Player Matchup

Geb
Geb
SulfricSun321
Geb
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
SwagSwagSwagSwag
Xbalanque
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,611 Elo+
Party 1
Chaac
Chaac
barbraque
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,537 Elo+

VS

Team Averages
Level 48
1,515 SR
1,364 Elo+
Hercules
Hercules
I1LU51ONR4V3R
Hercules
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 71L
1,357 Elo+
Party 2
Hera
Hera
Rico_Da_Goat47
Hera
Level 16
God Stats
0W - 2L
1,546 SR
Queue Stats
7W - 17L
1,282 Elo+
Solo
Hel
Hel
deznutts1991
Hel
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 12
13,103
690
12,520
15,319
6,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
18
9 / 2 / 8
14,331
754
24,295
19,759
8,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
barbraque
Chaac
16
5 / 2 / 7
12,509
658
15,666
17,227
16,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
I1LU51ONR4V3R
Hercules
16
5 / 4 / 2
11,886
626
17,298
27,184
34,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 10 / 1
10,835
570
11,436
17,169
6,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 5
10,793
568
7,945
15,523
15,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
7
7
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
I1LU51ONR4V3R
Hercules
5
4
2
1.5
L
1
10
1
0.15
W
5
3
12
3.67
W
Xbalanque
9
2
8
6.5
W
Chaac
barbraque
Chaac
5
2
7
4.25
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,481
Damage
36,679
52,305
Taken
59,876
31,428
Mitigated
56,865
23,904
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
I1LU51ONR4V3R
Hercules
17,298
4,455
0
8,246
27,184
34,779
34
5,600
21,012
0
44,449
L
11,436
3,881
0
1,090
17,169
6,805
410
3,423
13,530
54,398
0
W
12,520
1,135
435
2,601
15,319
6,729
542
4,810
10,259
24,269
0
W
Xbalanque
24,295
16,738
879
13,527
19,759
8,567
832
5,600
13,859
0
115,109
W
Chaac
barbraque
Chaac
15,666
2,829
0
6,462
17,227
16,132
776
9,612
7,340
268
58,926
L
7,945
745
5,510
5,764
15,523
15,281
143
2,621
12,668
25,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,943
Gold Earned
33,514
216
Minions Killed
153
0
Camps Cleared
0
1,056,308
Distance Traveled
942,813
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,886
626
50
3
0
371,660
4
L
Hera
10,835
570
67
4
0
272,168
1
W
Geb
13,103
690
24
1
0
336,946
2
W
Xbalanque
14,331
754
128
7
0
343,689
1
W
Chaac
12,509
658
64
3
0
375,673
0
L
Hel
10,793
568
36
2
0
298,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role