Player Matchup

Tiamat
Tiamat
Jacamaru
Tiamat
Level 28
God Stats
0W - 2L
1,119 SR
Queue Stats
36W - 25L
1,344 Elo+
Solo
Ymir
Ymir
MrLeapFrog
Ymir
Level 11
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
TakeHisBlunt_
Baron Samedi
Level 14
God Stats
0W - 4L
1,109 SR
Queue Stats
4W - 9L
1,345 Elo+
Party 1
Loki
Loki
juniorjuice
Loki
Level 47
God Stats
0W - 1L
1,266 SR
Queue Stats
6W - 12L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
xFour_Twenty420x
Danzaburou
Level 51
God Stats
3W - 13L
1,353 SR
Queue Stats
23W - 44L
1,341 Elo+
Party 1
Team Averages
Level 30
1,318 SR
1,390 Elo+

VS

Team Averages
Level 19
1,494 SR
1,205 Elo+
Baron Samedi
Baron Samedi
Abhi297553
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 45L
1,147 Elo+
Party 2
Nike
Nike
DT704743
Nike
Level 23
God Stats
10W - 7L
1,494 SR
Queue Stats
139W - 148L
1,211 Elo+
Party 2
King Arthur
King Arthur
NimViintage
King Arthur
Level 19
God Stats
6W - 11L
1,501 SR
Queue Stats
28W - 37L
1,373 Elo+
Solo
Merlin
Merlin
TorqueWrench13
Merlin
Level 29
God Stats
15W - 7L
1,677 SR
Queue Stats
33W - 33L
1,322 Elo+
Solo
Fenrir
Fenrir
codigo_gost
Fenrir
Level 6
God Stats
7W - 9L
1,299 SR
Queue Stats
39W - 92L
970 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jacamaru
Tiamat
7
2 / 5 / 0
9,264
290
1,806
4,210
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 7 / 16
12,991
406
12,692
40,796
45,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
TakeHisBlunt_
Baron Samedi
19
6 / 17 / 14
13,844
433
26,656
31,973
15,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
14 / 14 / 4
14,881
465
26,989
32,430
14,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
xFour_Twenty420x
Danzaburou
19
14 / 11 / 6
14,725
460
40,251
30,872
14,719
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abhi297553
Baron Samedi
19
9 / 13 / 9
13,994
437
14,607
21,186
12,989
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
20
12 / 10 / 15
15,385
481
21,650
42,266
28,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
NimViintage
King Arthur
20
25 / 3 / 6
18,972
593
39,068
45,207
53,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

19
6 / 7 / 21
14,240
445
28,422
19,407
14,196
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
0 / 10 / 3
9,442
295
5,296
14,616
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
106
41
Kills
52
54
Deaths
43
40
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abhi297553
Baron Samedi
9
13
9
1.04
W
Nike
12
10
15
1.95
L
Tiamat
Jacamaru
Tiamat
2
5
0
0.4
L
5
7
16
1.86
W
King Arthur
NimViintage
King Arthur
25
3
6
9.33
L
Baron Samedi
TakeHisBlunt_
Baron Samedi
6
17
14
0.76
W
6
7
21
2.36
W
Fenrir
0
10
3
0.15
L
14
14
4
1.14
L
Danzaburou
xFour_Twenty420x
Danzaburou
14
11
6
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,394
Damage
109,043
140,281
Taken
142,682
91,927
Mitigated
114,198
33,083
Healing
36,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abhi297553
Baron Samedi
14,607
3,619
1,733
2,361
21,186
12,989
515
7,950
13,236
33,482
0
W
Nike
21,650
8,488
0
12,075
42,266
28,928
210
13,197
29,069
0
65,719
L
Tiamat
Jacamaru
Tiamat
1,806
394
0
220
4,210
1,842
22
0
4,210
7,846
0
L
12,692
4,033
944
3,774
40,796
45,923
1,153
14,210
26,586
56,008
0
W
King Arthur
NimViintage
King Arthur
39,068
5,648
388
16,760
45,207
53,723
4,732
7,270
37,739
0
129,334
L
Baron Samedi
TakeHisBlunt_
Baron Samedi
26,656
4,944
2,527
7,364
31,973
15,334
2,640
12,442
19,531
68,576
0
W
28,422
4,926
0
1,470
19,407
14,196
525
8,697
10,710
65,096
0
W
Fenrir
5,296
1,576
0
1,868
14,616
4,362
400
3,765
10,774
0
24,720
L
26,989
12,827
582
6,644
32,430
14,109
80
9,438
22,992
0
65,814
L
Danzaburou
xFour_Twenty420x
Danzaburou
40,251
29,669
592
10,436
30,872
14,719
4,669
6,939
23,933
0
95,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,705
Gold Earned
72,033
358
Minions Killed
391
0
Camps Cleared
0
1,938,738
Distance Traveled
2,278,438
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,994
437
34
1
0
387,208
3
W
Nike
15,385
481
67
2
0
559,406
1
L
Tiamat
9,264
290
17
1
0
145,371
0
L
Ymir
12,991
406
74
2
0
471,653
1
W
King Arthur
18,972
593
190
6
0
575,865
1
L
Baron Samedi
13,844
433
79
2
0
390,186
0
W
Merlin
14,240
445
62
2
0
399,254
3
W
Fenrir
9,442
295
38
1
0
356,705
4
L
Loki
14,881
465
76
2
0
496,225
0
L
Danzaburou
14,725
460
112
4
0
435,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role