Player Matchup

Anubis
Anubis
Hersheystainzz
Anubis
Level 86
God Stats
6W - 3L
1,686 SR
Queue Stats
233W - 217L
1,546 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IlluminAudiie
Kumbhakarna
Level 103
God Stats
1W - 3L
1,720 SR
Queue Stats
30W - 31L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
SwampNation
Danzaburou
Level 109
God Stats
26W - 10L
1,623 SR
Queue Stats
78W - 50L
1,690 Elo+
Party 2
Team Averages
Level 99
1,676 SR
1,593 Elo+

VS

Team Averages
Level 108
1,695 SR
1,509 Elo+
Susano
Susano
ItslLegendl
Susano
Level 106
God Stats
3W - 2L
1,872 SR
Queue Stats
183W - 140L
1,676 Elo+
Party 1
Discordia
Discordia
THE SMALL SZU
Discordia
Level 91
God Stats
2W - 4L
1,274 SR
Queue Stats
206W - 206L
1,474 Elo+
Solo
Pele
Pele
TamamoPls
Pele
Level 128
God Stats
3W - 2L
1,940 SR
Queue Stats
37W - 44L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
7,050
705
4,451
7,854
3,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
IlluminAudiie
Kumbhakarna
9
0 / 6 / 6
6,891
689
2,403
9,147
6,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
SwampNation
Danzaburou
9
4 / 6 / 0
7,808
781
5,757
9,230
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
7 / 1 / 7
8,600
860
6,924
7,773
4,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
THE SMALL SZU
Discordia
13
10 / 4 / 7
9,200
920
10,517
5,825
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
10
1 / 2 / 11
7,515
752
5,577
7,646
4,387
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
18
18
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Kumbhakarna
IlluminAudiie
Kumbhakarna
0
6
6
0.5
W
Susano
7
1
7
10.5
L
Danzaburou
SwampNation
Danzaburou
4
6
0
0.67
W
Discordia
THE SMALL SZU
Discordia
10
4
7
3.38
W
Pele
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,611
Damage
23,018
26,231
Taken
21,244
13,169
Mitigated
10,207
3,063
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,451
395
0
1,781
7,854
3,379
321
2,892
4,776
25,474
0
L
Kumbhakarna
IlluminAudiie
Kumbhakarna
2,403
67
0
289
9,147
6,492
0
4,314
4,573
9,571
0
W
Susano
6,924
1,682
0
827
7,773
4,119
953
3,320
4,453
0
14,720
L
Danzaburou
SwampNation
Danzaburou
5,757
1,657
0
993
9,230
3,298
604
2,731
6,349
0
21,154
W
Discordia
THE SMALL SZU
Discordia
10,517
490
104
1,064
5,825
1,701
890
1,392
4,433
36,092
0
W
Pele
5,577
1,572
0
2,158
7,646
4,387
612
2,186
5,460
0
19,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,749
Gold Earned
25,315
92
Minions Killed
109
0
Camps Cleared
0
482,790
Distance Traveled
559,301
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,050
705
58
6
0
147,882
0
L
Kumbhakarna
6,891
689
8
1
0
167,873
2
W
Susano
8,600
860
27
3
0
185,551
4
L
Danzaburou
7,808
781
26
3
0
167,035
3
W
Discordia
9,200
920
62
6
0
187,493
1
W
Pele
7,515
752
20
2
0
186,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role