Player Matchup

Artemis
Artemis
KalliKaramba
Artemis
Level 42
God Stats
29W - 22L
1,584 SR
Queue Stats
226W - 316L
1,337 Elo+
Solo
Merlin
Merlin
LasagnaMan00
Merlin
Level 38
God Stats
18W - 15L
1,500 SR
Queue Stats
80W - 77L
1,412 Elo+
Solo
Khepri
Khepri
Vandre
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,282 Elo+
Party 3
Loki
Loki
huJux
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,443 Elo+
Party 3
Achilles
Achilles
thormentasesina
Achilles
Level 88
God Stats
5W - 5L
1,589 SR
Queue Stats
424W - 398L
1,568 Elo+
Solo
Team Averages
Level 56
1,535 SR
1,409 Elo+

VS

Team Averages
Level 66
1,568 SR
1,426 Elo+
Chernobog
Chernobog
DarthBenny
Chernobog
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 128L
1,362 Elo+
Party 1
Fafnir
Fafnir
LORDYULIK
Fafnir
Level 26
God Stats
14W - 9L
1,517 SR
Queue Stats
59W - 75L
1,346 Elo+
Party 1
Hades
Hades
Skrapii
Hades
Level 153
God Stats
1W - 0L
1,759 SR
Queue Stats
363W - 329L
1,543 Elo+
Party 2
Pele
Pele
Sway755
Pele
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
78W - 101L
1,368 Elo+
Party 1
Discordia
Discordia
xQueenLoorax
Discordia
Level 86
God Stats
18W - 17L
1,562 SR
Queue Stats
369W - 335L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KalliKaramba
Artemis
14
5 / 5 / 4
8,795
463
10,694
11,860
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
2 / 6 / 2
8,921
470
5,886
10,595
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Khepri
Vandre
Khepri
13
3 / 8 / 5
8,694
458
7,806
14,246
12,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
huJux
Loki
16
4 / 3 / 4
9,854
519
8,390
15,176
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
15
1 / 2 / 1
9,248
487
5,346
15,743
8,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarthBenny
Chernobog
16
6 / 5 / 8
10,252
540
10,401
13,658
5,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
LORDYULIK
Fafnir
15
3 / 3 / 10
10,042
529
8,508
11,957
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Skrapii
Hades
19
5 / 0 / 2
11,316
596
15,005
11,306
10,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Sway755
Pele
16
5 / 5 / 3
9,781
515
8,859
12,371
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
xQueenLoorax
Discordia
19
5 / 2 / 5
11,715
617
7,191
8,478
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
15
Kills
24
24
Deaths
15
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DarthBenny
Chernobog
6
5
8
2
L
Artemis
KalliKaramba
Artemis
5
5
4
1.4
W
Fafnir
LORDYULIK
Fafnir
3
3
10
2.67
L
Merlin
2
6
2
0.5
W
Hades
Skrapii
Hades
5
0
2
6
W
Pele
Sway755
Pele
5
5
3
1.3
L
Khepri
Vandre
Khepri
3
8
5
0.69
L
Loki
huJux
Loki
4
3
4
2
L
Achilles
1
2
1
0.75
W
Discordia
xQueenLoorax
Discordia
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,122
Damage
49,964
67,620
Taken
57,770
33,951
Mitigated
37,820
15,595
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DarthBenny
Chernobog
10,401
7,916
0
3,159
13,658
5,791
812
3,403
10,255
0
54,938
L
Artemis
KalliKaramba
Artemis
10,694
4,608
0
2,031
11,860
4,839
636
5,757
6,103
0
44,212
W
Fafnir
LORDYULIK
Fafnir
8,508
1,945
0
3,854
11,957
13,695
0
2,985
8,932
36,385
0
L
Merlin
5,886
252
0
2,052
10,595
3,556
27
6,152
4,063
38,511
0
W
Hades
Skrapii
Hades
15,005
1,597
173
8,820
11,306
10,937
1,582
989
10,263
82,166
0
W
Pele
Sway755
Pele
8,859
2,397
0
3,154
12,371
4,623
134
2,761
9,422
0
60,514
L
Khepri
Vandre
Khepri
7,806
1,951
0
838
14,246
12,099
295
6,219
7,969
24,164
0
L
Loki
huJux
Loki
8,390
2,634
0
5,536
15,176
5,103
0
2,046
13,005
0
73,929
L
Achilles
5,346
1,639
0
5,138
15,743
8,354
0
9,961
5,776
0
59,302
W
Discordia
xQueenLoorax
Discordia
7,191
390
70
2,443
8,478
2,774
1,205
2,944
5,206
82,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
53,106
452
Minions Killed
552
0
Camps Cleared
0
1,714,407
Distance Traveled
1,800,650
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,252
540
88
5
0
317,160
3
L
Artemis
8,795
463
78
4
0
313,057
6
W
Fafnir
10,042
529
50
3
0
335,795
1
L
Merlin
8,921
470
94
5
0
343,489
10
W
Hades
11,316
596
152
8
0
349,527
6
W
Pele
9,781
515
97
5
0
434,180
4
L
Khepri
8,694
458
33
2
0
357,612
0
L
Loki
9,854
519
135
7
0
386,144
10
L
Achilles
9,248
487
112
6
0
314,105
5
W
Discordia
11,715
617
165
9
0
363,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role