Player Matchup

Izanami
Izanami
Axz13
Izanami
Level 66
God Stats
73W - 56L
1,640 SR
Queue Stats
242W - 242L
1,537 Elo+
Party 3
Sobek
Sobek
HaveANice1
Sobek
Level 24
God Stats
23W - 35L
1,435 SR
Queue Stats
553W - 574L
1,353 Elo+
Solo
Hercules
Hercules
NotSoHard
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
airjordan9566623
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
micketsauce
Thor
Level 4
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 1
Team Averages
Level 20
1,555 SR
1,462 Elo+

VS

Team Averages
Level 20
1,540 SR
1,375 Elo+
Baron Samedi
Baron Samedi
DANIELMOTS22
Baron Samedi
Level 29
God Stats
27W - 36L
1,421 SR
Queue Stats
185W - 248L
1,393 Elo+
Solo
Serqet
Serqet
ElSesame
Serqet
Level 17
God Stats
12W - 13L
1,496 SR
Queue Stats
217W - 241L
1,407 Elo+
Party 2
Bellona
Bellona
KasThaGreat
Bellona
Level 18
God Stats
81W - 62L
1,524 SR
Queue Stats
605W - 577L
1,378 Elo+
Party 2
Sobek
Sobek
Revent24
Sobek
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,295 Elo+
Solo
Danzaburou
Danzaburou
ScarlettJoy
Danzaburou
Level 28
God Stats
29W - 23L
1,761 SR
Queue Stats
505W - 585L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axz13
Izanami
10
0 / 2 / 0
5,828
530
2,226
5,012
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
6
0 / 3 / 1
4,805
437
1,571
7,238
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
NotSoHard
Hercules
7
0 / 3 / 0
4,559
414
157
4,050
1,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 9 / 3
4,455
405
3,718
7,392
2,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 4 / 0
5,891
536
2,776
7,592
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DANIELMOTS22
Baron Samedi
12
7 / 1 / 1
7,201
655
3,474
4,587
1,809
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Serqet
ElSesame
Serqet
9
5 / 2 / 5
6,095
554
4,927
5,193
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
KasThaGreat
Bellona
11
5 / 0 / 1
6,451
586
3,951
2,674
1,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Revent24
Sobek
8
2 / 1 / 7
5,639
513
4,012
5,979
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ScarlettJoy
Danzaburou
8
2 / 1 / 6
5,172
470
3,255
3,350
750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
21
21
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Axz13
Izanami
0
2
0
0
W
Baron Samedi
DANIELMOTS22
Baron Samedi
7
1
1
7.5
W
Serqet
ElSesame
Serqet
5
2
5
3.75
L
Sobek
0
3
1
0.17
W
Bellona
KasThaGreat
Bellona
5
0
1
5.5
L
Hercules
NotSoHard
Hercules
0
3
0
0
W
Sobek
Revent24
Sobek
2
1
7
5.5
W
Danzaburou
ScarlettJoy
Danzaburou
2
1
6
5
L
0
9
3
0.17
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,448
Damage
19,619
31,284
Taken
21,783
10,066
Mitigated
9,350
6,936
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Axz13
Izanami
2,226
1,755
0
1,860
5,012
1,261
1,259
720
4,292
0
41,244
W
Baron Samedi
DANIELMOTS22
Baron Samedi
3,474
938
0
2,123
4,587
1,809
220
2,103
2,484
33,922
0
W
Serqet
ElSesame
Serqet
4,927
1,553
0
470
5,193
1,411
0
58
5,135
0
25,172
L
Sobek
1,571
106
70
1,758
7,238
3,108
0
2,275
4,753
6,350
0
W
Bellona
KasThaGreat
Bellona
3,951
2,097
0
384
2,674
1,458
0
436
2,238
0
27,502
L
Hercules
NotSoHard
Hercules
157
34
0
1,035
4,050
1,572
0
0
3,864
0
6,126
W
Sobek
Revent24
Sobek
4,012
758
0
2,853
5,979
3,922
250
2,255
3,724
12,184
0
W
Danzaburou
ScarlettJoy
Danzaburou
3,255
1,949
0
1,688
3,350
750
647
437
2,913
0
21,184
L
3,718
1,683
23
819
7,392
2,004
33
3,701
3,691
11,727
0
L
2,776
863
0
1,371
7,592
2,121
0
790
6,802
0
21,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,538
Gold Earned
30,558
190
Minions Killed
226
0
Camps Cleared
0
922,050
Distance Traveled
1,025,707
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,828
530
106
10
0
172,023
1
W
Baron Samedi
7,201
655
66
6
0
201,067
11
W
Serqet
6,095
554
47
4
0
215,535
1
L
Sobek
4,805
437
13
1
0
203,237
2
W
Bellona
6,451
586
57
5
0
212,440
3
L
Hercules
4,559
414
13
1
0
144,329
0
W
Sobek
5,639
513
18
2
0
217,605
1
W
Danzaburou
5,172
470
38
3
0
179,060
5
L
Olorun
4,455
405
11
1
0
198,309
4
L
Thor
5,891
536
47
4
0
204,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role