Player Matchup

Xing Tian
Xing Tian
Daniel2401
Xing Tian
Level 13
God Stats
5W - 6L
1,493 SR
Queue Stats
19W - 24L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
JLmehdi
Guan Yu
Level 4
God Stats
1W - 3L
1,713 SR
Queue Stats
1W - 5L
1,267 Elo+
Solo
Yemoja
Yemoja
Viirguke
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,292 Elo+
Party 3
Cthulhu
Cthulhu
WiTjA0502
Cthulhu
Level 16
God Stats
2W - 3L
1,713 SR
Queue Stats
25W - 31L
1,410 Elo+
Party 1
Medusa
Medusa
YouMiko0
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,141 Elo+
Party 3
Team Averages
Level 8
1,584 SR
1,309 Elo+

VS

Team Averages
Level 30
1,439 SR
1,468 Elo+
Mercury
Mercury
EkisdeXI
Mercury
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 203L
1,480 Elo+
Party 2
Scylla
Scylla
Jullyus77
Scylla
Level 16
God Stats
2W - 4L
1,405 SR
Queue Stats
18W - 12L
1,470 Elo+
Party 2
Cerberus
Cerberus
Rubialex563
Cerberus
Level 18
God Stats
4W - 2L
1,507 SR
Queue Stats
12W - 8L
1,474 Elo+
Party 2
King Arthur
King Arthur
Tellavelaris
King Arthur
Level 17
God Stats
5W - 9L
1,283 SR
Queue Stats
10W - 13L
1,424 Elo+
Solo
Izanami
Izanami
agusking11
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Daniel2401
Xing Tian
13
0 / 3 / 5
8,534
406
9,273
14,329
9,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
JLmehdi
Guan Yu
10
0 / 2 / 2
6,745
321
1,376
7,820
5,671
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Viirguke
Yemoja
12
3 / 6 / 4
8,929
425
5,924
16,398
12,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
WiTjA0502
Cthulhu
13
6 / 1 / 0
9,357
446
8,284
14,208
9,007
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
YouMiko0
Medusa
11
3 / 10 / 4
7,833
373
10,805
15,897
5,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EkisdeXI
Mercury
17
5 / 2 / 10
10,316
491
8,458
14,658
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Jullyus77
Scylla
15
8 / 4 / 3
9,792
466
18,712
10,714
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Rubialex563
Cerberus
12
0 / 1 / 9
8,650
412
6,559
14,335
11,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Tellavelaris
King Arthur
13
3 / 2 / 4
8,724
415
3,182
8,334
5,096
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
agusking11
Izanami
14
6 / 3 / 5
9,859
469
15,090
9,944
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
12
Kills
22
22
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Daniel2401
Xing Tian
0
3
5
0.83
W
Mercury
EkisdeXI
Mercury
5
2
10
5
L
Guan Yu
JLmehdi
Guan Yu
0
2
2
0.5
W
Scylla
Jullyus77
Scylla
8
4
3
2.38
W
Cerberus
Rubialex563
Cerberus
0
1
9
4.5
W
King Arthur
Tellavelaris
King Arthur
3
2
4
2.5
L
Yemoja
Viirguke
Yemoja
3
6
4
0.83
L
Cthulhu
WiTjA0502
Cthulhu
6
1
0
6
L
Medusa
YouMiko0
Medusa
3
10
4
0.5
W
Izanami
agusking11
Izanami
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,662
Damage
52,001
68,652
Taken
57,985
42,265
Mitigated
29,627
10,877
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Daniel2401
Xing Tian
9,273
975
0
970
14,329
9,917
0
4,598
9,595
35,184
0
W
Mercury
EkisdeXI
Mercury
8,458
3,052
0
6,020
14,658
5,507
0
4,072
10,586
0
81,682
L
Guan Yu
JLmehdi
Guan Yu
1,376
143
1,012
1,089
7,820
5,671
0
1,262
6,542
0
16,845
W
Scylla
Jullyus77
Scylla
18,712
797
148
3,785
10,714
3,863
553
3,321
7,393
58,716
0
W
Cerberus
Rubialex563
Cerberus
6,559
168
0
2,003
14,335
11,398
327
7,738
6,597
17,979
0
W
King Arthur
Tellavelaris
King Arthur
3,182
158
0
2,380
8,334
5,096
102
3,873
4,461
0
27,022
L
Yemoja
Viirguke
Yemoja
5,924
1,725
1,124
866
16,398
12,137
671
6,535
9,627
33,719
0
L
Cthulhu
WiTjA0502
Cthulhu
8,284
774
0
5,248
14,208
9,007
138
5,326
8,610
34,217
0
L
Medusa
YouMiko0
Medusa
10,805
6,040
0
568
15,897
5,533
117
6,534
9,007
0
26,341
W
Izanami
agusking11
Izanami
15,090
10,157
0
0
9,944
3,763
1,305
4,477
5,467
0
70,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,398
Gold Earned
47,341
217
Minions Killed
402
0
Camps Cleared
0
1,748,610
Distance Traveled
1,749,265
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,534
406
44
2
0
368,258
3
W
Mercury
10,316
491
104
5
0
451,001
0
L
Guan Yu
6,745
321
19
1
0
306,584
0
W
Scylla
9,792
466
95
5
0
351,706
1
W
Cerberus
8,650
412
16
1
0
380,410
4
W
King Arthur
8,724
415
44
2
0
247,537
3
L
Yemoja
8,929
425
50
2
0
370,976
5
L
Cthulhu
9,357
446
71
3
0
345,170
0
L
Medusa
7,833
373
33
2
0
357,622
1
W
Izanami
9,859
469
143
7
0
318,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role