Player Matchup

Ares
Ares
AppliedDwarf369
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,538 Elo+
Solo
Hades
Hades
DrxmaticYT
Hades
Level 28
God Stats
10W - 4L
1,500 SR
Queue Stats
76W - 69L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
QuotedRegent8
Tsukuyomi
Level 27
God Stats
9W - 6L
1,644 SR
Queue Stats
60W - 51L
1,528 Elo+
Solo
Fenrir
Fenrir
i_yeeted_in_her
Fenrir
Level 19
God Stats
8W - 11L
1,500 SR
Queue Stats
34W - 33L
1,587 Elo+
Solo
Jormungandr
Jormungandr
jmv50
Jormungandr
Level 28
God Stats
45W - 36L
1,449 SR
Queue Stats
105W - 111L
1,431 Elo+
Solo
Team Averages
Level 22
1,519 SR
1,517 Elo+

VS

Team Averages
Level 11
1,628 SR
1,536 Elo+
Osiris
Osiris
CHANlsp
Osiris
Level 9
God Stats
0W - 1L
1,548 SR
Queue Stats
7W - 5L
1,672 Elo+
Solo
Set
Set
aeorapid
Set
Level 29
God Stats
1W - 2L
1,724 SR
Queue Stats
89W - 90L
1,618 Elo+
Solo
Thanatos
Thanatos
iNiclo
Thanatos
Level 7
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 4L
1,593 Elo+
Party 1
Loki
Loki
xDanRaYz_
Loki
Level 7
God Stats
2W - 1L
1,657 SR
Queue Stats
3W - 4L
1,593 Elo+
Party 1
Ymir
Ymir
あすとくん
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,886
464
3,138
13,292
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hades
15
9 / 2 / 6
10,097
594
12,484
11,012
6,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
QuotedRegent8
Tsukuyomi
13
4 / 2 / 6
8,633
508
8,386
10,876
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 3 / 11
10,310
606
14,805
11,147
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
jmv50
Jormungandr
17
11 / 2 / 3
10,265
604
9,686
9,820
8,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CHANlsp
Osiris
12
4 / 8 / 2
8,159
480
8,530
16,019
10,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 9 / 3
7,261
427
4,818
14,953
5,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
iNiclo
Thanatos
12
4 / 8 / 1
8,222
484
5,264
13,689
5,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
12
1 / 4 / 4
7,482
440
6,122
7,938
2,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 5 / 1
7,750
456
6,621
14,242
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
34
Kills
12
13
Deaths
34
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
Osiris
CHANlsp
Osiris
4
8
2
0.63
W
Hades
9
2
6
6
W
Tsukuyomi
QuotedRegent8
Tsukuyomi
4
2
6
3.5
L
1
9
3
0.28
L
Thanatos
iNiclo
Thanatos
4
8
1
0.56
W
9
3
11
4.83
W
Jormungandr
jmv50
Jormungandr
11
2
3
6.25
L
Loki
1
4
4
0.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,499
Damage
31,355
56,147
Taken
66,841
34,654
Mitigated
37,264
17,059
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,138
568
0
209
13,292
10,005
78
3,786
9,506
23,863
0
L
Osiris
CHANlsp
Osiris
8,530
3,680
0
780
16,019
10,089
0
7,399
8,595
0
36,635
W
Hades
12,484
1,012
240
6,418
11,012
6,810
1,596
358
10,654
55,621
0
W
Tsukuyomi
QuotedRegent8
Tsukuyomi
8,386
2,602
0
3,798
10,876
4,295
0
1,172
9,704
0
39,912
L
4,818
3,054
0
2,375
14,953
5,728
0
2,918
12,035
0
34,644
L
Thanatos
iNiclo
Thanatos
5,264
2,682
159
6,037
13,689
5,044
516
5,196
8,193
0
31,643
W
14,805
4,273
0
4,310
11,147
4,762
320
1,241
9,502
0
71,537
W
Jormungandr
jmv50
Jormungandr
9,686
2,609
0
2,084
9,820
8,782
432
64
9,756
48,632
0
L
Loki
6,122
2,597
0
370
7,938
2,698
570
4,343
3,395
0
31,993
L
6,621
2,404
0
57
14,242
13,705
554
4,906
9,315
26,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,191
Gold Earned
38,874
417
Minions Killed
281
0
Camps Cleared
0
1,554,172
Distance Traveled
1,399,535
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,886
464
32
2
0
287,789
5
L
Osiris
8,159
480
61
4
0
279,357
1
W
Hades
10,097
594
96
6
0
283,214
4
W
Tsukuyomi
8,633
508
80
5
0
361,276
4
L
Set
7,261
427
62
4
0
297,561
0
L
Thanatos
8,222
484
62
4
0
269,775
1
W
Fenrir
10,310
606
107
6
0
325,135
0
W
Jormungandr
10,265
604
102
6
0
296,758
0
L
Loki
7,482
440
56
3
0
273,355
0
L
Ymir
7,750
456
40
2
0
279,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role