Player Matchup

Izanami
Izanami
MAN_EGgG
Izanami
Level 86
God Stats
1W - 2L
1,657 SR
Queue Stats
11W - 9L
1,156 Elo+
Party 1
Gilgamesh
Gilgamesh
Moonanite2
Gilgamesh
Level 28
God Stats
0W - 1L
1,522 SR
Queue Stats
4W - 10L
1,419 Elo+
Solo
Sobek
Sobek
jerzzo
Sobek
Level 27
God Stats
16W - 22L
1,477 SR
Queue Stats
21W - 33L
1,281 Elo+
Solo
Zeus
Zeus
manegg001
Zeus
Level 89
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 1
Team Averages
Level 58
1,548 SR
1,244 Elo+

VS

Team Averages
Level 76
1,522 SR
1,237 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Adrianoso312
Khepri
Level 61
God Stats
1W - 2L
1,466 SR
Queue Stats
14W - 21L
1,223 Elo+
Solo
Izanami
Izanami
Hippymess
Izanami
Level 30
God Stats
7W - 8L
1,502 SR
Queue Stats
61W - 116L
963 Elo+
Solo
Tsukuyomi
Tsukuyomi
IkevorkianI
Tsukuyomi
Level 83
God Stats
6W - 7L
1,621 SR
Queue Stats
19W - 23L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MAN_EGgG
Izanami
10
0 / 4 / 0
5,997
857
2,309
4,954
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Moonanite2
Gilgamesh
11
1 / 4 / 1
6,158
880
2,543
6,525
2,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
jerzzo
Sobek
9
1 / 1 / 0
5,661
809
544
2,323
1,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
11
1 / 5 / 0
6,813
973
4,874
6,076
1,803
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
5 / 1 / 5
7,763
1,109
3,124
4,535
3,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
10
0 / 0 / 1
6,504
929
911
3,742
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Hippymess
Izanami
11
0 / 1 / 2
6,441
920
1,294
2,822
1,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
IkevorkianI
Tsukuyomi
13
9 / 1 / 3
8,261
1,180
7,556
6,477
2,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
14
14
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
1
5
7.5
W
Khepri
0
0
1
0.5
W
Izanami
Hippymess
Izanami
0
1
2
1
W
Tsukuyomi
IkevorkianI
Tsukuyomi
9
1
3
10.5
L
Izanami
MAN_EGgG
Izanami
0
4
0
0
L
Gilgamesh
Moonanite2
Gilgamesh
1
4
1
0.38
L
Sobek
jerzzo
Sobek
1
1
0
1
L
Zeus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,270
Damage
12,885
19,878
Taken
17,576
7,781
Mitigated
10,040
2,764
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,124
695
1,915
2,806
4,535
3,498
1,514
2,048
2,487
15,010
0
W
Khepri
911
38
40
593
3,742
2,200
1,524
786
2,931
8,851
0
W
Izanami
Hippymess
Izanami
1,294
553
0
0
2,822
1,483
1,645
1,014
1,779
0
12,519
W
Tsukuyomi
IkevorkianI
Tsukuyomi
7,556
1,970
0
1,760
6,477
2,859
0
1,901
4,576
0
28,857
L
Izanami
MAN_EGgG
Izanami
2,309
1,452
0
497
4,954
1,931
1,874
1,382
3,572
0
18,889
L
Gilgamesh
Moonanite2
Gilgamesh
2,543
583
0
762
6,525
2,605
0
1,194
5,331
0
16,971
L
Sobek
jerzzo
Sobek
544
37
135
337
2,323
1,442
0
355
1,968
3,260
0
L
Zeus
4,874
550
0
1,033
6,076
1,803
0
1,456
4,620
18,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
28,969
95
Minions Killed
126
5
Camps Cleared
9
440,548
Distance Traveled
588,526
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,763
1,109
37
5
2
145,216
1
W
Khepri
6,504
929
14
2
1
142,871
1
W
Izanami
6,441
920
31
4
3
135,950
2
W
Tsukuyomi
8,261
1,180
44
6
3
164,489
3
L
Izanami
5,997
857
33
5
0
104,089
2
L
Gilgamesh
6,158
880
23
3
0
142,886
3
L
Sobek
5,661
809
10
1
2
82,281
0
L
Zeus
6,813
973
29
4
3
111,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role