Player Matchup

Cthulhu
Cthulhu
AngelSarna69
Cthulhu
Level 7
God Stats
4W - 2L
1,333 SR
Queue Stats
5W - 2L
1,363 Elo+
Party 2
Baron Samedi
Baron Samedi
AntsInPants86
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,291 Elo+
Party 1
Izanami
Izanami
IsmanGamer
Izanami
Level 60
God Stats
3W - 3L
1,415 SR
Queue Stats
20W - 25L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
harrykane2907
Danzaburou
Level 26
God Stats
23W - 35L
1,364 SR
Queue Stats
52W - 91L
1,270 Elo+
Party 1
Hercules
Hercules
woshinibabaya
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,018 Elo+
Solo
Team Averages
Level 22
1,422 SR
1,259 Elo+

VS

Team Averages
Level 13
1,484 SR
1,382 Elo+
Baron Samedi
Baron Samedi
AdrtiiTheSimp
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AtomAmeise
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,231 Elo+
Solo
King Arthur
King Arthur
Keinstrunmaar
King Arthur
Level 26
God Stats
5W - 9L
1,223 SR
Queue Stats
32W - 35L
1,399 Elo+
Solo
Neith
Neith
Külbi
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,279 Elo+
Solo
Yemoja
Yemoja
LuLuMik
Yemoja
Level 6
God Stats
0W - 2L
1,698 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngelSarna69
Cthulhu
13
2 / 2 / 14
8,330
438
8,348
15,004
10,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
AntsInPants86
Baron Samedi
14
6 / 5 / 12
9,675
509
13,401
15,798
7,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IsmanGamer
Izanami
17
11 / 1 / 8
10,945
576
24,795
15,097
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
harrykane2907
Danzaburou
12
4 / 4 / 8
8,692
457
9,661
12,410
4,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
woshinibabaya
Hercules
13
1 / 2 / 11
7,919
417
6,213
15,162
13,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdrtiiTheSimp
Baron Samedi
10
2 / 8 / 4
7,393
389
8,773
11,669
5,549
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
AtomAmeise
Kuzenbo
11
0 / 6 / 6
7,160
377
7,438
16,537
17,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Keinstrunmaar
King Arthur
12
5 / 3 / 2
8,094
426
8,472
14,875
11,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Külbi
Neith
13
3 / 4 / 5
8,469
446
10,703
14,747
6,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
LuLuMik
Yemoja
13
4 / 3 / 1
8,934
470
10,606
17,179
17,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
24
Kills
14
14
Deaths
24
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AdrtiiTheSimp
Baron Samedi
2
8
4
0.5
W
Cthulhu
AngelSarna69
Cthulhu
2
2
14
4.5
W
Baron Samedi
AntsInPants86
Baron Samedi
6
5
12
2.4
L
Kuzenbo
AtomAmeise
Kuzenbo
0
6
6
0.5
W
Izanami
IsmanGamer
Izanami
11
1
8
15
L
King Arthur
Keinstrunmaar
King Arthur
5
3
2
2
L
Neith
Külbi
Neith
3
4
5
1.38
L
Yemoja
LuLuMik
Yemoja
4
3
1
1.5
W
Danzaburou
harrykane2907
Danzaburou
4
4
8
2
W
Hercules
woshinibabaya
Hercules
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,418
Damage
45,992
73,471
Taken
75,007
42,201
Mitigated
58,467
28,240
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AdrtiiTheSimp
Baron Samedi
8,773
1,713
400
1,166
11,669
5,549
759
4,392
6,905
29,270
0
W
Cthulhu
AngelSarna69
Cthulhu
8,348
853
1,220
1,345
15,004
10,580
848
7,513
7,221
24,207
0
W
Baron Samedi
AntsInPants86
Baron Samedi
13,401
1,820
3,780
6,062
15,798
7,082
528
5,468
10,255
49,857
0
L
Kuzenbo
AtomAmeise
Kuzenbo
7,438
2,651
0
575
16,537
17,764
132
5,444
10,755
24,759
0
W
Izanami
IsmanGamer
Izanami
24,795
18,659
0
7,517
15,097
6,920
2,332
4,040
10,932
0
99,014
L
King Arthur
Keinstrunmaar
King Arthur
8,472
1,133
0
1,540
14,875
11,922
0
4,031
10,458
0
21,504
L
Neith
Külbi
Neith
10,703
5,170
0
2,983
14,747
6,215
542
3,056
11,490
0
56,238
L
Yemoja
LuLuMik
Yemoja
10,606
1,942
2,660
1,924
17,179
17,017
245
3,595
13,083
31,588
0
W
Danzaburou
harrykane2907
Danzaburou
9,661
4,311
0
2,159
12,410
4,324
2,388
3,608
8,702
0
37,043
W
Hercules
woshinibabaya
Hercules
6,213
1,204
0
6,157
15,162
13,295
798
6,188
8,949
0
19,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,561
Gold Earned
40,050
368
Minions Killed
246
0
Camps Cleared
0
1,643,650
Distance Traveled
1,560,590
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,393
389
36
2
0
237,787
0
W
Cthulhu
8,330
438
41
2
0
351,314
3
W
Baron Samedi
9,675
509
73
4
0
268,762
3
L
Kuzenbo
7,160
377
43
2
0
363,393
1
W
Izanami
10,945
576
160
8
0
331,605
2
L
King Arthur
8,094
426
31
2
0
294,299
1
L
Neith
8,469
446
93
5
0
317,674
0
L
Yemoja
8,934
470
43
2
0
347,437
0
W
Danzaburou
8,692
457
59
3
0
351,151
0
W
Hercules
7,919
417
35
2
0
340,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role