Player Matchup

Scylla
Scylla
Platinum III
FoXbb2
Scylla
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
MarquisForneus
Rama
Platinum IV
Level 160
God Stats
4W - 1L
1,451 SR
Queue Stats
152W - 147L
1,858 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Richard4red
Cthulhu
Platinum III
Level 154
God Stats
2W - 1L
1,732 SR
Queue Stats
257W - 254L
1,816 MMR
Solo
Apollo
Apollo
Gold I
Zeilmeisje
Apollo
Gold I
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 39L
1,864 MMR
Solo
Fenrir
Fenrir
Platinum V
Ziwapsi
Fenrir
Platinum V
Level 127
God Stats
8W - 3L
1,962 SR
Queue Stats
126W - 111L
1,879 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,629 SR
1,783 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,644 SR
1,764 MMR
Serqet
Serqet
Platinum I
Alphrax
Serqet
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Platinum II
ChAiNZYCheeks
Kukulkan
Platinum II
Level 65
God Stats
2W - 1L
1,837 SR
Queue Stats
188W - 177L
1,941 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
GeCorePrank
Kumbhakarna
Gold I
Level 140
God Stats
6W - 6L
1,619 SR
Queue Stats
681W - 681L
1,851 MMR
Party 1
Izanami
Izanami
Gold I
IplayLokiOk
Izanami
Gold I
Level 67
God Stats
4W - 5L
1,693 SR
Queue Stats
141W - 134L
1,697 MMR
Party 2
Tyr
Tyr
Diamond V
xDiSa
Tyr
Diamond V
Level 119
God Stats
13W - 18L
1,570 SR
Queue Stats
217W - 203L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FoXbb2
Scylla
20
7 / 3 / 10
14,436
602
19,419
12,220
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 7 / 9
15,068
628
13,876
20,952
7,774
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Richard4red
Cthulhu
20
3 / 4 / 7
13,465
561
16,574
18,650
19,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
Zeilmeisje
Apollo
20
4 / 6 / 9
13,410
559
10,046
20,304
8,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Ziwapsi
Fenrir
16
7 / 3 / 6
13,243
552
11,422
23,537
21,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaSetTiamatGilgameshTsukuyomi

VS

Bans
AnhurSobekThe MorriganYmirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alphrax
Serqet
18
2 / 7 / 8
11,554
481
11,246
20,371
8,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ChAiNZYCheeks
Kukulkan
19
3 / 5 / 7
12,146
506
17,746
11,129
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
GeCorePrank
Kumbhakarna
17
3 / 5 / 7
12,334
514
6,005
23,694
22,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
IplayLokiOk
Izanami
20
8 / 8 / 4
14,261
594
18,966
21,805
10,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
xDiSa
Tyr
20
6 / 3 / 3
13,004
542
10,540
20,389
18,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
51
28
Kills
22
23
Deaths
28
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
Alphrax
Serqet
2
7
8
0.86
L
Kukulkan
ChAiNZYCheeks
Kukulkan
3
5
7
1.3
W
Scylla
FoXbb2
Scylla
7
3
10
4
L
Kumbhakarna
GeCorePrank
Kumbhakarna
3
5
7
1.3
L
Izanami
IplayLokiOk
Izanami
8
8
4
1.25
W
7
7
9
1.64
W
Cthulhu
Richard4red
Cthulhu
3
4
7
1.63
W
Apollo
Zeilmeisje
Apollo
4
6
9
1.42
W
Fenrir
Ziwapsi
Fenrir
7
3
6
3.33
L
Tyr
xDiSa
Tyr
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,337
Damage
64,503
95,663
Taken
97,388
61,596
Mitigated
64,715
24,180
Healing
23,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Alphrax
Serqet
11,246
944
0
5,408
20,371
8,082
0
6,863
13,244
0
78,964
L
Kukulkan
ChAiNZYCheeks
Kukulkan
17,746
913
192
1,972
11,129
5,799
0
3,560
7,305
109,518
0
W
Scylla
FoXbb2
Scylla
19,419
2,687
207
4,907
12,220
4,039
1,890
4,461
6,252
95,355
0
L
Kumbhakarna
GeCorePrank
Kumbhakarna
6,005
624
0
3,103
23,694
22,349
0
9,259
14,039
15,312
0
L
Izanami
IplayLokiOk
Izanami
18,966
13,731
0
6,287
21,805
10,371
0
4,607
16,850
0
130,621
W
13,876
11,652
0
9,066
20,952
7,774
6,191
2,775
17,573
0
123,175
W
Cthulhu
Richard4red
Cthulhu
16,574
1,672
601
4,491
18,650
19,284
0
2,083
16,039
74,924
0
W
Apollo
Zeilmeisje
Apollo
10,046
6,473
0
2,000
20,304
8,658
1,588
6,606
13,698
0
105,771
W
Fenrir
Ziwapsi
Fenrir
11,422
2,945
0
2,908
23,537
21,841
0
7,976
14,853
0
23,660
L
Tyr
xDiSa
Tyr
10,540
2,013
0
6,967
20,389
18,114
0
10,065
9,622
0
81,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,622
Gold Earned
63,299
693
Minions Killed
710
0
Camps Cleared
0
2,189,504
Distance Traveled
2,279,114
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,554
481
133
6
0
518,856
5
L
Kukulkan
12,146
506
203
8
0
435,882
2
W
Scylla
14,436
602
175
7
0
428,244
7
L
Kumbhakarna
12,334
514
16
1
0
463,743
8
L
Izanami
14,261
594
205
9
0
369,120
10
W
Rama
15,068
628
195
8
0
406,388
7
W
Cthulhu
13,465
561
155
6
0
464,072
4
W
Apollo
13,410
559
143
6
0
437,175
5
W
Fenrir
13,243
552
25
1
0
453,625
9
L
Tyr
13,004
542
153
6
0
491,513
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role