Player Matchup

Awilix
Awilix
 
Awilix
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CatVenum
Jing Wei
Level 145
God Stats
1W - 4L
1,654 SR
Queue Stats
110W - 120L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
SirModred
Baron Samedi
Level 124
God Stats
12W - 11L
1,637 SR
Queue Stats
19W - 23L
1,511 Elo+
Solo
Hera
Hera
arccriss
Hera
Level 160
God Stats
2W - 2L
1,824 SR
Queue Stats
106W - 107L
1,481 Elo+
Solo
Merlin
Merlin
cynara321
Merlin
Level 155
God Stats
0W - 1L
1,751 SR
Queue Stats
66W - 70L
1,443 Elo+
Solo
Team Averages
Level 143
1,673 SR
1,496 Elo+

VS

Team Averages
Level 121
1,463 SR
1,603 Elo+
Osiris
Osiris
Oracle2688
Osiris
Level 18
God Stats
1W - 0L
1,278 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
SilvaFange
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
TBGxOniiChan
Pele
Level 128
God Stats
11W - 4L
1,662 SR
Queue Stats
49W - 45L
1,571 Elo+
Solo
Merlin
Merlin
ToxiiCFrog12
Merlin
Level 148
God Stats
2W - 0L
1,295 SR
Queue Stats
74W - 54L
1,833 Elo+
Party 1
Anhur
Anhur
jadamslayer1
Anhur
Level 155
God Stats
4W - 2L
1,579 SR
Queue Stats
98W - 81L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
0 / 5 / 2
5,883
588
1,891
10,612
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
CatVenum
Jing Wei
11
1 / 5 / 1
6,453
645
3,741
8,778
2,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
SirModred
Baron Samedi
14
1 / 4 / 4
7,467
747
6,096
7,858
2,693
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
13
2 / 6 / 1
7,154
715
9,010
9,227
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
cynara321
Merlin
13
3 / 3 / 0
7,508
751
6,855
6,215
1,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Oracle2688
Osiris
12
1 / 2 / 9
7,166
717
1,949
7,843
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
SilvaFange
Ganesha
14
0 / 2 / 18
8,240
824
5,532
13,281
10,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 9
7,450
745
5,958
7,990
3,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
8 / 1 / 10
9,271
927
13,409
5,985
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
13 / 0 / 1
10,618
1,062
8,805
6,659
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
7
Kills
23
23
Deaths
7
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
5
2
0.2
L
Jing Wei
CatVenum
Jing Wei
1
5
1
0.3
W
Osiris
Oracle2688
Osiris
1
2
9
2.75
W
Ganesha
SilvaFange
Ganesha
0
2
18
4.5
L
Baron Samedi
SirModred
Baron Samedi
1
4
4
0.75
W
1
2
9
2.75
W
Merlin
8
1
10
13
L
Hera
2
6
1
0.42
L
Merlin
cynara321
Merlin
3
3
0
1
W
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,593
Damage
35,653
42,690
Taken
41,758
15,416
Mitigated
24,259
5,549
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,891
579
0
997
10,612
5,164
0
4,528
5,914
0
6,928
L
Jing Wei
CatVenum
Jing Wei
3,741
2,628
0
710
8,778
2,804
0
3,516
5,069
0
13,105
W
Osiris
Oracle2688
Osiris
1,949
64
0
384
7,843
4,697
0
4,831
2,987
0
8,780
W
Ganesha
SilvaFange
Ganesha
5,532
839
0
2,987
13,281
10,972
0
6,026
7,205
17,237
0
L
Baron Samedi
SirModred
Baron Samedi
6,096
675
70
1,249
7,858
2,693
1
3,926
3,765
31,788
0
W
5,958
851
0
1,852
7,990
3,359
1
4,327
3,613
0
29,626
W
Merlin
13,409
439
0
666
5,985
2,502
0
3,825
2,135
38,567
0
L
Hera
9,010
2,346
0
1,090
9,227
2,820
0
3,198
5,877
25,013
0
L
Merlin
cynara321
Merlin
6,855
121
0
1,433
6,215
1,935
0
3,205
2,904
20,139
0
W
8,805
5,112
0
1,651
6,659
2,729
157
3,316
3,293
0
27,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,465
Gold Earned
42,745
180
Minions Killed
203
4
Camps Cleared
12
782,831
Distance Traveled
937,024
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,883
588
7
1
0
152,060
1
L
Jing Wei
6,453
645
27
3
0
158,321
1
W
Osiris
7,166
717
21
2
0
172,669
0
W
Ganesha
8,240
824
7
1
0
189,733
0
L
Baron Samedi
7,467
747
75
8
2
160,235
1
W
Pele
7,450
745
61
6
7
207,485
1
W
Merlin
9,271
927
66
7
4
178,405
1
L
Hera
7,154
715
41
4
1
155,035
1
L
Merlin
7,508
751
30
3
1
157,180
2
W
Anhur
10,618
1,062
48
5
1
188,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role