Player Matchup

Tiamat
Tiamat
Kangureczek
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,427 Elo+
Party 3
He Bo
He Bo
MikkelBabdi
He Bo
Level 37
God Stats
0W - 1L
1,254 SR
Queue Stats
8W - 5L
1,520 Elo+
Party 1
Hercules
Hercules
NikoBabdi
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,344 Elo+
Party 1
Cupid
Cupid
maciekdatePL
Cupid
Level 76
God Stats
1W - 1L
1,631 SR
Queue Stats
13W - 13L
1,398 Elo+
Party 3
Team Averages
Level 39
1,471 SR
1,422 Elo+

VS

Team Averages
Level 136
1,599 SR
1,370 Elo+
Hun Batz
Hun Batz
BernaWho
Hun Batz
Level 153
God Stats
2W - 0L
1,566 SR
Queue Stats
14W - 21L
1,363 Elo+
Party 2
Izanami
Izanami
DahakaStrecht
Izanami
Level 130
God Stats
2W - 0L
1,659 SR
Queue Stats
8W - 11L
1,438 Elo+
Party 2
Hera
Hera
Fortes20
Hera
Level 145
God Stats
1W - 1L
1,620 SR
Queue Stats
14W - 22L
1,344 Elo+
Party 2
Serqet
Serqet
Rabbyth
Serqet
Level 117
God Stats
1W - 0L
1,553 SR
Queue Stats
14W - 26L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 4 / 3
7,267
727
3,122
7,639
4,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 1
7,175
718
2,501
7,073
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
NikoBabdi
Hercules
12
0 / 3 / 3
6,906
691
4,723
9,299
6,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 3
7,599
760
3,528
9,388
3,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BernaWho
Hun Batz
15
7 / 0 / 6
9,172
917
7,717
5,623
1,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
14
5 / 0 / 6
8,680
868
7,175
7,203
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
15
3 / 0 / 11
9,104
910
7,475
3,382
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Rabbyth
Serqet
13
1 / 5 / 9
8,015
802
4,895
7,353
2,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
5
Kills
16
16
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BernaWho
Hun Batz
7
0
6
10
W
Izanami
5
0
6
8
W
Hera
3
0
11
8.5
L
Tiamat
2
4
3
0.88
L
2
6
1
0.42
L
Hercules
NikoBabdi
Hercules
0
3
3
0.5
W
Serqet
Rabbyth
Serqet
1
5
9
1.1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,874
Damage
27,262
33,399
Taken
23,561
17,027
Mitigated
8,593
6,642
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BernaWho
Hun Batz
7,717
1,664
0
410
5,623
1,988
455
1,867
3,655
0
27,260
W
Izanami
7,175
4,152
0
3,754
7,203
2,436
2,661
1,505
5,658
0
32,975
W
Hera
7,475
1,503
0
1,176
3,382
1,360
1,190
656
2,686
33,950
0
L
Tiamat
3,122
327
503
1,324
7,639
4,759
0
1,167
6,223
20,418
0
L
2,501
134
0
367
7,073
2,117
0
1,543
5,362
15,300
0
L
Hercules
NikoBabdi
Hercules
4,723
787
0
1,933
9,299
6,936
0
2,967
6,136
1,918
13,273
W
Serqet
Rabbyth
Serqet
4,895
1,164
0
462
7,353
2,809
156
2,214
5,087
0
14,019
L
3,528
852
0
2,515
9,388
3,215
0
1,982
7,046
0
27,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,947
Gold Earned
34,971
134
Minions Killed
214
9
Camps Cleared
11
684,792
Distance Traveled
815,403
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,172
917
47
5
4
244,224
2
W
Izanami
8,680
868
60
6
2
186,597
1
W
Hera
9,104
910
79
8
3
206,733
3
L
Tiamat
7,267
727
21
2
3
162,977
2
L
He Bo
7,175
718
34
3
0
154,159
0
L
Hercules
6,906
691
21
2
4
189,180
3
W
Serqet
8,015
802
28
3
2
177,849
2
L
Cupid
7,599
760
58
6
2
178,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role