Player Matchup

Loki
Loki
Lerrasy
Loki
Level 14
God Stats
4W - 8L
1,230 SR
Queue Stats
62W - 55L
1,299 Elo+
Party 2
Odin
Odin
manigoldo221188
Odin
Level 17
God Stats
15W - 22L
1,401 SR
Queue Stats
189W - 255L
1,400 Elo+
Solo
Kukulkan
Kukulkan
minecraftlandia
Kukulkan
Level 16
God Stats
3W - 0L
1,108 SR
Queue Stats
5W - 3L
1,191 Elo+
Solo
Artemis
Artemis
securus__
Artemis
Level 27
God Stats
22W - 21L
1,396 SR
Queue Stats
295W - 333L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
tarantula305
Sun Wukong
Level 14
God Stats
7W - 5L
1,280 SR
Queue Stats
64W - 67L
1,239 Elo+
Party 2
Team Averages
Level 18
1,283 SR
1,313 Elo+

VS

Team Averages
Level 12
1,418 SR
1,365 Elo+
Tsukuyomi
Tsukuyomi
Aquilesnatsu
Tsukuyomi
Level 14
God Stats
30W - 32L
1,365 SR
Queue Stats
52W - 68L
1,301 Elo+
Party 1
Nemesis
Nemesis
CaptaoNoobs
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,274 Elo+
Party 1
Ares
Ares
Erick082
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Giovanni S 2005
Tiamat
Level 25
God Stats
1W - 2L
1,520 SR
Queue Stats
2W - 2L
1,601 Elo+
Solo
Ymir
Ymir
Vileon9614
Ymir
Level 2
God Stats
1W - 2L
1,205 SR
Queue Stats
1W - 7L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Lerrasy
Loki
15
9 / 2 / 18
10,884
495
6,280
11,513
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
3 / 3 / 21
10,439
475
6,936
16,499
10,138
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
26 / 5 / 7
12,716
578
29,001
11,699
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
securus__
Artemis
15
5 / 3 / 8
10,158
462
10,037
12,878
4,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
tarantula305
Sun Wukong
17
17 / 1 / 14
12,241
556
19,040
16,374
15,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aquilesnatsu
Tsukuyomi
13
7 / 12 / 4
10,093
459
16,824
19,134
7,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
CaptaoNoobs
Nemesis
10
1 / 12 / 2
7,830
356
5,289
13,766
5,098
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
8
0 / 14 / 2
6,865
312
1,764
16,055
9,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 9 / 6
10,304
468
14,035
16,780
12,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 13 / 4
8,024
365
6,488
21,269
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
31
60
Kills
13
14
Deaths
60
68
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aquilesnatsu
Tsukuyomi
7
12
4
0.75
L
Nemesis
CaptaoNoobs
Nemesis
1
12
2
0.17
L
Ares
0
14
2
0.07
L
4
9
6
0.78
W
Loki
Lerrasy
Loki
9
2
18
9
L
1
13
4
0.23
W
3
3
21
4.5
W
Kukulkan
26
5
7
5.9
W
Artemis
securus__
Artemis
5
3
8
3
W
Sun Wukong
tarantula305
Sun Wukong
17
1
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,294
Damage
44,400
68,963
Taken
87,004
39,723
Mitigated
47,063
14,587
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aquilesnatsu
Tsukuyomi
16,824
4,756
0
874
19,134
7,235
205
5,589
13,373
0
44,874
L
Nemesis
CaptaoNoobs
Nemesis
5,289
1,637
0
663
13,766
5,098
133
5,325
8,187
0
19,727
L
Ares
1,764
220
0
0
16,055
9,277
136
4,019
11,909
14,394
0
L
14,035
1,691
0
3,105
16,780
12,579
733
6,513
10,003
59,923
0
W
Loki
Lerrasy
Loki
6,280
1,987
0
2,092
11,513
4,276
1,450
2,072
9,295
0
34,323
L
6,488
1,569
0
954
21,269
12,874
0
6,544
14,463
15,236
0
W
6,936
1,799
1,600
2,570
16,499
10,138
1,645
5,513
10,604
68
41,035
W
Kukulkan
29,001
4,526
0
0
11,699
4,885
2,520
3,117
8,368
74,414
0
W
Artemis
securus__
Artemis
10,037
4,511
0
5,248
12,878
4,815
2,644
3,399
9,325
0
46,794
W
Sun Wukong
tarantula305
Sun Wukong
19,040
5,546
0
3,077
16,374
15,609
1,656
6,765
9,084
0
52,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,438
Gold Earned
43,116
435
Minions Killed
225
0
Camps Cleared
0
2,114,426
Distance Traveled
1,691,943
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,093
459
68
3
0
411,919
0
L
Nemesis
7,830
356
29
1
0
321,348
0
L
Ares
6,865
312
19
1
0
239,410
1
L
Tiamat
10,304
468
94
4
0
356,762
6
W
Loki
10,884
495
74
3
0
488,152
1
L
Ymir
8,024
365
15
1
0
362,504
3
W
Odin
10,439
475
84
4
0
401,987
0
W
Kukulkan
12,716
578
126
6
0
429,210
5
W
Artemis
10,158
462
68
3
0
335,919
5
W
Sun Wukong
12,241
556
83
4
0
459,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role