Player Matchup

Cerberus
Cerberus
Detomessi
Cerberus
Level 19
God Stats
2W - 8L
1,483 SR
Queue Stats
35W - 58L
1,282 Elo+
Party 2
Anhur
Anhur
LokiSho63
Anhur
Level 16
God Stats
5W - 1L
1,865 SR
Queue Stats
11W - 3L
1,673 Elo+
Solo
Pele
Pele
MagicPeter10
Pele
Level 45
God Stats
3W - 17L
955 SR
Queue Stats
41W - 80L
1,199 Elo+
Party 2
Team Averages
Level 27
1,434 SR
1,384 Elo+

VS

Team Averages
Level 88
1,782 SR
1,601 Elo+
Eset
Eset
IkherVee
Eset
Level 27
God Stats
9W - 1L
1,632 SR
Queue Stats
28W - 9L
1,596 Elo+
Party 1
Guan Yu
Guan Yu
Jacsem
Guan Yu
Level 131
God Stats
2W - 0L
1,971 SR
Queue Stats
102W - 71L
1,618 Elo+
Party 1
Cerberus
Cerberus
RickyLG
Cerberus
Level 106
God Stats
4W - 1L
1,742 SR
Queue Stats
110W - 80L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Detomessi
Cerberus
16
1 / 4 / 9
13,247
662
10,691
22,004
28,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
LokiSho63
Anhur
17
10 / 3 / 2
14,459
723
22,357
18,238
7,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 7 / 7
11,924
596
7,461
15,076
5,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
4 / 6 / 9
14,093
705
13,594
9,803
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Jacsem
Guan Yu
18
7 / 3 / 5
13,898
695
11,054
19,445
11,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
RickyLG
Cerberus
16
3 / 4 / 7
13,662
683
10,776
24,194
21,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
13
Kills
14
14
Deaths
13
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Detomessi
Cerberus
1
4
9
1.38
W
Eset
4
6
9
1.42
W
Guan Yu
Jacsem
Guan Yu
7
3
5
3.17
L
Anhur
LokiSho63
Anhur
10
3
2
3.67
L
2
7
7
0.79
W
Cerberus
RickyLG
Cerberus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,509
Damage
35,424
55,318
Taken
53,442
41,089
Mitigated
35,024
16,322
Healing
16,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Detomessi
Cerberus
10,691
462
0
6,377
22,004
28,174
82
10,177
11,827
54,741
0
W
Eset
13,594
1,348
2,079
1,900
9,803
1,955
1,230
2,817
6,986
60,084
0
W
Guan Yu
Jacsem
Guan Yu
11,054
2,162
1,362
4,445
19,445
11,776
1,541
2,156
16,519
0
63,913
L
Anhur
LokiSho63
Anhur
22,357
15,885
0
7,780
18,238
7,340
2,917
7,981
10,257
0
117,718
L
7,461
1,574
0
2,165
15,076
5,575
0
7,047
8,029
0
31,666
W
Cerberus
RickyLG
Cerberus
10,776
941
0
7,065
24,194
21,293
635
6,140
17,074
48,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,630
Gold Earned
41,653
259
Minions Killed
266
0
Camps Cleared
0
998,756
Distance Traveled
1,130,261
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,247
662
64
3
0
355,896
1
W
Eset
14,093
705
86
4
0
331,736
3
W
Guan Yu
13,898
695
82
4
0
417,229
3
L
Anhur
14,459
723
158
8
0
278,522
4
L
Pele
11,924
596
37
2
0
364,338
0
W
Cerberus
13,662
683
98
5
0
381,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role