Player Matchup

Yemoja
Yemoja
Broby
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Horus
Horus
ObsoletusV
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Rocketdog1010
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
alsa2000
Baron Samedi
Level 28
God Stats
1W - 2L
1,462 SR
Queue Stats
298W - 285L
1,413 Elo+
Solo
Apollo
Apollo
uppy49
Apollo
Level 18
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,446 SR
1,457 Elo+

VS

Team Averages
Level 18
1,475 SR
1,395 Elo+
Chaac
Chaac
BONBELLO
Chaac
Level 24
God Stats
5W - 5L
1,253 SR
Queue Stats
61W - 77L
1,329 Elo+
Solo
Anhur
Anhur
D1NGOne
Anhur
Level 15
God Stats
14W - 33L
1,610 SR
Queue Stats
185W - 252L
1,302 Elo+
Solo
Bellona
Bellona
Evras
Bellona
Level 28
God Stats
11W - 3L
1,513 SR
Queue Stats
30W - 20L
1,387 Elo+
Solo
Kukulkan
Kukulkan
PinnisEU
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Awilix
Awilix
WorldEmperror
Awilix
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Broby
Yemoja
11
0 / 2 / 7
7,609
476
4,891
9,160
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
5
0 / 6 / 0
5,098
319
1,192
4,580
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
4 / 3 / 3
8,230
514
6,256
10,112
3,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
alsa2000
Baron Samedi
16
3 / 2 / 3
9,340
584
7,309
8,151
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
uppy49
Apollo
13
7 / 6 / 1
8,161
510
11,730
11,362
4,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BONBELLO
Chaac
14
1 / 2 / 4
9,160
573
10,397
14,219
9,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
D1NGOne
Anhur
11
0 / 5 / 4
7,039
440
1,868
8,848
2,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Evras
Bellona
17
10 / 1 / 0
10,781
674
8,319
10,595
9,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
PinnisEU
Kukulkan
14
1 / 2 / 3
8,400
525
4,608
9,806
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 4 / 1
8,528
533
4,515
12,337
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
14
Kills
19
19
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
BONBELLO
Chaac
1
2
4
1.5
L
Yemoja
Broby
Yemoja
0
2
7
1.75
W
Anhur
D1NGOne
Anhur
0
5
4
0.4
W
Bellona
Evras
Bellona
10
1
0
10
L
Horus
0
6
0
0
W
Kukulkan
PinnisEU
Kukulkan
1
2
3
1.25
L
4
3
3
1.83
W
7
4
1
1.88
L
Baron Samedi
alsa2000
Baron Samedi
3
2
3
2.25
L
Apollo
uppy49
Apollo
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,378
Damage
29,707
43,365
Taken
55,805
20,037
Mitigated
29,006
8,136
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BONBELLO
Chaac
10,397
1,484
111
6,460
14,219
9,301
0
3,697
10,458
0
40,712
L
Yemoja
Broby
Yemoja
4,891
1,486
1,494
1,029
9,160
6,792
557
1,803
7,255
16,968
0
W
Anhur
D1NGOne
Anhur
1,868
1,248
0
1,423
8,848
2,704
370
2,568
6,226
0
27,837
W
Bellona
Evras
Bellona
8,319
3,086
0
2,894
10,595
9,424
1,499
1,229
9,246
0
63,935
L
Horus
1,192
735
0
114
4,580
1,742
0
0
4,348
0
5,258
W
Kukulkan
PinnisEU
Kukulkan
4,608
603
0
2,953
9,806
3,457
0
2,583
7,028
52,115
0
L
6,256
1,256
231
3,012
10,112
3,419
394
748
9,145
0
49,776
W
4,515
2,022
0
3,110
12,337
4,120
0
1,614
10,647
0
44,690
L
Baron Samedi
alsa2000
Baron Samedi
7,309
527
231
1,194
8,151
3,496
340
1,302
6,562
60,133
0
L
Apollo
uppy49
Apollo
11,730
6,934
224
607
11,362
4,588
1,574
323
10,997
0
47,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
43,908
336
Minions Killed
449
0
Camps Cleared
0
1,313,331
Distance Traveled
1,556,360
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,160
573
69
4
0
323,192
0
L
Yemoja
7,609
476
23
1
0
314,870
5
W
Anhur
7,039
440
56
4
0
308,239
0
W
Bellona
10,781
674
145
9
0
311,411
2
L
Horus
5,098
319
5
0
0
119,897
2
W
Kukulkan
8,400
525
95
6
0
281,385
1
L
Loki
8,230
514
89
6
0
311,832
2
W
Awilix
8,528
533
84
5
0
332,133
1
L
Baron Samedi
9,340
584
134
8
0
301,091
2
L
Apollo
8,161
510
85
5
0
265,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role