Player Matchup

Set
Set
FaustGoryhair
Set
Level 28
God Stats
0W - 2L
1,401 SR
Queue Stats
20W - 34L
1,282 Elo+
Solo
Neith
Neith
LK1RA
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,320 Elo+
Party 2
Merlin
Merlin
SoulDeaht
Merlin
Level 39
God Stats
0W - 1L
1,742 SR
Queue Stats
4W - 7L
1,479 Elo+
Party 3
Kukulkan
Kukulkan
SoyElBeiker
Kukulkan
Level 14
God Stats
2W - 2L
1,595 SR
Queue Stats
18W - 18L
1,388 Elo+
Party 3
Mercury
Mercury
qzencefil
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,208 Elo+
Party 2
Team Averages
Level 31
1,548 SR
1,335 Elo+

VS

Team Averages
Level 23
1,620 SR
1,450 Elo+
Cthulhu
Cthulhu
Jarder88
Cthulhu
Level 17
God Stats
5W - 1L
1,915 SR
Queue Stats
46W - 61L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
Jillsephia
Nu Wa
Level 13
God Stats
9W - 18L
1,453 SR
Queue Stats
34W - 42L
1,340 Elo+
Party 1
Arachne
Arachne
MrLParker
Arachne
Level 29
God Stats
8W - 4L
1,484 SR
Queue Stats
14W - 6L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
VerdantRookie
Sun Wukong
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
155W - 155L
1,535 Elo+
Solo
Zeus
Zeus
ВиННи
Zeus
Level 29
God Stats
47W - 21L
1,747 SR
Queue Stats
161W - 149L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 12 / 10
14,130
942
15,280
30,999
13,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
LK1RA
Neith
19
3 / 7 / 13
13,321
888
13,362
21,640
7,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SoulDeaht
Merlin
20
6 / 2 / 15
14,796
986
26,030
26,311
21,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
SoyElBeiker
Kukulkan
20
9 / 6 / 14
15,232
1,015
30,266
23,677
8,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
qzencefil
Mercury
20
2 / 12 / 18
13,185
879
14,029
24,750
8,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jarder88
Cthulhu
20
4 / 7 / 16
14,650
977
16,832
26,147
13,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
20
2 / 6 / 13
14,058
937
15,290
18,770
7,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
MrLParker
Arachne
20
5 / 7 / 13
14,199
947
13,206
20,931
9,247
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
VerdantRookie
Sun Wukong
20
3 / 7 / 19
14,007
934
17,570
27,765
29,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
25 / 0 / 4
18,553
1,237
58,802
11,052
4,455
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
104
27
Kills
39
39
Deaths
27
70
Assists
65
Player
Kills
Deaths
Assists
KDA
L
7
12
10
1
W
Cthulhu
Jarder88
Cthulhu
4
7
16
1.71
W
Nu Wa
2
6
13
1.42
L
Neith
LK1RA
Neith
3
7
13
1.36
W
Arachne
MrLParker
Arachne
5
7
13
1.64
L
Merlin
SoulDeaht
Merlin
6
2
15
6.75
L
Kukulkan
SoyElBeiker
Kukulkan
9
6
14
2.67
W
Sun Wukong
VerdantRookie
Sun Wukong
3
7
19
1.79
L
Mercury
qzencefil
Mercury
2
12
18
0.92
W
25
0
4
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,967
Damage
121,700
127,377
Taken
104,665
60,473
Mitigated
63,079
8,739
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,280
7,726
0
2,360
30,999
13,644
0
21,053
9,946
0
42,298
W
Cthulhu
Jarder88
Cthulhu
16,832
913
600
4,088
26,147
13,205
0
14,113
12,034
44,876
0
W
Nu Wa
15,290
3,368
76
2,133
18,770
7,095
0
10,787
7,961
43,565
0
L
Neith
LK1RA
Neith
13,362
5,297
0
2,218
21,640
7,470
0
17,057
4,583
0
48,270
W
Arachne
MrLParker
Arachne
13,206
8,126
948
2,704
20,931
9,247
0
11,433
9,498
0
35,425
L
Merlin
SoulDeaht
Merlin
26,030
2,073
253
1,059
26,311
21,826
0
17,435
8,876
67,965
0
L
Kukulkan
SoyElBeiker
Kukulkan
30,266
4,261
0
1,676
23,677
8,649
0
19,081
4,596
83,365
0
W
Sun Wukong
VerdantRookie
Sun Wukong
17,570
5,215
342
532
27,765
29,077
0
14,877
12,888
0
20,627
L
Mercury
qzencefil
Mercury
14,029
4,502
0
1,173
24,750
8,884
0
16,298
8,452
0
31,287
W
58,802
6,478
0
1,752
11,052
4,455
0
5,086
5,966
97,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,664
Gold Earned
75,467
363
Minions Killed
270
6
Camps Cleared
9
1,376,591
Distance Traveled
1,339,595
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,130
942
51
3
0
274,192
2
W
Cthulhu
14,650
977
58
4
2
266,801
0
W
Nu Wa
14,058
937
69
5
3
239,844
0
L
Neith
13,321
888
81
5
1
250,977
2
W
Arachne
14,199
947
41
3
3
300,276
0
L
Merlin
14,796
986
88
6
2
278,265
0
L
Kukulkan
15,232
1,015
108
7
2
254,420
0
W
Sun Wukong
14,007
934
1
0
0
260,434
0
L
Mercury
13,185
879
35
2
1
318,737
4
W
Zeus
18,553
1,237
101
7
1
272,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role