Player Matchup

Ares
Ares
Jungle2CAT
Ares
Level 40
God Stats
1W - 0L
1,273 SR
Queue Stats
27W - 34L
1,310 Elo+
Party 2
Vamana
Vamana
LeJellyJames
Vamana
Level 46
God Stats
3W - 3L
1,473 SR
Queue Stats
55W - 73L
1,360 Elo+
Party 2
Olorun
Olorun
below41
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Party 2
Team Averages
Level 30
1,415 SR
1,390 Elo+

VS

Team Averages
Level 12
1,500 SR
1,250 Elo+
Pele
Pele
IIKiroXII
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,254 Elo+
Party 1
Yemoja
Yemoja
Marineria
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,228 Elo+
Party 1
Ymir
Ymir
Rz HacheMirroir
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 11
12,989
684
13,759
17,239
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
17
8 / 1 / 12
12,938
681
15,644
21,333
11,019
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
below41
Olorun
16
8 / 4 / 10
12,580
662
17,315
17,228
8,402
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 10 / 2
11,758
619
19,070
20,896
8,394
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Marineria
Yemoja
13
0 / 5 / 6
10,047
529
11,148
15,904
14,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 7 / 2
10,409
548
10,883
22,775
22,417
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
7
7
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
5
10
2
0.6
W
6
2
11
5.75
W
Vamana
8
1
12
14
L
Yemoja
Marineria
Yemoja
0
5
6
0.6
L
2
7
2
0.43
W
Olorun
below41
Olorun
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,718
Damage
41,101
55,800
Taken
59,575
35,872
Mitigated
44,860
20,210
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
19,070
5,424
867
3,708
20,896
8,394
0
9,370
11,526
0
47,895
W
13,759
1,052
0
1,447
17,239
16,451
675
5,580
11,659
26,810
0
W
Vamana
15,644
5,506
1,725
6,312
21,333
11,019
1,086
8,193
13,140
11
59,516
L
Yemoja
Marineria
Yemoja
11,148
1,409
1,846
666
15,904
14,049
216
8,918
6,986
39,808
0
L
10,883
936
0
0
22,775
22,417
0
12,846
9,929
34,243
0
W
Olorun
below41
Olorun
17,315
12,157
2,375
8,351
17,228
8,402
951
8,338
8,890
48,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,507
Gold Earned
32,214
151
Minions Killed
125
0
Camps Cleared
0
855,055
Distance Traveled
871,167
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,758
619
53
3
0
324,384
4
W
Ares
12,989
684
23
1
0
267,088
0
W
Vamana
12,938
681
78
4
0
365,610
1
L
Yemoja
10,047
529
39
2
0
250,603
5
L
Ymir
10,409
548
33
2
0
296,180
3
W
Olorun
12,580
662
50
3
0
222,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role