Player Matchup

Loki
Loki
BoodaB23
Loki
Level 29
God Stats
19W - 23L
1,466 SR
Queue Stats
101W - 96L
1,420 Elo+
Solo
Serqet
Serqet
OffendedBear
Serqet
Level 28
God Stats
4W - 10L
1,353 SR
Queue Stats
155W - 189L
1,382 Elo+
Solo
Agni
Agni
VNTGReveowlxD
Agni
Level 29
God Stats
0W - 1L
1,767 SR
Queue Stats
10W - 22L
1,227 Elo+
Solo
Kukulkan
Kukulkan
cantsleepzz
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,113 Elo+
Solo
Vamana
Vamana
theGabaghoul
Vamana
Level 26
God Stats
2W - 2L
1,509 SR
Queue Stats
20W - 25L
1,089 Elo+
Solo
Team Averages
Level 24
1,519 SR
1,246 Elo+

VS

Team Averages
Level 22
1,543 SR
1,386 Elo+
Yemoja
Yemoja
TheRealRedHood
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
ThickestGull4
Izanami
Level 29
God Stats
16W - 3L
1,734 SR
Queue Stats
71W - 84L
1,328 Elo+
Solo
Nemesis
Nemesis
WhereIsMyBeef
Nemesis
Level 28
God Stats
23W - 26L
1,433 SR
Queue Stats
411W - 440L
1,379 Elo+
Party 1
Poseidon
Poseidon
YungHen
Poseidon
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
93W - 106L
1,360 Elo+
Party 1
Mulan
Mulan
lemene123
Mulan
Level 23
God Stats
5W - 4L
1,549 SR
Queue Stats
195W - 216L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
2 / 1 / 0
5,201
520
4,128
5,635
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
9
3 / 3 / 0
5,646
565
1,997
6,229
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 1
4,672
467
2,045
5,283
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
cantsleepzz
Kukulkan
4
0 / 5 / 1
3,865
387
1,373
4,446
1,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Vamana
8
0 / 5 / 0
4,813
481
2,116
6,340
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,681
468
815
4,031
1,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
12
9 / 0 / 0
7,161
716
5,946
4,413
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
10
1 / 0 / 3
5,834
583
2,056
5,058
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
YungHen
Poseidon
10
6 / 3 / 2
6,350
635
5,049
4,343
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mulan
lemene123
Mulan
9
2 / 1 / 1
5,671
567
1,972
4,275
1,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
18
18
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
2
1
0
2
L
Serqet
3
3
0
1
W
0
2
0
0
W
Izanami
9
0
0
9
L
0
4
1
0.13
W
Nemesis
1
0
3
2.5
W
Poseidon
YungHen
Poseidon
6
3
2
2.33
L
Kukulkan
cantsleepzz
Kukulkan
0
5
1
0.1
W
Mulan
lemene123
Mulan
2
1
1
2.5
L
Vamana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,659
Damage
15,838
27,933
Taken
22,120
8,591
Mitigated
7,387
3,201
Healing
1,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,128
981
0
1,723
5,635
1,491
0
1,058
4,535
0
27,871
L
Serqet
1,997
275
0
0
6,229
1,757
0
297
5,924
0
23,182
W
815
418
56
174
4,031
1,553
26
598
3,433
11,046
0
W
Izanami
5,946
4,502
0
0
4,413
1,265
1,333
101
3,934
0
39,481
L
2,045
148
0
682
5,283
1,370
25
2,245
2,750
16,448
0
W
Nemesis
2,056
1,041
0
750
5,058
1,524
0
608
4,300
0
25,971
W
Poseidon
YungHen
Poseidon
5,049
788
0
0
4,343
1,096
537
1,162
2,907
26,465
0
L
Kukulkan
cantsleepzz
Kukulkan
1,373
804
0
144
4,446
1,089
0
1,748
2,520
7,542
0
W
Mulan
lemene123
Mulan
1,972
247
0
1,000
4,275
1,949
480
535
3,566
0
25,334
L
Vamana
2,116
791
0
652
6,340
2,884
220
0
6,340
0
20,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
29,697
192
Minions Killed
262
0
Camps Cleared
0
923,602
Distance Traveled
914,645
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,201
520
55
6
0
224,299
4
L
Serqet
5,646
565
47
5
0
178,324
0
W
Yemoja
4,681
468
13
1
0
180,048
0
W
Izanami
7,161
716
78
8
0
191,253
0
L
Agni
4,672
467
31
3
0
180,290
2
W
Nemesis
5,834
583
58
6
0
204,916
0
W
Poseidon
6,350
635
49
5
0
149,815
0
L
Kukulkan
3,865
387
12
1
0
160,774
2
W
Mulan
5,671
567
64
6
0
188,613
0
L
Vamana
4,813
481
47
5
0
179,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role