Player Matchup

Hades
Hades
FireFoxTheChan
Hades
Level 25
God Stats
4W - 0L
1,787 SR
Queue Stats
9W - 8L
1,281 Elo+
Party 3
Kali
Kali
Lit_dancer9
Kali
Level 68
God Stats
8W - 2L
1,473 SR
Queue Stats
396W - 442L
1,436 Elo+
Party 2
Hercules
Hercules
Qimue
Hercules
Level 104
God Stats
2W - 5L
1,626 SR
Queue Stats
350W - 362L
1,338 Elo+
Solo
Janus
Janus
SpawnVision2001
Janus
Level 129
God Stats
2W - 6L
1,232 SR
Queue Stats
324W - 382L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
jken98859
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,267 Elo+
Party 3
Team Averages
Level 79
1,523 SR
1,357 Elo+

VS

Team Averages
Level 54
1,495 SR
1,299 Elo+
Gilgamesh
Gilgamesh
King Hennesseys
Gilgamesh
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,288 Elo+
Party 4
Izanami
Izanami
Mega_Radical
Izanami
Level 75
God Stats
20W - 20L
1,358 SR
Queue Stats
172W - 173L
1,362 Elo+
Solo
Zeus
Zeus
N3rF_-K4pl4n
Zeus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 268L
1,306 Elo+
Party 1
Ares
Ares
Themanonline
Ares
Level 63
God Stats
10W - 10L
1,500 SR
Queue Stats
190W - 249L
1,298 Elo+
Party 1
Tsukuyomi
Tsukuyomi
V B G x Golden
Tsukuyomi
Level 39
God Stats
5W - 4L
1,617 SR
Queue Stats
16W - 32L
1,239 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 8
8,519
501
9,660
9,752
6,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 1 / 7
9,376
552
6,343
11,143
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Qimue
Hercules
16
3 / 0 / 5
9,864
580
7,879
16,064
11,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 2 / 10
10,172
598
7,373
6,945
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
jken98859
Jing Wei
14
3 / 1 / 9
8,285
487
5,252
8,059
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
King Hennesseys
Gilgamesh
13
0 / 3 / 2
7,857
462
8,929
10,637
7,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Mega_Radical
Izanami
14
2 / 5 / 1
8,769
516
5,612
11,015
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 2
7,784
458
4,782
8,474
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 6 / 2
8,038
473
3,635
12,786
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
V B G x Golden
Tsukuyomi
13
2 / 4 / 3
7,929
466
5,549
9,981
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
25
Kills
7
7
Deaths
25
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
Gilgamesh
King Hennesseys
Gilgamesh
0
3
2
0.33
W
6
1
7
9.5
L
Izanami
Mega_Radical
Izanami
2
5
1
0.5
L
1
7
2
0.29
W
Hercules
Qimue
Hercules
3
0
5
5.5
W
6
2
10
5.5
L
2
6
2
0.5
L
Tsukuyomi
V B G x Golden
Tsukuyomi
2
4
3
0.88
W
Jing Wei
jken98859
Jing Wei
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,507
Damage
28,507
51,963
Taken
52,893
27,693
Mitigated
27,293
21,109
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,660
880
525
4,988
9,752
6,946
614
2,367
7,355
34,931
0
L
Gilgamesh
King Hennesseys
Gilgamesh
8,929
2,604
0
2,258
10,637
7,057
0
2,032
8,310
0
41,450
W
6,343
4,477
0
3,436
11,143
4,238
120
2,190
8,837
0
60,198
L
Izanami
Mega_Radical
Izanami
5,612
3,202
0
3,383
11,015
3,548
420
5,120
5,895
0
61,303
L
4,782
183
0
846
8,474
3,266
0
3,547
4,927
38,947
0
W
Hercules
Qimue
Hercules
7,879
1,201
0
8,588
16,064
11,713
86
418
15,646
0
58,010
W
7,373
358
0
1,199
6,945
2,322
356
2,435
4,320
67,286
0
L
3,635
541
0
850
12,786
8,634
0
5,119
7,667
21,736
0
L
Tsukuyomi
V B G x Golden
Tsukuyomi
5,549
1,577
0
2,196
9,981
4,788
0
1,215
8,641
0
37,117
W
Jing Wei
jken98859
Jing Wei
5,252
4,135
0
2,373
8,059
2,474
825
645
7,388
0
41,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,216
Gold Earned
40,377
486
Minions Killed
378
0
Camps Cleared
0
1,682,021
Distance Traveled
1,544,392
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,519
501
70
4
0
309,939
3
L
Gilgamesh
7,857
462
90
5
0
312,990
1
W
Kali
9,376
552
100
6
0
362,087
0
L
Izanami
8,769
516
112
7
0
304,360
3
L
Zeus
7,784
458
72
4
0
264,111
1
W
Hercules
9,864
580
121
7
0
341,211
2
W
Janus
10,172
598
133
8
0
345,821
1
L
Ares
8,038
473
33
2
0
315,838
4
L
Tsukuyomi
7,929
466
71
4
0
347,093
3
W
Jing Wei
8,285
487
62
4
0
322,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role