Player Matchup

Anubis
Anubis
Azdaroth
Anubis
Level 107
God Stats
2W - 0L
1,695 SR
Queue Stats
50W - 45L
1,507 Elo+
Party 3
Jormungandr
Jormungandr
Helcator
Jormungandr
Level 123
God Stats
4W - 3L
1,222 SR
Queue Stats
34W - 34L
1,494 Elo+
Party 3
Amaterasu
Amaterasu
Magman046
Amaterasu
Level 16
God Stats
1W - 0L
1,584 SR
Queue Stats
5W - 3L
1,527 Elo+
Party 3
Arachne
Arachne
Trei_Hunter
Arachne
Level 25
God Stats
132W - 73L
1,711 SR
Queue Stats
473W - 490L
1,497 Elo+
Party 1
Anhur
Anhur
androsova333
Anhur
Level 109
God Stats
6W - 7L
1,633 SR
Queue Stats
605W - 578L
1,502 Elo+
Party 1
Team Averages
Level 76
1,569 SR
1,505 Elo+

VS

Team Averages
Level 34
1,448 SR
1,444 Elo+
Amaterasu
Amaterasu
Aubomidong
Amaterasu
Level 40
God Stats
1W - 2L
1,456 SR
Queue Stats
308W - 316L
1,437 Elo+
Party 2
Janus
Janus
EBRTERRORIST
Janus
Level 29
God Stats
134W - 132L
1,527 SR
Queue Stats
192W - 196L
1,481 Elo+
Party 2
Nemesis
Nemesis
HIRURG100
Nemesis
Level 39
God Stats
9W - 10L
1,482 SR
Queue Stats
277W - 290L
1,438 Elo+
Party 2
Ymir
Ymir
MaJoR1071
Ymir
Level 29
God Stats
13W - 13L
1,159 SR
Queue Stats
166W - 168L
1,445 Elo+
Party 2
Skadi
Skadi
ichinin
Skadi
Level 32
God Stats
29W - 39L
1,615 SR
Queue Stats
122W - 153L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azdaroth
Anubis
12
9 / 2 / 2
7,471
679
9,957
7,597
3,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Helcator
Jormungandr
9
1 / 0 / 4
6,055
550
3,507
7,155
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Magman046
Amaterasu
8
1 / 3 / 1
5,328
484
3,034
5,153
3,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Arachne
Trei_Hunter
Arachne
11
5 / 1 / 2
6,935
630
5,737
8,744
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 1
7,081
644
4,773
4,122
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aubomidong
Amaterasu
9
3 / 4 / 1
5,714
519
6,347
11,001
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 6 / 2
5,971
543
4,623
8,225
1,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
HIRURG100
Nemesis
10
1 / 2 / 2
6,257
569
1,807
5,961
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
6
0 / 3 / 0
4,736
431
1,170
6,519
2,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
ichinin
Skadi
8
0 / 4 / 1
5,141
467
2,508
5,460
877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
19
Kills
6
6
Deaths
19
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aubomidong
Amaterasu
3
4
1
0.88
W
Anubis
Azdaroth
Anubis
9
2
2
5
L
2
6
2
0.5
L
Nemesis
HIRURG100
Nemesis
1
2
2
1
W
Jormungandr
Helcator
Jormungandr
1
0
4
3
L
Ymir
0
3
0
0
W
Amaterasu
Magman046
Amaterasu
1
3
1
0.5
W
Arachne
Trei_Hunter
Arachne
5
1
2
6
W
3
0
1
3.5
L
Skadi
ichinin
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,008
Damage
16,455
32,771
Taken
37,166
14,094
Mitigated
10,337
14,274
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aubomidong
Amaterasu
6,347
4,314
0
4,193
11,001
3,977
835
3,109
7,892
0
20,971
W
Anubis
Azdaroth
Anubis
9,957
457
0
3,366
7,597
3,770
432
2,802
4,795
36,939
0
L
4,623
531
5
547
8,225
1,758
235
6,135
2,090
28,926
0
L
Nemesis
HIRURG100
Nemesis
1,807
728
0
233
5,961
1,679
0
2,245
3,716
0
32,282
W
Jormungandr
Helcator
Jormungandr
3,507
1,107
0
4,084
7,155
2,857
104
1,029
6,126
22,933
0
L
Ymir
1,170
221
99
1,178
6,519
2,046
0
1,407
5,112
12,106
0
W
Amaterasu
Magman046
Amaterasu
3,034
1,258
0
1,171
5,153
3,338
175
397
4,756
0
10,652
W
Arachne
Trei_Hunter
Arachne
5,737
4,390
0
3,446
8,744
2,876
0
1,287
7,457
0
44,921
W
4,773
2,511
0
2,207
4,122
1,253
0
278
3,844
0
43,119
L
Skadi
ichinin
Skadi
2,508
1,103
0
757
5,460
877
0
568
4,892
0
22,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
27,819
288
Minions Killed
236
0
Camps Cleared
0
1,018,548
Distance Traveled
977,298
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,714
519
36
3
0
225,519
3
W
Anubis
7,471
679
73
7
0
198,746
3
L
Janus
5,971
543
55
5
0
188,088
0
L
Nemesis
6,257
569
68
6
0
209,289
1
W
Jormungandr
6,055
550
31
3
0
203,825
6
L
Ymir
4,736
431
28
3
0
162,153
1
W
Amaterasu
5,328
484
21
2
0
194,317
1
W
Arachne
6,935
630
80
7
0
246,254
1
W
Anhur
7,081
644
83
8
0
175,406
6
L
Skadi
5,141
467
49
4
0
192,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role