Player Matchup

Set
Set
Silver II
BigDaddyM117
Set
Silver II
Level 140
God Stats
2W - 2L
1,668 SR
Queue Stats
322W - 317L
1,354 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
DoctorDerps
Sun Wukong
Bronze III
Level 69
God Stats
1W - 0L
1,226 SR
Queue Stats
5W - 19L
1,307 MMR
Solo
Sobek
Sobek
Gold IV
Machinehead21
Sobek
Gold IV
Level 103
God Stats
63W - 50L
1,726 SR
Queue Stats
836W - 862L
1,358 MMR
Solo
Cernunnos
Cernunnos
Gold V
MintCracker
Cernunnos
Gold V
Level 139
God Stats
13W - 8L
1,574 SR
Queue Stats
72W - 68L
1,422 MMR
Party 1
Thoth
Thoth
Gold V
andrallath
Thoth
Gold V
Level 160
God Stats
2W - 3L
1,296 SR
Queue Stats
151W - 152L
1,412 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,498 SR
1,371 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,569 SR
1,398 MMR
Poseidon
Poseidon
Bronze III
BOTGSmitePodcast
Poseidon
Bronze III
Level 68
God Stats
0W - 1L
1,347 SR
Queue Stats
26W - 35L
1,303 MMR
Solo
Yemoja
Yemoja
Bronze III
DarkLiqht
Yemoja
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
DatDanoff
Cabrakan
Bronze III
Level 31
God Stats
1W - 1L
1,707 SR
Queue Stats
53W - 68L
1,307 MMR
Solo
Osiris
Osiris
Silver II
Tucker50
Osiris
Silver II
Level 100
God Stats
1W - 1L
1,792 SR
Queue Stats
12W - 17L
1,380 MMR
Solo
Apollo
Apollo
Bronze III
Vanderloo
Apollo
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,783
586
7,505
11,023
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
DoctorDerps
Sun Wukong
12
2 / 2 / 3
7,972
531
4,329
7,827
5,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 10
8,729
582
4,542
10,054
6,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
MintCracker
Cernunnos
16
9 / 0 / 4
10,155
677
16,542
10,169
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
14
5 / 4 / 2
9,117
608
9,325
5,890
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatAnhurAthenaScyllaGilgamesh

VS

Bans
King ArthurCu ChulainnJanusHerculesTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,561
504
4,252
8,063
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
DarkLiqht
Yemoja
11
1 / 3 / 2
7,079
472
2,699
10,513
4,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
DatDanoff
Cabrakan
11
1 / 7 / 2
7,001
467
7,018
14,503
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Tucker50
Osiris
14
5 / 4 / 1
8,392
559
5,976
13,526
8,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Vanderloo
Apollo
12
0 / 5 / 1
6,818
455
4,062
9,789
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
23
Kills
8
8
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
4
1
6
7
L
Yemoja
DarkLiqht
Yemoja
1
3
2
0.67
L
Cabrakan
DatDanoff
Cabrakan
1
7
2
0.29
W
Sun Wukong
DoctorDerps
Sun Wukong
2
2
3
1.75
W
3
1
10
8
W
Cernunnos
MintCracker
Cernunnos
9
0
4
11
L
Osiris
Tucker50
Osiris
5
4
1
1.38
L
Apollo
Vanderloo
Apollo
0
5
1
0.1
W
Thoth
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
24,007
44,963
Taken
56,394
22,355
Mitigated
25,015
19,296
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,252
361
0
2,085
8,063
2,161
0
4,921
2,860
61,067
0
W
7,505
3,370
0
6,484
11,023
4,430
0
4,435
6,588
0
61,238
L
Yemoja
DarkLiqht
Yemoja
2,699
486
721
2,369
10,513
4,505
0
3,333
7,060
12,537
0
L
Cabrakan
DatDanoff
Cabrakan
7,018
1,387
0
3,473
14,503
7,333
0
2,592
11,803
39,734
0
W
Sun Wukong
DoctorDerps
Sun Wukong
4,329
1,143
0
1,084
7,827
5,049
392
1,440
6,387
4,026
29,508
W
4,542
514
0
3,945
10,054
6,931
0
2,669
7,385
15,498
0
W
Cernunnos
MintCracker
Cernunnos
16,542
9,625
0
7,453
10,169
3,897
1,312
2,887
7,282
0
78,845
L
Osiris
Tucker50
Osiris
5,976
2,185
0
5,132
13,526
8,882
0
2,223
11,267
466
45,971
L
Apollo
Vanderloo
Apollo
4,062
2,740
0
1,546
9,789
2,134
0
693
9,096
0
37,489
W
Thoth
9,325
232
0
330
5,890
2,048
0
3,004
2,886
61,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,756
Gold Earned
36,851
446
Minions Killed
400
0
Camps Cleared
0
1,452,905
Distance Traveled
1,444,072
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,561
504
120
8
0
289,684
7
W
Set
8,783
586
117
8
0
315,526
4
L
Yemoja
7,079
472
22
1
0
313,015
8
L
Cabrakan
7,001
467
80
5
0
268,519
3
W
Sun Wukong
7,972
531
70
5
0
271,134
2
W
Sobek
8,729
582
23
2
0
324,397
3
W
Cernunnos
10,155
677
120
8
0
264,284
0
L
Osiris
8,392
559
107
7
0
273,617
3
L
Apollo
6,818
455
71
5
0
299,237
2
W
Thoth
9,117
608
116
8
0
277,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role