Player Matchup

Medusa
Medusa
JakeNetty
Medusa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ahamm23
Nu Wa
Level 32
God Stats
62W - 58L
1,579 SR
Queue Stats
176W - 160L
1,578 Elo+
Solo
Cerberus
Cerberus
bramtank
Cerberus
Level 53
God Stats
34W - 30L
1,485 SR
Queue Stats
113W - 114L
1,524 Elo+
Party 2
Hel
Hel
lemeFANTAstic16
Hel
Level 38
God Stats
30W - 25L
1,580 SR
Queue Stats
151W - 131L
1,558 Elo+
Party 2
Horus
Horus
tybedv
Horus
Level 44
God Stats
3W - 3L
1,827 SR
Queue Stats
27W - 23L
1,618 Elo+
Party 2
Team Averages
Level 42
1,594 SR
1,555 Elo+

VS

Team Averages
Level 67
1,610 SR
1,563 Elo+
Sobek
Sobek
ScaryJoey964389
Sobek
Level 89
God Stats
5W - 7L
1,521 SR
Queue Stats
447W - 356L
1,608 Elo+
Party 1
Da Ji
Da Ji
ShadowOfAzreal
Da Ji
Level 48
God Stats
170W - 148L
1,619 SR
Queue Stats
489W - 502L
1,525 Elo+
Party 1
Chang'e
Chang'e
hilopetante
Chang'e
Level 95
God Stats
2W - 2L
1,531 SR
Queue Stats
131W - 103L
1,494 Elo+
Party 3
Artemis
Artemis
jamm977
Artemis
Level 59
God Stats
2W - 8L
1,609 SR
Queue Stats
88W - 97L
1,524 Elo+
Party 3
Baron Samedi
Baron Samedi
jeyson8
Baron Samedi
Level 46
God Stats
10W - 3L
1,770 SR
Queue Stats
134W - 119L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JakeNetty
Medusa
13
0 / 2 / 4
7,564
946
7,894
5,693
2,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
ahamm23
Nu Wa
14
1 / 2 / 6
8,077
1,010
11,871
5,348
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
bramtank
Cerberus
14
3 / 1 / 3
8,444
1,056
6,356
13,952
12,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 2
7,061
883
3,674
3,096
1,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
tybedv
Horus
14
3 / 5 / 4
8,449
1,056
5,616
17,546
12,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

246

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,513
1,064
4,118
11,182
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 5
8,094
1,012
6,539
7,918
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
hilopetante
Chang'e
14
0 / 3 / 6
7,805
976
8,771
11,108
3,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
jamm977
Artemis
14
4 / 1 / 7
8,947
1,118
8,653
4,195
1,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
jeyson8
Baron Samedi
15
5 / 1 / 5
9,374
1,172
12,344
4,890
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
7
Kills
12
12
Deaths
7
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
JakeNetty
Medusa
0
2
4
1
W
1
1
9
5.5
W
2
1
5
4.5
L
Nu Wa
ahamm23
Nu Wa
1
2
6
2
L
Cerberus
bramtank
Cerberus
3
1
3
4.5
W
Chang'e
hilopetante
Chang'e
0
3
6
1
W
Artemis
jamm977
Artemis
4
1
7
7.5
W
Baron Samedi
jeyson8
Baron Samedi
5
1
5
7.5
L
0
2
2
0.5
L
Horus
tybedv
Horus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,411
Damage
40,425
45,635
Taken
39,293
30,523
Mitigated
18,591
11,405
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JakeNetty
Medusa
7,894
4,187
0
30
5,693
2,249
0
3,229
2,464
0
23,740
W
4,118
126
0
1,542
11,182
9,259
0
6,201
4,981
8,782
0
W
6,539
2,486
0
292
7,918
2,479
0
4,529
3,389
0
14,435
L
Nu Wa
ahamm23
Nu Wa
11,871
2,699
114
430
5,348
2,264
0
3,943
1,405
29,728
0
L
Cerberus
bramtank
Cerberus
6,356
361
0
2,780
13,952
12,001
0
8,947
5,005
27,023
0
W
Chang'e
hilopetante
Chang'e
8,771
1,742
1,607
2,618
11,108
3,205
0
6,166
4,942
30,848
0
W
Artemis
jamm977
Artemis
8,653
4,152
0
895
4,195
1,285
0
2,405
1,790
0
22,447
W
Baron Samedi
jeyson8
Baron Samedi
12,344
665
2,631
1,307
4,890
2,363
0
2,600
2,290
36,040
0
L
3,674
0
1,671
814
3,096
1,079
0
1,396
1,700
8,766
0
L
Horus
tybedv
Horus
5,616
2,559
1,070
4,496
17,546
12,930
0
7,718
9,828
0
12,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,595
Gold Earned
42,733
162
Minions Killed
163
3
Camps Cleared
7
679,068
Distance Traveled
736,460
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,564
946
51
6
1
138,049
1
W
Sobek
8,513
1,064
8
1
0
164,759
0
W
Da Ji
8,094
1,012
12
2
1
158,562
1
L
Nu Wa
8,077
1,010
30
4
0
148,075
1
L
Cerberus
8,444
1,056
50
6
0
176,009
0
W
Chang'e
7,805
976
57
7
1
138,718
0
W
Artemis
8,947
1,118
22
3
2
121,728
4
W
Baron Samedi
9,374
1,172
64
8
3
152,693
0
L
Hel
7,061
883
15
2
0
69,254
0
L
Horus
8,449
1,056
16
2
2
147,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role