Player Matchup

Fenrir
Fenrir
Silver I
Blackout1897
Fenrir
Silver I
Level 32
God Stats
185W - 149L
1,623 SR
Queue Stats
318W - 313L
1,553 MMR
Solo
Cabrakan
Cabrakan
Gold III
DarkkrauseR
Cabrakan
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Flhighki
Apollo
Gold IV
Level 126
God Stats
11W - 15L
1,513 SR
Queue Stats
195W - 188L
1,387 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
alphaquegently
Gilgamesh
Gold II
Level 125
God Stats
8W - 5L
1,807 SR
Queue Stats
295W - 311L
1,526 MMR
Solo
Merlin
Merlin
Platinum IV
jayeazye
Merlin
Platinum IV
Level 158
God Stats
30W - 34L
1,515 SR
Queue Stats
290W - 280L
1,737 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,591 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,583 SR
1,559 MMR
Achilles
Achilles
Silver I
Alridge
Achilles
Silver I
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,581 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
DemonTimeElric
Zhong Kui
Gold I
Level 160
God Stats
6W - 4L
1,688 SR
Queue Stats
169W - 158L
1,581 MMR
Solo
Cernunnos
Cernunnos
Gold III
JakeAgro
Cernunnos
Gold III
Level 116
God Stats
1W - 5L
1,407 SR
Queue Stats
248W - 240L
1,518 MMR
Solo
Awilix
Awilix
Gold I
JimHalbert
Awilix
Gold I
Level 86
God Stats
5W - 3L
1,704 SR
Queue Stats
250W - 253L
1,594 MMR
Solo
Bacchus
Bacchus
Gold II
Lycatic
Bacchus
Gold II
Level 156
God Stats
2W - 2L
1,614 SR
Queue Stats
599W - 596L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
2 / 7 / 4
13,052
522
7,500
21,946
10,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
DarkkrauseR
Cabrakan
19
2 / 4 / 17
13,680
547
14,335
22,777
32,771
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
Flhighki
Apollo
20
4 / 5 / 12
14,917
597
14,356
19,041
8,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
alphaquegently
Gilgamesh
20
7 / 4 / 6
15,700
628
15,786
25,324
24,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
jayeazye
Merlin
20
9 / 4 / 7
16,344
654
20,758
13,246
7,185
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatSetTsukuyomiDanzaburouAthena

VS

Bans
AnhurNu WaCupidScyllaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alridge
Achilles
20
7 / 2 / 5
13,677
547
19,738
23,172
22,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
DemonTimeElric
Zhong Kui
20
7 / 6 / 5
13,536
541
13,571
19,474
12,858
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
JakeAgro
Cernunnos
19
3 / 7 / 5
12,159
486
15,510
21,886
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
JimHalbert
Awilix
18
5 / 6 / 5
12,317
493
8,890
17,566
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Lycatic
Bacchus
18
2 / 3 / 13
12,900
516
10,218
16,525
21,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
57
24
Kills
24
24
Deaths
24
46
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alridge
Achilles
7
2
5
4.75
W
Fenrir
2
7
4
0.57
W
Cabrakan
DarkkrauseR
Cabrakan
2
4
17
2.63
L
Zhong Kui
DemonTimeElric
Zhong Kui
7
6
5
1.58
W
Apollo
Flhighki
Apollo
4
5
12
2
L
Cernunnos
JakeAgro
Cernunnos
3
7
5
0.79
L
Awilix
JimHalbert
Awilix
5
6
5
1.25
L
Bacchus
Lycatic
Bacchus
2
3
13
2.83
W
Gilgamesh
alphaquegently
Gilgamesh
7
4
6
2.5
W
Merlin
jayeazye
Merlin
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,735
Damage
67,927
102,334
Taken
98,623
83,024
Mitigated
73,924
26,968
Healing
20,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alridge
Achilles
19,738
7,026
0
6,824
23,172
22,799
555
6,614
16,412
0
90,570
W
Fenrir
7,500
1,929
0
3,622
21,946
10,403
0
4,665
16,841
0
115,746
W
Cabrakan
DarkkrauseR
Cabrakan
14,335
1,255
0
3,161
22,777
32,771
62
6,988
15,573
31,880
0
L
Zhong Kui
DemonTimeElric
Zhong Kui
13,571
1,082
0
5,092
19,474
12,858
0
7,394
11,822
97,504
0
W
Apollo
Flhighki
Apollo
14,356
8,883
0
8,713
19,041
8,069
5,783
3,741
14,990
0
122,437
L
Cernunnos
JakeAgro
Cernunnos
15,510
8,814
0
5,597
21,886
8,792
1,584
7,453
14,379
0
115,848
L
Awilix
JimHalbert
Awilix
8,890
4,220
0
2,586
17,566
8,437
0
7,684
9,720
0
76,962
L
Bacchus
Lycatic
Bacchus
10,218
1,190
0
771
16,525
21,038
0
5,206
11,197
45,705
0
W
Gilgamesh
alphaquegently
Gilgamesh
15,786
3,612
0
6,720
25,324
24,596
2,190
3,773
21,462
0
97,040
W
Merlin
jayeazye
Merlin
20,758
872
975
3,777
13,246
7,185
3,125
4,194
8,930
118,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,693
Gold Earned
64,589
723
Minions Killed
718
0
Camps Cleared
0
2,373,102
Distance Traveled
2,297,247
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,677
547
152
6
0
509,400
6
W
Fenrir
13,052
522
146
6
0
498,863
9
W
Cabrakan
13,680
547
30
1
0
445,000
2
L
Zhong Kui
13,536
541
200
8
0
449,863
4
W
Apollo
14,917
597
187
7
0
478,172
7
L
Cernunnos
12,159
486
184
7
0
399,506
2
L
Awilix
12,317
493
121
5
0
429,958
3
L
Bacchus
12,900
516
61
2
0
508,520
9
W
Gilgamesh
15,700
628
153
6
0
475,930
3
W
Merlin
16,344
654
207
8
0
475,137
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role