Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GrowleyGuy
Ah Muzen Cab
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 96L
1,605 Elo+
Party 2
Anubis
Anubis
HutckerFix
Anubis
Level 121
God Stats
2W - 1L
1,280 SR
Queue Stats
36W - 36L
1,491 Elo+
Solo
Janus
Janus
Matt Wiley
Janus
Level 153
God Stats
2W - 3L
1,549 SR
Queue Stats
164W - 153L
1,484 Elo+
Solo
Merlin
Merlin
SpiralXenom157
Merlin
Level 118
God Stats
8W - 7L
1,356 SR
Queue Stats
181W - 155L
1,550 Elo+
Party 2
Vamana
Vamana
louis102
Vamana
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 30L
1,541 Elo+
Party 2
Team Averages
Level 124
1,437 SR
1,534 Elo+

VS

Team Averages
Level 122
1,598 SR
1,563 Elo+
Agni
Agni
Jenny4280XXXXXX
Agni
Level 129
God Stats
1W - 1L
1,705 SR
Queue Stats
126W - 118L
1,574 Elo+
Party 3
Arachne
Arachne
Lethal Wolff
Arachne
Level 148
God Stats
2W - 2L
1,718 SR
Queue Stats
221W - 219L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Paladin Vll
Ah Muzen Cab
Level 136
God Stats
0W - 1L
1,356 SR
Queue Stats
107W - 90L
1,583 Elo+
Party 3
Sol
Sol
UNSC AJ Johnson
Sol
Level 127
God Stats
16W - 10L
1,652 SR
Queue Stats
626W - 593L
1,608 Elo+
Party 1
Thor
Thor
icy micy
Thor
Level 69
God Stats
2W - 2L
1,559 SR
Queue Stats
113W - 128L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrowleyGuy
Ah Muzen Cab
19
5 / 3 / 18
12,082
755
16,295
17,370
8,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
HutckerFix
Anubis
20
7 / 2 / 16
12,680
793
15,857
15,042
8,911
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
19
7 / 4 / 13
11,749
734
13,732
9,732
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 2 / 19
11,269
704
16,259
9,439
4,913
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
louis102
Vamana
18
5 / 6 / 18
11,137
696
10,736
23,729
23,100
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 10
10,273
642
8,373
13,535
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Lethal Wolff
Arachne
18
7 / 3 / 5
10,128
633
9,858
14,700
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Paladin Vll
Ah Muzen Cab
18
3 / 8 / 8
10,932
683
16,432
18,843
6,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 5 / 7
10,350
647
17,517
15,437
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
15
1 / 6 / 11
9,265
579
5,514
14,189
8,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
57
27
Kills
16
17
Deaths
27
84
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GrowleyGuy
Ah Muzen Cab
5
3
18
4.67
W
Anubis
HutckerFix
Anubis
7
2
16
7.5
L
2
5
10
1.4
L
Arachne
Lethal Wolff
Arachne
7
3
5
3.17
W
Janus
7
4
13
3.38
L
Ah Muzen Cab
Paladin Vll
Ah Muzen Cab
3
8
8
0.88
W
3
2
19
6.25
L
3
5
7
1.3
L
Thor
1
6
11
1.08
W
Vamana
louis102
Vamana
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,879
Damage
57,694
75,312
Taken
76,704
50,097
Mitigated
31,199
36,607
Healing
28,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GrowleyGuy
Ah Muzen Cab
16,295
4,234
3,600
7,056
17,370
8,737
3,908
6,136
11,234
0
33,153
W
Anubis
HutckerFix
Anubis
15,857
198
147
7,400
15,042
8,911
964
6,089
8,953
51,401
0
L
8,373
223
1,227
3,422
13,535
5,081
0
7,087
6,448
31,297
0
L
Arachne
Lethal Wolff
Arachne
9,858
6,760
1,361
5,968
14,700
5,232
0
9,240
5,460
0
11,544
W
Janus
13,732
69
68
1,417
9,732
4,436
263
4,186
5,546
28,145
0
L
Ah Muzen Cab
Paladin Vll
Ah Muzen Cab
16,432
4,119
1,410
5,868
18,843
6,543
0
12,300
6,543
0
35,831
W
16,259
251
2,020
3,021
9,439
4,913
1,035
3,707
5,732
38,434
0
L
17,517
3,581
935
5,038
15,437
5,924
185
10,674
4,763
34,502
757
L
Thor
5,514
317
1,771
1,242
14,189
8,419
0
6,547
7,642
0
13,370
W
Vamana
louis102
Vamana
10,736
4,047
3,328
8,550
23,729
23,100
124
5,471
18,258
0
17,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,917
Gold Earned
50,948
256
Minions Killed
166
0
Camps Cleared
0
1,467,937
Distance Traveled
1,287,514
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,082
755
49
3
0
321,374
0
W
Anubis
12,680
793
85
5
0
269,242
1
L
Agni
10,273
642
42
3
0
224,396
0
L
Arachne
10,128
633
6
0
0
263,415
0
W
Janus
11,749
734
38
2
0
283,036
3
L
Ah Muzen Cab
10,932
683
49
3
0
271,891
0
W
Merlin
11,269
704
56
4
0
290,558
1
L
Sol
10,350
647
48
3
0
265,731
2
L
Thor
9,265
579
21
1
0
262,081
2
W
Vamana
11,137
696
28
2
0
303,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role