Player Matchup

Nemesis
Nemesis
AMRF Cypher
Nemesis
Level 6
God Stats
1W - 2L
1,265 SR
Queue Stats
29W - 27L
1,170 Elo+
Solo
Loki
Loki
DripProphet07
Loki
Level 18
God Stats
32W - 32L
1,343 SR
Queue Stats
48W - 52L
1,292 Elo+
Solo
Vulcan
Vulcan
IMMANIS1
Vulcan
Level 27
God Stats
16W - 18L
1,479 SR
Queue Stats
134W - 133L
1,459 Elo+
Solo
Heimdallr
Heimdallr
ROBOT234
Heimdallr
Level 24
God Stats
126W - 95L
1,606 SR
Queue Stats
273W - 234L
1,582 Elo+
Solo
Bellona
Bellona
juancin10xd
Bellona
Level 29
God Stats
22W - 27L
1,372 SR
Queue Stats
89W - 105L
1,347 Elo+
Solo
Team Averages
Level 21
1,413 SR
1,370 Elo+

VS

Team Averages
Level 13
1,426 SR
1,301 Elo+
Geb
Geb
 
Geb
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ElectricWorry_86
Hun Batz
Level 14
God Stats
2W - 7L
1,484 SR
Queue Stats
264W - 299L
1,329 Elo+
Solo
Scylla
Scylla
Johnnysauruss
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,249 Elo+
Solo
Neith
Neith
NuclearM
Neith
Level 5
God Stats
0W - 3L
1,148 SR
Queue Stats
1W - 6L
1,169 Elo+
Solo
Merlin
Merlin
nicolaso6937
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AMRF Cypher
Nemesis
15
4 / 1 / 7
9,302
930
7,197
8,747
3,260
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 0 / 8
9,408
941
5,684
4,034
1,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
IMMANIS1
Vulcan
16
3 / 0 / 11
9,742
974
8,265
2,164
856
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
ROBOT234
Heimdallr
16
1 / 0 / 14
10,009
1,001
11,744
4,379
1,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
juancin10xd
Bellona
16
9 / 0 / 9
10,613
1,061
11,610
9,641
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

353

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 4 / 1
8,060
806
7,036
17,022
15,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 6 / 1
8,298
830
2,032
12,789
8,818
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 2 / 1
8,171
817
3,776
8,761
5,524
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
NuclearM
Neith
14
1 / 1 / 0
8,565
857
6,504
5,006
1,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
0 / 9 / 1
7,983
798
2,509
8,684
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
22
Kills
1
1
Deaths
22
49
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
1
0.13
W
Nemesis
AMRF Cypher
Nemesis
4
1
7
7.5
W
5
0
8
9
L
0
6
1
0.08
W
Vulcan
IMMANIS1
Vulcan
3
0
11
8.5
L
0
2
1
0.25
L
Neith
NuclearM
Neith
1
1
0
1
W
Heimdallr
ROBOT234
Heimdallr
1
0
14
8
W
Bellona
juancin10xd
Bellona
9
0
9
13.5
L
Merlin
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,500
Damage
21,857
28,965
Taken
52,262
14,645
Mitigated
34,989
4,771
Healing
1,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,036
1,235
0
0
17,022
15,924
0
3,561
13,461
16,152
0
W
Nemesis
AMRF Cypher
Nemesis
7,197
3,908
0
1,322
8,747
3,260
0
4,351
4,396
0
10,751
W
5,684
837
669
159
4,034
1,586
0
1,460
2,574
0
12,163
L
2,032
521
0
330
12,789
8,818
0
1,499
11,290
0
24,916
W
Vulcan
IMMANIS1
Vulcan
8,265
3,019
816
400
2,164
856
0
1,919
245
16,130
0
L
3,776
540
0
0
8,761
5,524
0
1,488
7,273
15,027
0
L
Neith
NuclearM
Neith
6,504
3,287
0
1,235
5,006
1,925
0
565
4,441
0
26,025
W
Heimdallr
ROBOT234
Heimdallr
11,744
4,372
0
790
4,379
1,782
0
2,166
2,213
0
48,177
W
Bellona
juancin10xd
Bellona
11,610
3,026
0
615
9,641
7,161
0
3,425
6,216
293
33,389
L
Merlin
2,509
682
0
0
8,684
2,798
0
1,414
7,270
7,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,074
Gold Earned
41,077
186
Minions Killed
143
3
Camps Cleared
3
937,690
Distance Traveled
717,796
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,060
806
15
2
0
240,649
0
W
Nemesis
9,302
930
10
1
1
174,954
2
W
Loki
9,408
941
15
2
1
191,772
0
L
Hun Batz
8,298
830
39
4
0
131,469
0
W
Vulcan
9,742
974
24
2
0
182,871
0
L
Scylla
8,171
817
24
2
2
128,073
0
L
Neith
8,565
857
47
5
1
123,979
0
W
Heimdallr
10,009
1,001
83
8
1
183,183
0
W
Bellona
10,613
1,061
54
5
0
204,910
0
L
Merlin
7,983
798
18
2
0
93,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role