Player Matchup

Cerberus
Cerberus
AntsInPants86
Cerberus
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 23L
1,260 Elo+
Solo
Hercules
Hercules
Inc0gnit0Godx
Hercules
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
harderonfire
Thanatos
Level 29
God Stats
13W - 26L
1,338 SR
Queue Stats
126W - 147L
1,291 Elo+
Solo
Danzaburou
Danzaburou
harrykane2907
Danzaburou
Level 26
God Stats
23W - 35L
1,349 SR
Queue Stats
52W - 91L
1,258 Elo+
Solo
Anubis
Anubis
momoktm
Anubis
Level 29
God Stats
6W - 1L
1,751 SR
Queue Stats
41W - 44L
1,310 Elo+
Solo
Team Averages
Level 21
1,487 SR
1,324 Elo+

VS

Team Averages
Level 12
1,403 SR
1,335 Elo+
Artemis
Artemis
CrayZGravy
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
FitiDuarte
Merlin
Level 18
God Stats
11W - 11L
1,485 SR
Queue Stats
32W - 50L
1,189 Elo+
Party 2
Neith
Neith
Parazitik27
Neith
Level 15
God Stats
9W - 4L
1,674 SR
Queue Stats
40W - 36L
1,278 Elo+
Solo
Danzaburou
Danzaburou
Raymh
Danzaburou
Level 18
God Stats
0W - 4L
1,094 SR
Queue Stats
31W - 45L
1,209 Elo+
Party 2
Pele
Pele
srgntlic4155
Pele
Level 5
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntsInPants86
Cerberus
17
12 / 0 / 15
11,816
563
12,438
12,609
11,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Inc0gnit0Godx
Hercules
19
9 / 0 / 4
13,346
636
12,346
14,475
11,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
harderonfire
Thanatos
19
15 / 3 / 5
12,618
601
14,740
20,810
9,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
harrykane2907
Danzaburou
17
5 / 2 / 15
11,764
560
13,049
12,518
5,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
momoktm
Anubis
18
14 / 0 / 13
12,868
613
18,089
6,551
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrayZGravy
Artemis
11
1 / 17 / 1
8,495
405
5,376
25,712
8,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
FitiDuarte
Merlin
14
2 / 8 / 1
8,803
419
6,163
13,422
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 3
7,631
363
5,168
11,689
3,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Raymh
Danzaburou
13
1 / 8 / 3
8,298
395
2,964
13,034
2,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 19 / 2
6,954
331
3,510
19,038
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
15
55
Kills
5
5
Deaths
59
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AntsInPants86
Cerberus
12
0
15
19.5
L
Artemis
CrayZGravy
Artemis
1
17
1
0.09
L
Merlin
FitiDuarte
Merlin
2
8
1
0.31
W
Hercules
Inc0gnit0Godx
Hercules
9
0
4
11
L
1
7
3
0.36
L
Danzaburou
Raymh
Danzaburou
1
8
3
0.31
W
Thanatos
harderonfire
Thanatos
15
3
5
5.83
W
Danzaburou
harrykane2907
Danzaburou
5
2
15
6.25
W
Anubis
momoktm
Anubis
14
0
13
20.5
L
0
19
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,662
Damage
23,181
66,963
Taken
82,895
40,389
Mitigated
21,363
35,760
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AntsInPants86
Cerberus
12,438
737
0
2,931
12,609
11,121
143
1,402
11,207
35,516
0
L
Artemis
CrayZGravy
Artemis
5,376
5,023
0
0
25,712
8,384
104
10,564
14,823
0
18,043
L
Merlin
FitiDuarte
Merlin
6,163
130
0
1,826
13,422
2,942
527
6,499
6,898
44,135
0
W
Hercules
Inc0gnit0Godx
Hercules
12,346
4,615
0
6,818
14,475
11,048
3,400
106
14,369
0
99,968
L
5,168
2,122
0
1,607
11,689
3,326
391
1,466
10,173
0
31,047
L
Danzaburou
Raymh
Danzaburou
2,964
649
0
1,574
13,034
2,561
124
7,577
5,407
0
19,621
W
Thanatos
harderonfire
Thanatos
14,740
6,004
0
18,162
20,810
9,812
1,536
411
20,399
0
85,767
W
Danzaburou
harrykane2907
Danzaburou
13,049
3,842
0
3,259
12,518
5,091
7,473
2,939
9,579
0
77,140
W
Anubis
momoktm
Anubis
18,089
478
0
4,590
6,551
3,317
880
1,305
5,246
92,018
0
L
3,510
951
0
619
19,038
4,150
208
4,246
14,667
0
18,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,412
Gold Earned
40,181
674
Minions Killed
225
0
Camps Cleared
0
1,967,137
Distance Traveled
1,528,418
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,816
563
62
3
0
355,765
5
L
Artemis
8,495
405
28
1
0
243,481
0
L
Merlin
8,803
419
87
4
0
316,807
0
W
Hercules
13,346
636
201
10
0
451,284
5
L
Neith
7,631
363
48
2
0
272,516
2
L
Danzaburou
8,298
395
33
2
0
341,322
0
W
Thanatos
12,618
601
130
6
0
385,286
0
W
Danzaburou
11,764
560
129
6
0
368,657
0
W
Anubis
12,868
613
152
7
0
406,145
0
L
Pele
6,954
331
29
1
0
354,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role