
995
12,606
17,660
13,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
RyuAkutagawa
Kukulkan
19
5 / 0 / 18
12,079
1,007
27,794
6,448
2,582
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 0 / 17
13,668
1,139
22,452
12,968
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 12
10,945
912
7,339
7,161
2,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
114
6
Kills
32
32
Deaths
6
3
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
10
2
13
8.25
W
Hercules
FakeFineOkay
Hercules
4
0
22
15
L
Danzaburou
Racerdjr
Danzaburou
0
3
0
0
W
Kukulkan
RyuAkutagawa
Kukulkan
5
0
18
14
W
10
0
17
18.5
L
0
4
1
0.13
L
0
14
2
0.07
W
3
4
12
2.25
L
Bastet
rdmink
Bastet
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,054
Damage
81,381
89,132
Taken
54,842
47,635
Mitigated
31,542
2,706
Healing
31,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,069
866
0
994
12,225
5,714
0
6,978
5,172
30,965
0
W
11,190
3,576
0
547
10,605
7,381
0
4,063
6,542
0
16,179
W
Hercules
FakeFineOkay
Hercules
12,606
3,736
345
6,750
17,660
13,874
0
5,919
10,746
0
17,157
L
Danzaburou
Racerdjr
Danzaburou
9,584
3,487
0
212
13,441
5,305
0
11,105
2,261
0
17,983
W
Kukulkan
RyuAkutagawa
Kukulkan
27,794
1,863
0
0
6,448
2,582
0
2,240
4,208
67,778
0
W
22,452
1,165
13,580
9,941
12,968
5,229
0
3,902
9,066
61,595
0
L
6,645
136
0
749
20,344
17,614
0
14,068
6,126
31,743
0
L
7,673
369
308
443
21,078
8,983
0
13,410
7,443
18,012
0
W
7,339
451
561
222
7,161
2,476
0
1,263
5,898
15,968
0
L
Bastet
rdmink
Bastet
19,083
5,772
0
0
22,044
10,019
0
12,024
9,870
0
26,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,400
Gold Earned
60,985
177
Minions Killed
242
3
Camps Cleared
8
1,057,547
Distance Traveled
1,139,775
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,595
800
59
5
0
135,680
0
W
Bellona
12,357
1,030
10
1
0
238,001
0
W
Hercules
11,936
995
12
1
0
266,601
3
L
Danzaburou
9,699
808
18
2
0
220,164
0
W
Kukulkan
12,079
1,007
103
9
2
226,987
0
W
Hel
13,668
1,139
90
8
6
257,986
0
L
Khepri
10,620
885
64
5
2
255,222
0
L
Ra
10,029
836
21
2
1
190,812
0
W
Ra
10,945
912
27
2
0
150,200
0
L
Bastet
11,457
955
15
1
0
255,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role