Player Matchup

Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
DeciXQuin
Janus
Masters
Level 126
God Stats
5W - 3L
1,702 SR
Queue Stats
212W - 149L
2,537 MMR
Party 1
Cerberus
Cerberus
Masters
Elevate Shelby
Cerberus
Masters
Level 160
God Stats
3W - 5L
1,544 SR
Queue Stats
231W - 210L
2,578 MMR
Solo
Hachiman
Hachiman
Masters
QuinXDeci
Hachiman
Masters
Level 157
God Stats
7W - 1L
1,885 SR
Queue Stats
138W - 73L
2,704 MMR
Party 1
Chaac
Chaac
Diamond I
STM 159
Chaac
Diamond I
Level 158
God Stats
79W - 66L
1,729 SR
Queue Stats
315W - 282L
2,503 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,672 SR
2,365 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 158
1,673 SR
2,364 MMR
Serqet
Serqet
Masters
Athyol
Serqet
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Masters
BuiIdZz
Artio
Masters
Level 160
God Stats
5W - 4L
1,682 SR
Queue Stats
185W - 132L
2,646 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
EduJr7475
Kuzenbo
Diamond I
Level 160
God Stats
5W - 14L
1,454 SR
Queue Stats
528W - 500L
2,499 MMR
Solo
Ah Puch
Ah Puch
Masters
SevereStrik3
Ah Puch
Masters
Level 160
God Stats
24W - 16L
1,774 SR
Queue Stats
156W - 86L
2,675 MMR
Solo
Jing Wei
Jing Wei
Masters
Stoutest
Jing Wei
Masters
Level 159
God Stats
7W - 2L
1,955 SR
Queue Stats
48W - 43L
2,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 1 / 2
8,452
604
6,914
10,643
5,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
DeciXQuin
Janus
15
5 / 0 / 7
9,243
660
6,389
6,663
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
12
3 / 1 / 5
8,068
576
5,504
7,871
4,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
QuinXDeci
Hachiman
14
4 / 2 / 3
8,902
636
10,633
13,436
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
STM 159
Chaac
14
6 / 4 / 5
8,552
611
8,556
11,751
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
GilgameshSetGuan YuAthenaTiamat

VS

Bans
SobekChang'eAnhurScyllaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Athyol
Serqet
13
2 / 3 / 4
7,541
539
4,343
9,183
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
BuiIdZz
Artio
11
1 / 2 / 2
7,170
512
3,345
11,226
3,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
EduJr7475
Kuzenbo
13
1 / 2 / 1
6,797
486
5,553
10,242
11,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
SevereStrik3
Ah Puch
12
2 / 7 / 1
7,300
521
9,614
10,306
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Stoutest
Jing Wei
15
2 / 4 / 1
8,679
620
9,224
13,479
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
18
Kills
8
8
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
2
1
L
Serqet
Athyol
Serqet
2
3
4
1.33
L
Artio
BuiIdZz
Artio
1
2
2
1
W
Janus
DeciXQuin
Janus
5
0
7
8.5
L
Kuzenbo
EduJr7475
Kuzenbo
1
2
1
0.75
W
Cerberus
3
1
5
5.5
W
Hachiman
QuinXDeci
Hachiman
4
2
3
2.75
W
Chaac
STM 159
Chaac
6
4
5
2.13
L
Ah Puch
SevereStrik3
Ah Puch
2
7
1
0.36
L
Jing Wei
Stoutest
Jing Wei
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
32,079
50,364
Taken
54,436
22,132
Mitigated
24,732
15,314
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,914
1,593
0
2,445
10,643
5,712
100
5,171
4,832
0
63,439
L
Serqet
Athyol
Serqet
4,343
1,271
0
265
9,183
2,985
0
1,435
7,710
0
42,513
L
Artio
BuiIdZz
Artio
3,345
480
246
3,226
11,226
3,503
0
2,672
8,532
13,482
0
W
Janus
DeciXQuin
Janus
6,389
1,017
0
1,788
6,663
2,281
0
4,050
2,588
73,170
0
L
Kuzenbo
EduJr7475
Kuzenbo
5,553
2,228
0
4,237
10,242
11,087
0
960
9,260
37,793
0
W
Cerberus
5,504
61
0
1,183
7,871
4,280
0
3,755
4,116
18,601
0
W
Hachiman
QuinXDeci
Hachiman
10,633
6,752
0
7,118
13,436
3,939
0
1,760
11,557
0
63,430
W
Chaac
STM 159
Chaac
8,556
1,733
0
2,780
11,751
5,920
0
2,950
8,281
0
53,871
L
Ah Puch
SevereStrik3
Ah Puch
9,614
564
0
2,677
10,306
2,847
0
5,264
4,878
62,072
0
L
Jing Wei
Stoutest
Jing Wei
9,224
6,907
0
5,210
13,479
4,310
0
1,312
12,163
0
67,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
37,487
545
Minions Killed
441
0
Camps Cleared
0
1,394,032
Distance Traveled
1,373,507
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,452
604
145
10
0
268,900
3
L
Serqet
7,541
539
84
6
0
320,465
7
L
Artio
7,170
512
27
2
0
271,995
4
W
Janus
9,243
660
151
11
0
321,074
2
L
Kuzenbo
6,797
486
67
5
0
281,736
2
W
Cerberus
8,068
576
34
2
0
280,513
7
W
Hachiman
8,902
636
107
8
0
236,328
0
W
Chaac
8,552
611
108
8
0
287,217
3
L
Ah Puch
7,300
521
126
9
0
255,206
4
L
Jing Wei
8,679
620
137
10
0
244,105
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role