Player Matchup

Vulcan
Vulcan
HighestShark
Vulcan
Level 70
God Stats
14W - 23L
1,356 SR
Queue Stats
192W - 285L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Ssddf
Cthulhu
Level 23
God Stats
15W - 18L
1,308 SR
Queue Stats
43W - 69L
1,500 Elo+
Solo
Artemis
Artemis
y2o2
Artemis
Level 87
God Stats
5W - 2L
1,566 SR
Queue Stats
26W - 39L
1,299 Elo+
Solo
Team Averages
Level 60
1,410 SR
1,372 Elo+

VS

Team Averages
Level 42
1,435 SR
1,379 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Familiamochiba
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
R2D2605
Anubis
Level 7
God Stats
37W - 18L
1,306 SR
Queue Stats
519W - 530L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
6 / 1 / 3
9,890
761
8,893
7,928
2,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ssddf
Cthulhu
10
0 / 7 / 5
7,790
599
4,520
13,797
8,349
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
y2o2
Artemis
14
10 / 3 / 4
10,469
805
9,605
8,621
3,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 4 / 5
8,654
666
8,843
8,139
2,700
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 7 / 6
9,134
703
8,561
12,506
5,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
R2D2605
Anubis
9
3 / 5 / 1
8,516
655
4,134
6,438
2,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
16
Kills
11
11
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
4
5
1.38
L
5
7
6
1.14
W
Vulcan
6
1
3
7.5
L
Anubis
R2D2605
Anubis
3
5
1
0.7
W
Cthulhu
Ssddf
Cthulhu
0
7
5
0.36
W
Artemis
y2o2
Artemis
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,018
Damage
21,538
30,346
Taken
27,083
14,289
Mitigated
10,001
5,843
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,843
539
0
1,414
8,139
2,700
245
3,971
4,168
33,227
0
L
8,561
911
0
2,030
12,506
5,084
0
7,174
5,332
25,684
0
W
Vulcan
8,893
2,948
0
4,446
7,928
2,849
987
5,717
2,211
44,634
0
L
Anubis
R2D2605
Anubis
4,134
798
0
530
6,438
2,217
393
2,348
4,090
16,322
0
W
Cthulhu
Ssddf
Cthulhu
4,520
515
0
0
13,797
8,349
380
9,606
4,191
15,572
0
W
Artemis
y2o2
Artemis
9,605
5,715
103
1,294
8,621
3,091
1,844
6,279
2,342
0
32,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
26,304
156
Minions Killed
127
0
Camps Cleared
0
654,506
Distance Traveled
552,037
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,654
666
62
5
0
215,704
4
L
Cthulhu
9,134
703
40
3
0
218,689
5
W
Vulcan
9,890
761
77
6
0
243,174
0
L
Anubis
8,516
655
25
2
0
117,644
0
W
Cthulhu
7,790
599
20
2
0
195,586
0
W
Artemis
10,469
805
59
5
0
215,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role