Player Matchup

Merlin
Merlin
BRIGxGENxTHOMAS
Merlin
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 22L
1,314 Elo+
Party 3
Cthulhu
Cthulhu
Eloteman626
Cthulhu
Level 51
God Stats
3W - 5L
1,426 SR
Queue Stats
81W - 73L
1,463 Elo+
Party 2
Ullr
Ullr
JoshBeast760
Ullr
Level 89
God Stats
8W - 7L
1,510 SR
Queue Stats
310W - 256L
1,513 Elo+
Party 2
Hachiman
Hachiman
PATS 4 LIFE1287
Hachiman
Level 47
God Stats
24W - 31L
1,543 SR
Queue Stats
285W - 261L
1,597 Elo+
Solo
Zeus
Zeus
x0NESH0TK1LLx
Zeus
Level 28
God Stats
2W - 5L
1,228 SR
Queue Stats
17W - 20L
1,314 Elo+
Party 3
Team Averages
Level 52
1,441 SR
1,440 Elo+

VS

Team Averages
Level 69
1,424 SR
1,597 Elo+
Kali
Kali
LBxSavage2135
Kali
Level 39
God Stats
1W - 4L
1,141 SR
Queue Stats
82W - 92L
1,341 Elo+
Solo
Hades
Hades
SnapDragon_YT
Hades
Level 102
God Stats
16W - 7L
1,562 SR
Queue Stats
540W - 463L
1,636 Elo+
Party 1
Baron Samedi
Baron Samedi
kardenaz98
Baron Samedi
Level 103
God Stats
2W - 3L
1,222 SR
Queue Stats
487W - 410L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
sean_quad11
Danzaburou
Level 98
God Stats
23W - 14L
1,695 SR
Queue Stats
449W - 393L
1,598 Elo+
Party 1
Hercules
Hercules
sinder_TheKiller
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,270
392
3,375
6,708
1,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Eloteman626
Cthulhu
12
0 / 2 / 1
6,996
437
9,383
13,873
11,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 5 / 1
8,050
503
6,045
12,774
4,827
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
14
2 / 2 / 0
8,288
518
2,740
11,784
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 9 / 0
5,883
368
2,791
8,171
1,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,039
502
2,698
8,631
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
5 / 0 / 2
10,266
642
12,469
12,559
6,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
kardenaz98
Baron Samedi
17
5 / 1 / 3
9,742
609
10,534
10,206
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
sean_quad11
Danzaburou
17
11 / 0 / 4
11,125
695
12,198
8,901
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 7
7,156
447
352
3,667
1,566
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
23
23
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Cthulhu
Eloteman626
Cthulhu
0
2
1
0.25
L
0
5
1
0.1
W
1
1
5
3.5
L
Hachiman
2
2
0
1
W
5
0
2
6
W
Baron Samedi
kardenaz98
Baron Samedi
5
1
3
6.5
W
Danzaburou
sean_quad11
Danzaburou
11
0
4
13
W
1
0
7
4.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,334
Damage
38,251
53,310
Taken
43,964
23,031
Mitigated
19,553
11,280
Healing
27,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,375
571
87
833
6,708
1,675
165
481
6,227
28,893
0
L
Cthulhu
Eloteman626
Cthulhu
9,383
287
337
3,270
13,873
11,015
0
9,062
4,811
40,325
0
L
6,045
3,800
0
2,203
12,774
4,827
0
8,487
4,287
0
62,138
W
2,698
1,003
0
2,352
8,631
2,999
36
2,439
6,117
0
30,021
L
Hachiman
2,740
1,608
0
3,806
11,784
3,740
0
4,742
7,042
0
53,872
W
12,469
975
230
9,192
12,559
6,821
318
5,826
6,160
72,436
0
W
Baron Samedi
kardenaz98
Baron Samedi
10,534
1,192
1,041
5,918
10,206
4,722
0
1,511
8,670
83,346
0
W
Danzaburou
sean_quad11
Danzaburou
12,198
5,129
0
7,084
8,901
3,445
810
2,303
6,598
0
97,143
W
352
0
0
1,990
3,667
1,566
0
2,797
870
2,754
6,138
L
2,791
170
135
609
8,171
1,774
149
394
7,777
23,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,487
Gold Earned
46,328
414
Minions Killed
557
0
Camps Cleared
0
1,363,550
Distance Traveled
1,507,994
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,270
392
56
4
0
225,988
4
L
Cthulhu
6,996
437
66
4
0
320,669
0
L
Ullr
8,050
503
127
8
0
259,481
1
W
Kali
8,039
502
76
5
0
351,312
0
L
Hachiman
8,288
518
110
7
0
303,676
2
W
Hades
10,266
642
160
10
0
306,963
2
W
Baron Samedi
9,742
609
153
10
0
314,492
0
W
Danzaburou
11,125
695
148
9
0
278,579
4
W
Hercules
7,156
447
20
1
0
256,648
0
L
Zeus
5,883
368
55
3
0
253,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role