Player Matchup

Merlin
Merlin
AhmedIbn
Merlin
Level 103
God Stats
19W - 11L
1,527 SR
Queue Stats
131W - 143L
1,467 Elo+
Party 1
Fenrir
Fenrir
FlaccidSnake__
Fenrir
Level 59
God Stats
2W - 2L
1,548 SR
Queue Stats
20W - 30L
1,333 Elo+
Party 1
Da Ji
Da Ji
NoodlesCupies
Da Ji
Level 129
God Stats
2W - 4L
1,470 SR
Queue Stats
113W - 119L
1,549 Elo+
Party 1
Team Averages
Level 97
1,515 SR
1,449 Elo+

VS

Team Averages
Level 94
1,630 SR
1,527 Elo+
Ah Puch
Ah Puch
Camzillllla
Ah Puch
Level 149
God Stats
6W - 5L
1,601 SR
Queue Stats
308W - 300L
1,515 Elo+
Solo
Izanami
Izanami
GaIatical
Izanami
Level 63
God Stats
56W - 31L
1,684 SR
Queue Stats
453W - 353L
1,535 Elo+
Solo
Amaterasu
Amaterasu
LomTheIntruder
Amaterasu
Level 69
God Stats
4W - 6L
1,606 SR
Queue Stats
183W - 191L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AhmedIbn
Merlin
17
3 / 3 / 5
12,207
718
12,657
14,928
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 4 / 5
10,141
597
4,551
12,752
6,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 5 / 4
11,594
682
12,320
16,789
10,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Camzillllla
Ah Puch
16
6 / 3 / 4
11,935
702
16,494
11,222
4,303
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GaIatical
Izanami
7
0 / 1 / 2
8,734
514
2,089
3,940
1,044
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
LomTheIntruder
Amaterasu
16
6 / 4 / 3
11,569
681
11,674
19,988
22,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
8
Kills
12
12
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
AhmedIbn
Merlin
3
3
5
1.83
L
Ah Puch
Camzillllla
Ah Puch
6
3
4
2.67
W
1
4
5
0.88
L
Izanami
GaIatical
Izanami
0
1
2
1
L
Amaterasu
LomTheIntruder
Amaterasu
6
4
3
1.88
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
30,257
44,469
Taken
35,150
23,043
Mitigated
27,988
13,459
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AhmedIbn
Merlin
12,657
1,161
1,185
6,474
14,928
5,348
1,362
6,580
8,198
71,044
0
L
Ah Puch
Camzillllla
Ah Puch
16,494
646
0
2,216
11,222
4,303
459
4,123
7,099
63,143
0
W
4,551
779
514
2,544
12,752
6,962
360
3,969
8,153
0
32,233
L
Izanami
GaIatical
Izanami
2,089
1,523
0
779
3,940
1,044
0
833
3,107
0
12,611
L
Amaterasu
LomTheIntruder
Amaterasu
11,674
2,640
0
6,327
19,988
22,641
0
7,815
12,173
0
45,710
W
12,320
4,189
524
2,218
16,789
10,733
1,044
6,059
10,373
0
36,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
32,238
181
Minions Killed
186
0
Camps Cleared
0
890,554
Distance Traveled
657,418
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,207
718
103
6
0
276,248
5
L
Ah Puch
11,935
702
101
6
0
255,007
0
W
Fenrir
10,141
597
37
2
0
319,884
0
L
Izanami
8,734
514
26
2
0
90,083
0
L
Amaterasu
11,569
681
59
3
0
312,328
3
W
Da Ji
11,594
682
41
2
0
294,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role