Player Matchup

Merlin
Merlin
Dazai_XDD
Merlin
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 208L
1,296 Elo+
Party 1
Zhong Kui
Zhong Kui
Frostyer_07
Zhong Kui
Level 48
God Stats
6W - 9L
1,560 SR
Queue Stats
60W - 105L
1,303 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Kaneki_XDD
Tsukuyomi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 211L
1,261 Elo+
Party 1
Gilgamesh
Gilgamesh
Kenshin_XDD
Gilgamesh
Level 33
God Stats
9W - 6L
1,458 SR
Queue Stats
90W - 121L
1,310 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZombiePuma_07
Ah Muzen Cab
Level 26
God Stats
2W - 5L
1,137 SR
Queue Stats
27W - 54L
1,199 Elo+
Party 3
Team Averages
Level 43
1,431 SR
1,274 Elo+

VS

Team Averages
Level 60
1,452 SR
1,344 Elo+
Arachne
Arachne
Alex_Atouba
Arachne
Level 29
God Stats
7W - 7L
1,372 SR
Queue Stats
64W - 84L
1,310 Elo+
Party 2
Izanami
Izanami
DraidCymru
Izanami
Level 103
God Stats
79W - 67L
1,568 SR
Queue Stats
785W - 763L
1,513 Elo+
Solo
Geb
Geb
quiddche
Geb
Level 56
God Stats
2W - 5L
1,339 SR
Queue Stats
315W - 343L
1,317 Elo+
Party 2
Bellona
Bellona
xXMcLovin42Xx
Bellona
Level 48
God Stats
39W - 37L
1,487 SR
Queue Stats
166W - 199L
1,300 Elo+
Party 2
Anubis
Anubis
zxXRafikiXxz
Anubis
Level 62
God Stats
17W - 11L
1,495 SR
Queue Stats
196W - 220L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dazai_XDD
Merlin
17
2 / 9 / 1
11,627
431
7,458
13,902
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Frostyer_07
Zhong Kui
19
3 / 6 / 2
13,215
489
15,870
19,692
12,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Kaneki_XDD
Tsukuyomi
20
3 / 8 / 5
13,025
482
11,949
22,306
14,021
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Kenshin_XDD
Gilgamesh
17
3 / 5 / 5
12,331
457
12,643
28,603
33,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
ZombiePuma_07
Ah Muzen Cab
20
4 / 6 / 0
13,770
510
16,253
17,618
6,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alex_Atouba
Arachne
17
0 / 7 / 10
11,677
432
4,719
19,379
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
DraidCymru
Izanami
20
9 / 1 / 5
16,940
627
28,663
23,973
9,930
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 1 / 10
14,148
524
5,866
24,005
26,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
20
3 / 5 / 7
12,992
481
6,278
23,368
19,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
20
20 / 2 / 8
17,602
652
31,924
22,255
13,794
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
15
Kills
34
34
Deaths
16
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alex_Atouba
Arachne
0
7
10
0.71
L
Merlin
Dazai_XDD
Merlin
2
9
1
0.28
W
Izanami
DraidCymru
Izanami
9
1
5
11.5
L
Zhong Kui
Frostyer_07
Zhong Kui
3
6
2
0.67
L
Tsukuyomi
Kaneki_XDD
Tsukuyomi
3
8
5
0.69
L
Gilgamesh
Kenshin_XDD
Gilgamesh
3
5
5
1.1
L
Ah Muzen Cab
ZombiePuma_07
Ah Muzen Cab
4
6
0
0.67
W
2
1
10
7
W
Bellona
3
5
7
1.3
W
Anubis
20
2
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,173
Damage
77,450
102,121
Taken
112,980
69,272
Mitigated
76,981
28,336
Healing
51,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alex_Atouba
Arachne
4,719
2,775
0
7,546
19,379
7,328
0
5,469
13,790
0
56,536
L
Merlin
Dazai_XDD
Merlin
7,458
350
0
1,508
13,902
2,584
132
8,675
5,200
40,144
0
W
Izanami
DraidCymru
Izanami
28,663
21,474
366
14,851
23,973
9,930
7,937
5,912
17,887
0
155,764
L
Zhong Kui
Frostyer_07
Zhong Kui
15,870
2,208
0
7,110
19,692
12,360
2,440
7,904
11,536
76,535
0
L
Tsukuyomi
Kaneki_XDD
Tsukuyomi
11,949
1,780
0
6,411
22,306
14,021
278
5,957
16,172
0
104,094
L
Gilgamesh
Kenshin_XDD
Gilgamesh
12,643
2,391
998
7,207
28,603
33,802
555
11,438
17,042
0
43,991
L
Ah Muzen Cab
ZombiePuma_07
Ah Muzen Cab
16,253
7,351
0
5,102
17,618
6,505
3,394
3,816
13,802
0
99,840
W
5,866
252
0
5,439
24,005
26,401
231
4,505
19,440
42,616
0
W
Bellona
6,278
1,123
0
5,631
23,368
19,528
0
8,236
15,074
0
78,760
W
Anubis
31,924
1,738
0
17,475
22,255
13,794
822
5,884
15,873
169,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,968
Gold Earned
73,359
643
Minions Killed
760
0
Camps Cleared
0
2,210,943
Distance Traveled
2,463,475
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,677
432
106
4
0
523,346
6
L
Merlin
11,627
431
74
3
0
410,256
0
W
Izanami
16,940
627
273
10
0
451,740
0
L
Zhong Kui
13,215
489
158
6
0
354,950
6
L
Tsukuyomi
13,025
482
158
6
0
489,909
2
L
Gilgamesh
12,331
457
62
2
0
487,857
4
L
Ah Muzen Cab
13,770
510
191
7
0
467,971
0
W
Geb
14,148
524
50
2
0
527,072
3
W
Bellona
12,992
481
127
5
0
507,511
0
W
Anubis
17,602
652
204
8
0
453,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role