Player Matchup

Cerberus
Cerberus
Bisse89
Cerberus
Level 24
God Stats
62W - 83L
1,314 SR
Queue Stats
294W - 350L
1,184 Elo+
Party 2
Kukulkan
Kukulkan
JimboSlice7977
Kukulkan
Level 56
God Stats
5W - 7L
1,368 SR
Queue Stats
159W - 209L
1,293 Elo+
Party 2
Neith
Neith
Morrbotten
Neith
Level 26
God Stats
66W - 74L
1,479 SR
Queue Stats
303W - 336L
1,151 Elo+
Party 2
Arachne
Arachne
Pontul7399
Arachne
Level 17
God Stats
6W - 16L
1,448 SR
Queue Stats
62W - 75L
1,330 Elo+
Party 2
Bellona
Bellona
TaurineSneeze70
Bellona
Level 29
God Stats
17W - 27L
1,386 SR
Queue Stats
91W - 127L
1,307 Elo+
Party 2
Team Averages
Level 30
1,399 SR
1,253 Elo+

VS

Team Averages
Level 16
1,513 SR
1,441 Elo+
Nemesis
Nemesis
BLIZARTH
Nemesis
Level 29
God Stats
17W - 14L
1,477 SR
Queue Stats
599W - 666L
1,346 Elo+
Solo
Cupid
Cupid
GaloreSteam1251
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
HEISENBERGx14000
Zhong Kui
Level 29
God Stats
26W - 21L
1,589 SR
Queue Stats
237W - 266L
1,398 Elo+
Party 1
Hercules
Hercules
MoKzwina99
Hercules
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 20L
1,460 Elo+
Party 1
Ares
Ares
SND-KXZOX
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bisse89
Cerberus
5
0 / 0 / 1
3,530
588
757
2,183
596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
6
4 / 0 / 2
4,414
736
2,709
2,094
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
5
0 / 1 / 0
3,356
559
1,131
2,231
572
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Pontul7399
Arachne
6
3 / 0 / 2
4,438
740
2,030
2,532
849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 0
3,646
608
646
3,363
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLIZARTH
Nemesis
5
0 / 1 / 0
3,378
563
886
3,741
710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 2 / 0
2,854
476
108
1,326
211
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
6
0 / 2 / 0
3,490
582
1,472
3,849
2,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
MoKzwina99
Hercules
8
2 / 0 / 0
4,482
747
2,813
3,475
1,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
1
0 / 3 / 0
2,867
478
105
2,170
691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BLIZARTH
Nemesis
0
1
0
0
W
Cerberus
Bisse89
Cerberus
0
0
1
0.5
L
0
2
0
0
L
Zhong Kui
0
2
0
0
W
Kukulkan
4
0
2
5
L
Hercules
MoKzwina99
Hercules
2
0
0
2
W
Neith
0
1
0
0
W
Arachne
Pontul7399
Arachne
3
0
2
4
L
Ares
0
3
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,273
Damage
5,384
12,403
Taken
14,561
4,320
Mitigated
4,993
4,679
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BLIZARTH
Nemesis
886
317
0
704
3,741
710
0
779
2,817
0
11,847
W
Cerberus
Bisse89
Cerberus
757
67
0
1,125
2,183
596
257
0
2,183
8,762
0
L
108
44
0
111
1,326
211
0
288
938
0
2,752
L
Zhong Kui
1,472
219
0
1,813
3,849
2,153
0
1,458
2,139
12,834
0
W
Kukulkan
2,709
527
0
750
2,094
601
0
1,051
1,043
11,147
0
L
Hercules
MoKzwina99
Hercules
2,813
479
0
1,384
3,475
1,228
0
118
3,357
0
20,014
W
Neith
1,131
754
0
729
2,231
572
853
290
1,941
0
9,254
W
Arachne
Pontul7399
Arachne
2,030
1,423
0
1,237
2,532
849
0
236
2,296
0
16,309
L
Ares
105
0
0
48
2,170
691
12
311
1,739
1,707
0
W
646
155
0
838
3,363
1,702
0
0
3,363
0
7,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,384
Gold Earned
17,071
131
Minions Killed
116
0
Camps Cleared
0
609,357
Distance Traveled
503,110
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,378
563
24
4
0
128,954
1
W
Cerberus
3,530
588
20
3
0
116,042
2
L
Cupid
2,854
476
9
2
0
61,783
1
L
Zhong Kui
3,490
582
28
5
0
116,324
2
W
Kukulkan
4,414
736
34
6
0
112,692
0
L
Hercules
4,482
747
53
9
0
127,864
0
W
Neith
3,356
559
19
3
0
108,243
0
W
Arachne
4,438
740
39
7
0
130,052
0
L
Ares
2,867
478
2
0
0
68,185
1
W
Bellona
3,646
608
19
3
0
142,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role