Player Matchup

Ymir
Ymir
Alex_96_22
Ymir
Level 147
God Stats
57W - 39L
1,626 SR
Queue Stats
788W - 724L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
DDCMWARMACHINE
Kukulkan
Level 37
God Stats
3W - 3L
1,452 SR
Queue Stats
68W - 45L
1,405 Elo+
Party 1
Skadi
Skadi
Looneydroid54
Skadi
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 192L
1,335 Elo+
Solo
Da Ji
Da Ji
ZeroSensey
Da Ji
Level 26
God Stats
0W - 2L
1,309 SR
Queue Stats
230W - 161L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
snekone69
Cthulhu
Level 16
God Stats
1W - 1L
1,502 SR
Queue Stats
3W - 3L
1,620 Elo+
Party 1
Team Averages
Level 54
1,478 SR
1,504 Elo+

VS

Team Averages
Level 63
1,648 SR
1,544 Elo+
Ymir
Ymir
A Lonely Liv
Ymir
Level 24
God Stats
32W - 11L
1,841 SR
Queue Stats
45W - 17L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BaggingSpree
Tsukuyomi
Level 158
God Stats
9W - 5L
1,802 SR
Queue Stats
224W - 145L
1,564 Elo+
Party 2
Nike
Nike
BigAlf0110
Nike
Level 22
God Stats
27W - 20L
1,598 SR
Queue Stats
46W - 25L
1,696 Elo+
Party 2
Danzaburou
Danzaburou
Sionpodes
Danzaburou
Level 43
God Stats
2W - 6L
1,500 SR
Queue Stats
274W - 319L
1,290 Elo+
Solo
Anubis
Anubis
clemmbo97
Anubis
Level 67
God Stats
24W - 25L
1,497 SR
Queue Stats
299W - 314L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
9,919
472
7,173
20,304
17,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
15
2 / 6 / 2
9,460
450
6,887
11,309
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 6 / 1
10,303
491
11,202
15,731
5,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
16
4 / 5 / 2
10,301
491
8,315
16,530
9,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
snekone69
Cthulhu
15
0 / 3 / 1
8,586
409
4,100
11,763
4,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
10,677
508
3,349
20,169
22,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
BaggingSpree
Tsukuyomi
20
10 / 1 / 4
12,886
614
20,422
14,236
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 2 / 6
11,690
557
11,503
13,724
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Sionpodes
Danzaburou
17
3 / 1 / 5
10,675
508
5,221
10,820
3,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
clemmbo97
Anubis
19
7 / 1 / 6
12,319
587
14,516
6,210
3,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
24
24
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
5
5
0.7
L
0
4
6
0.75
W
Tsukuyomi
BaggingSpree
Tsukuyomi
10
1
4
12
W
3
2
6
3
L
Kukulkan
2
6
2
0.5
L
3
6
1
0.58
W
Danzaburou
Sionpodes
Danzaburou
3
1
5
5.5
L
Da Ji
4
5
2
1
W
Anubis
clemmbo97
Anubis
7
1
6
10
L
Cthulhu
snekone69
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,677
Damage
55,011
75,637
Taken
65,159
41,009
Mitigated
48,465
9,360
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,349
801
0
0
20,169
22,710
630
2,711
17,400
25,771
0
L
7,173
1,473
0
2,400
20,304
17,601
0
4,246
15,904
40,266
0
W
Tsukuyomi
BaggingSpree
Tsukuyomi
20,422
7,231
0
8,197
14,236
6,174
540
3,284
10,894
0
110,098
W
11,503
3,034
0
3,669
13,724
12,379
1,209
5,060
8,568
0
81,249
L
Kukulkan
6,887
642
0
1,108
11,309
3,749
0
4,800
6,434
45,560
0
L
11,202
4,862
0
1,696
15,731
5,817
809
3,483
12,248
0
76,206
W
Danzaburou
Sionpodes
Danzaburou
5,221
2,041
337
2,392
10,820
3,785
2,896
2,579
8,197
0
55,002
L
Da Ji
8,315
2,154
0
4,156
16,530
9,131
0
2,284
14,200
0
67,964
W
Anubis
clemmbo97
Anubis
14,516
266
0
3,799
6,210
3,417
378
4,008
1,940
83,796
0
L
Cthulhu
snekone69
Cthulhu
4,100
191
0
0
11,763
4,711
0
3,052
8,451
40,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,569
Gold Earned
58,247
495
Minions Killed
635
0
Camps Cleared
0
1,909,404
Distance Traveled
1,959,267
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,677
508
42
2
0
373,860
3
L
Ymir
9,919
472
52
2
0
402,367
7
W
Tsukuyomi
12,886
614
178
8
0
490,350
3
W
Nike
11,690
557
154
7
0
339,434
8
L
Kukulkan
9,460
450
120
6
0
365,512
4
L
Skadi
10,303
491
119
6
0
363,684
5
W
Danzaburou
10,675
508
98
5
0
364,917
0
L
Da Ji
10,301
491
122
6
0
394,174
3
W
Anubis
12,319
587
163
8
0
390,706
8
L
Cthulhu
8,586
409
82
4
0
383,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role