Player Matchup

Danzaburou
Danzaburou
Camkarnage
Danzaburou
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Ghostprawn
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
HarriGnutz
Cerberus
Level 66
God Stats
30W - 38L
1,389 SR
Queue Stats
664W - 716L
1,495 Elo+
Solo
Jing Wei
Jing Wei
MrSwiftyE
Jing Wei
Level 66
God Stats
5W - 6L
1,500 SR
Queue Stats
513W - 496L
1,477 Elo+
Solo
Bakasura
Bakasura
lvlendoza
Bakasura
Level 52
God Stats
18W - 18L
1,316 SR
Queue Stats
281W - 241L
1,428 Elo+
Solo
Team Averages
Level 69
1,441 SR
1,480 Elo+

VS

Team Averages
Level 96
1,573 SR
1,547 Elo+
Guan Yu
Guan Yu
DarkKaioken
Guan Yu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DarkWolf877
Serqet
Level 100
God Stats
8W - 4L
1,651 SR
Queue Stats
495W - 468L
1,439 Elo+
Solo
Chang'e
Chang'e
JaqueLeGrand
Chang'e
Level 122
God Stats
3W - 0L
1,844 SR
Queue Stats
18W - 16L
1,721 Elo+
Solo
Sylvanus
Sylvanus
Timbobaloo
Sylvanus
Level 58
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 13L
1,601 Elo+
Solo
Hou Yi
Hou Yi
zDarkStream
Hou Yi
Level 145
God Stats
6W - 7L
1,371 SR
Queue Stats
634W - 698L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Camkarnage
Danzaburou
7
0 / 4 / 1
4,261
426
1,918
4,442
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Ghostprawn
Jormungandr
7
0 / 5 / 2
4,282
428
849
5,394
2,746
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
HarriGnutz
Cerberus
11
1 / 1 / 0
6,072
607
3,305
7,170
3,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
MrSwiftyE
Jing Wei
9
0 / 1 / 1
5,145
515
1,800
5,083
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
lvlendoza
Bakasura
9
3 / 2 / 0
5,586
559
4,439
7,340
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarkKaioken
Guan Yu
11
1 / 0 / 0
5,979
598
4,210
6,865
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Serqet
9
4 / 1 / 0
5,632
563
2,369
5,597
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
JaqueLeGrand
Chang'e
10
1 / 1 / 0
5,640
564
3,561
4,683
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Timbobaloo
Sylvanus
9
2 / 1 / 7
5,436
544
4,091
5,353
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
9
5 / 1 / 2
5,776
578
5,377
5,075
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Camkarnage
Danzaburou
0
4
1
0.13
W
Guan Yu
DarkKaioken
Guan Yu
1
0
0
1
W
Serqet
4
1
0
4
L
Jormungandr
Ghostprawn
Jormungandr
0
5
2
0.2
L
Cerberus
HarriGnutz
Cerberus
1
1
0
1
W
Chang'e
JaqueLeGrand
Chang'e
1
1
0
1
L
Jing Wei
MrSwiftyE
Jing Wei
0
1
1
0.5
W
Sylvanus
Timbobaloo
Sylvanus
2
1
7
5.5
L
Bakasura
lvlendoza
Bakasura
3
2
0
1.5
W
Hou Yi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,311
Damage
19,608
29,429
Taken
27,573
10,502
Mitigated
11,013
8,360
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Camkarnage
Danzaburou
1,918
1,089
0
189
4,442
776
99
1,579
2,863
0
12,013
W
Guan Yu
DarkKaioken
Guan Yu
4,210
465
0
4,273
6,865
3,819
36
3,157
3,708
0
31,929
W
Serqet
2,369
464
0
1,747
5,597
1,871
0
210
5,312
0
24,943
L
Jormungandr
Ghostprawn
Jormungandr
849
427
0
220
5,394
2,746
0
1,566
3,828
5,595
0
L
Cerberus
HarriGnutz
Cerberus
3,305
306
0
3,709
7,170
3,790
0
0
6,770
37,031
0
W
Chang'e
JaqueLeGrand
Chang'e
3,561
35
153
1,910
4,683
1,229
491
0
4,343
27,649
0
L
Jing Wei
MrSwiftyE
Jing Wei
1,800
1,712
0
1,025
5,083
1,374
0
2,385
2,396
0
22,580
W
Sylvanus
Timbobaloo
Sylvanus
4,091
1,624
875
2,391
5,353
2,510
700
557
4,716
17,037
4,516
L
Bakasura
lvlendoza
Bakasura
4,439
3,545
0
3,217
7,340
1,816
0
1,294
5,442
0
16,208
W
Hou Yi
5,377
2,456
0
425
5,075
1,584
660
230
4,530
0
27,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
28,463
243
Minions Killed
266
0
Camps Cleared
0
793,112
Distance Traveled
951,666
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,261
426
23
2
0
104,705
0
W
Guan Yu
5,979
598
75
8
0
190,885
0
W
Serqet
5,632
563
57
6
0
226,036
3
L
Jormungandr
4,282
428
16
2
0
144,380
0
L
Cerberus
6,072
607
99
10
0
179,832
3
W
Chang'e
5,640
564
57
6
0
204,160
2
L
Jing Wei
5,145
515
53
5
0
174,264
3
W
Sylvanus
5,436
544
29
3
0
164,186
3
L
Bakasura
5,586
559
52
5
0
189,931
2
W
Hou Yi
5,776
578
48
5
0
166,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role