Player Matchup

Nike
Nike
Dyzo Asta
Nike
Level 24
God Stats
5W - 4L
1,394 SR
Queue Stats
82W - 99L
1,455 Elo+
Solo
Cthulhu
Cthulhu
KaRaBiNeR1535
Cthulhu
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
14W - 18L
1,484 Elo+
Party 1
Fenrir
Fenrir
Lx Frost8315
Fenrir
Level 8
God Stats
1W - 3L
1,550 SR
Queue Stats
19W - 24L
1,443 Elo+
Party 1
Loki
Loki
TFranzi
Loki
Level 28
God Stats
5W - 4L
1,832 SR
Queue Stats
131W - 138L
1,449 Elo+
Solo
Poseidon
Poseidon
teddyminator1988
Poseidon
Level 9
God Stats
1W - 2L
1,550 SR
Queue Stats
14W - 21L
1,488 Elo+
Party 1
Team Averages
Level 15
1,565 SR
1,464 Elo+

VS

Team Averages
Level 24
1,500 SR
1,421 Elo+
Cernunnos
Cernunnos
LBB_MarieXJuana
Cernunnos
Level 23
God Stats
21W - 20L
1,740 SR
Queue Stats
66W - 83L
1,346 Elo+
Solo
Hades
Hades
NOT Draxel
Hades
Level 18
God Stats
1W - 1L
1,230 SR
Queue Stats
3W - 6L
1,269 Elo+
Solo
Kali
Kali
Saantaclauz
Kali
Level 26
God Stats
10W - 5L
1,578 SR
Queue Stats
89W - 79L
1,477 Elo+
Party 2
Tiamat
Tiamat
SiggeMcKvicken
Tiamat
Level 24
God Stats
3W - 3L
1,713 SR
Queue Stats
45W - 30L
1,522 Elo+
Party 2
Artio
Artio
pawauthorized
Artio
Level 28
God Stats
4W - 2L
1,237 SR
Queue Stats
117W - 100L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 1 / 1
7,466
533
7,766
13,593
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
11
4 / 2 / 1
7,430
531
4,240
9,233
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
3 / 5 / 3
7,453
532
6,492
11,068
3,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
TFranzi
Loki
10
0 / 3 / 0
6,372
455
4,266
9,689
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 6 / 1
7,253
518
3,314
6,938
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LBB_MarieXJuana
Cernunnos
11
4 / 3 / 4
6,822
487
5,612
7,950
2,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
10
0 / 1 / 1
6,135
438
3,482
7,249
2,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
5 / 1 / 5
7,624
545
7,031
7,999
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 2 / 2
8,433
602
7,185
8,151
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 2 / 6
7,235
517
4,571
9,075
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
17
17
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nike
2
1
1
2.5
L
Cthulhu
4
2
1
2.25
W
Cernunnos
LBB_MarieXJuana
Cernunnos
4
3
4
2
L
Fenrir
3
5
3
0.9
W
Hades
0
1
1
0.5
W
5
1
5
7.5
W
6
2
2
3.5
L
Loki
TFranzi
Loki
0
3
0
0
W
2
2
6
2.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,078
Damage
27,881
50,521
Taken
40,424
18,714
Mitigated
18,441
13,237
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
7,766
1,965
219
5,581
13,593
5,998
256
4,548
9,018
0
31,427
L
Cthulhu
4,240
255
0
1,708
9,233
4,923
0
1,947
7,286
21,940
0
W
Cernunnos
LBB_MarieXJuana
Cernunnos
5,612
2,586
99
1,359
7,950
2,310
410
873
7,077
0
32,315
L
Fenrir
6,492
1,807
0
2,608
11,068
3,202
0
2,174
8,838
0
37,494
W
Hades
3,482
1,064
115
2,027
7,249
2,272
596
0
6,801
18,192
0
W
7,031
4,864
0
2,258
7,999
3,307
586
1,913
5,976
0
33,613
W
7,185
149
0
2,324
8,151
5,362
514
1,811
6,038
43,141
0
L
Loki
TFranzi
Loki
4,266
1,301
0
3,121
9,689
2,771
0
2,509
7,014
0
38,116
W
4,571
688
555
4,113
9,075
5,190
100
2,601
6,376
21,975
0
L
3,314
544
0
0
6,938
1,820
280
3,435
3,127
38,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
36,249
298
Minions Killed
285
0
Camps Cleared
0
1,393,743
Distance Traveled
1,328,101
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,466
533
48
3
0
280,889
1
L
Cthulhu
7,430
531
37
3
0
266,220
3
W
Cernunnos
6,822
487
53
4
0
254,017
6
L
Fenrir
7,453
532
49
4
0
289,349
2
W
Hades
6,135
438
36
3
0
230,090
1
W
Kali
7,624
545
65
5
0
307,157
3
W
Tiamat
8,433
602
96
7
0
265,724
3
L
Loki
6,372
455
80
6
0
296,197
3
W
Artio
7,235
517
35
3
0
271,113
4
L
Poseidon
7,253
518
84
6
0
261,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role