Player Matchup

Bastet
Bastet
Rismar
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,146 Elo+
Solo
Hachiman
Hachiman
markus5423l
Hachiman
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 82L
1,526 Elo+
Party 2
Tiamat
Tiamat
swaagduck00
Tiamat
Level 87
God Stats
11W - 15L
1,520 SR
Queue Stats
143W - 152L
1,506 Elo+
Party 2
Team Averages
Level 60
1,507 SR
1,393 Elo+

VS

Team Averages
Level 109
1,480 SR
1,520 Elo+
Fenrir
Fenrir
Chyller
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
TheBaSherS
Tyr
Level 123
God Stats
6W - 8L
1,440 SR
Queue Stats
80W - 75L
1,561 Elo+
Solo
Janus
Janus
bombagood
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Rismar
Bastet
8
0 / 6 / 2
5,816
582
3,249
6,220
2,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
markus5423l
Hachiman
8
2 / 7 / 1
6,376
638
5,698
7,277
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
9
2 / 5 / 2
6,791
679
5,147
6,198
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chyller
Fenrir
12
13 / 1 / 5
9,398
940
6,048
9,119
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 2 / 14
7,380
738
5,489
10,026
6,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
bombagood
Janus
11
3 / 1 / 13
7,815
782
5,689
4,726
1,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
18
18
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chyller
Fenrir
13
1
5
15.5
L
Bastet
Rismar
Bastet
0
6
2
0.17
W
2
2
14
4.5
W
Janus
bombagood
Janus
3
1
13
9.5
L
Hachiman
markus5423l
Hachiman
2
7
1
0.36
L
Tiamat
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,094
Damage
17,226
19,695
Taken
23,871
7,811
Mitigated
16,981
1,126
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chyller
Fenrir
6,048
2,032
417
1,266
9,119
8,995
51
2,139
6,698
0
11,412
L
Bastet
Rismar
Bastet
3,249
1,152
0
0
6,220
2,140
0
2,305
3,915
0
6,049
W
5,489
390
0
2,211
10,026
6,583
73
1,475
8,327
0
28,700
W
Janus
bombagood
Janus
5,689
288
723
790
4,726
1,403
719
931
3,671
26,793
0
L
Hachiman
markus5423l
Hachiman
5,698
3,242
0
320
7,277
2,860
0
1,672
5,605
0
13,733
L
Tiamat
5,147
120
0
806
6,198
2,811
0
1,724
4,474
21,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,983
Gold Earned
24,593
65
Minions Killed
108
0
Camps Cleared
0
472,653
Distance Traveled
589,626
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,398
940
17
2
0
204,819
0
L
Bastet
5,816
582
11
1
0
148,643
0
W
Tyr
7,380
738
44
4
0
204,226
4
W
Janus
7,815
782
47
5
0
180,581
3
L
Hachiman
6,376
638
15
2
0
158,014
0
L
Tiamat
6,791
679
39
4
0
165,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role