Player Matchup

Anubis
Anubis
Ashbory
Anubis
Level 149
God Stats
12W - 12L
1,548 SR
Queue Stats
188W - 194L
1,508 Elo+
Solo
Ra
Ra
Auxodia
Ra
Level 157
God Stats
32W - 57L
1,441 SR
Queue Stats
517W - 495L
1,576 Elo+
Party 1
Chiron
Chiron
Cardrees
Chiron
Level 150
God Stats
27W - 15L
1,692 SR
Queue Stats
209W - 194L
1,554 Elo+
Party 3
Athena
Athena
pechenuha
Athena
Level 77
God Stats
105W - 86L
1,582 SR
Queue Stats
205W - 187L
1,556 Elo+
Party 3
Gilgamesh
Gilgamesh
sewer10
Gilgamesh
Level 160
God Stats
16W - 15L
1,546 SR
Queue Stats
587W - 552L
1,571 Elo+
Party 1
Team Averages
Level 139
1,562 SR
1,553 Elo+

VS

Team Averages
Level 131
1,563 SR
1,592 Elo+
Jormungandr
Jormungandr
A Miicrowave
Jormungandr
Level 146
God Stats
0W - 1L
1,632 SR
Queue Stats
86W - 83L
1,597 Elo+
Solo
Ah Puch
Ah Puch
Pedesamax
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
PolluxI
Izanami
Level 153
God Stats
3W - 3L
1,480 SR
Queue Stats
75W - 73L
1,581 Elo+
Solo
Janus
Janus
abetocito
Janus
Level 146
God Stats
10W - 9L
1,705 SR
Queue Stats
173W - 168L
1,630 Elo+
Solo
Bellona
Bellona
autisti5
Bellona
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ashbory
Anubis
16
5 / 2 / 11
9,406
941
7,810
6,364
3,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 6
8,100
810
3,758
3,185
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Cardrees
Chiron
14
5 / 1 / 11
8,599
860
12,539
5,749
2,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
pechenuha
Athena
14
2 / 1 / 13
8,768
877
7,402
9,176
7,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
sewer10
Gilgamesh
16
7 / 0 / 6
9,564
956
11,334
11,193
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Miicrowave
Jormungandr
13
1 / 2 / 0
6,328
633
6,327
8,110
4,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Pedesamax
Ah Puch
12
0 / 5 / 1
6,267
627
4,568
7,955
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
PolluxI
Izanami
13
3 / 7 / 0
7,451
745
4,376
10,486
3,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
abetocito
Janus
13
0 / 5 / 2
6,537
654
5,615
7,349
2,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
autisti5
Bellona
11
0 / 4 / 1
5,846
585
5,619
13,256
6,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
23
Kills
4
4
Deaths
23
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A Miicrowave
Jormungandr
1
2
0
0.5
W
Anubis
Ashbory
Anubis
5
2
11
5.25
W
4
0
6
7
W
Chiron
Cardrees
Chiron
5
1
11
10.5
L
Ah Puch
Pedesamax
Ah Puch
0
5
1
0.1
L
Izanami
PolluxI
Izanami
3
7
0
0.43
L
Janus
abetocito
Janus
0
5
2
0.2
L
Bellona
autisti5
Bellona
0
4
1
0.13
W
Athena
pechenuha
Athena
2
1
13
8.5
W
Gilgamesh
sewer10
Gilgamesh
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,843
Damage
26,505
35,667
Taken
47,156
22,105
Mitigated
19,361
14,253
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A Miicrowave
Jormungandr
6,327
2,434
0
589
8,110
4,610
0
3,065
5,045
22,206
0
W
Anubis
Ashbory
Anubis
7,810
0
0
2,386
6,364
3,523
445
3,430
2,666
33,874
0
W
3,758
54
2,213
1,658
3,185
1,341
895
1,356
1,785
28,053
0
W
Chiron
Cardrees
Chiron
12,539
5,685
595
1,520
5,749
2,356
684
2,459
3,162
0
29,184
L
Ah Puch
Pedesamax
Ah Puch
4,568
776
0
1,020
7,955
2,626
1
3,182
4,773
20,767
0
L
Izanami
PolluxI
Izanami
4,376
2,727
0
1,203
10,486
3,293
0
4,011
6,475
0
25,628
L
Janus
abetocito
Janus
5,615
400
0
174
7,349
2,411
0
2,395
4,954
22,994
0
L
Bellona
autisti5
Bellona
5,619
1,756
414
806
13,256
6,421
1
6,508
6,748
0
14,005
W
Athena
pechenuha
Athena
7,402
1,852
0
1,818
9,176
7,430
0
4,560
4,348
10,489
0
W
Gilgamesh
sewer10
Gilgamesh
11,334
3,116
0
4,063
11,193
7,455
0
4,377
6,545
0
32,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
32,429
252
Minions Killed
234
9
Camps Cleared
6
969,803
Distance Traveled
841,772
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,328
633
36
4
0
182,853
2
W
Anubis
9,406
941
80
8
5
183,291
4
W
Ra
8,100
810
74
7
2
213,389
3
W
Chiron
8,599
860
40
4
0
175,035
1
L
Ah Puch
6,267
627
46
5
1
166,704
1
L
Izanami
7,451
745
63
6
2
146,036
2
L
Janus
6,537
654
68
7
1
168,174
2
L
Bellona
5,846
585
21
2
2
178,005
1
W
Athena
8,768
877
8
1
0
193,871
0
W
Gilgamesh
9,564
956
50
5
2
204,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role