Player Matchup

Set
Set
Juacossa
Set
Level 15
God Stats
1W - 1L
1,353 SR
Queue Stats
4W - 2L
1,690 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mateusgalax-
Cu Chulainn
Level 26
God Stats
3W - 1L
1,798 SR
Queue Stats
89W - 92L
1,413 Elo+
Solo
Awilix
Awilix
RECKLESSROOK234
Awilix
Level 27
God Stats
4W - 5L
1,290 SR
Queue Stats
65W - 83L
1,233 Elo+
Solo
Janus
Janus
Shuckles3021
Janus
Level 16
God Stats
1W - 0L
1,290 SR
Queue Stats
8W - 8L
1,615 Elo+
Solo
Zeus
Zeus
Velix00
Zeus
Level 28
God Stats
2W - 0L
1,950 SR
Queue Stats
122W - 103L
1,674 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,525 Elo+

VS

Team Averages
Level 14
1,611 SR
1,534 Elo+
Awilix
Awilix
Amethyst Orb948
Awilix
Level 23
God Stats
68W - 42L
1,726 SR
Queue Stats
163W - 135L
1,684 Elo+
Solo
Thor
Thor
Dingonous
Thor
Level 14
God Stats
0W - 1L
1,769 SR
Queue Stats
64W - 53L
1,553 Elo+
Solo
Sol
Sol
Resurexion
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,610 Elo+
Solo
Artemis
Artemis
TheSystem2120
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Thernun
Xing Tian
Level 11
God Stats
20W - 17L
1,560 SR
Queue Stats
52W - 57L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 6
12,255
557
8,936
15,716
7,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
Mateusgalax-
Cu Chulainn
19
3 / 5 / 5
12,080
549
8,869
16,977
13,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 4 / 9
10,267
467
3,652
12,069
4,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 1 / 8
13,328
606
18,195
11,365
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Velix00
Zeus
20
8 / 1 / 5
13,319
605
15,782
12,659
4,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 0
14,096
641
20,030
23,702
13,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
8
2 / 4 / 0
7,439
338
2,175
7,574
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
0 / 8 / 0
8,832
401
8,957
18,362
6,511
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
10
1 / 16 / 1
7,409
337
3,221
13,256
3,457
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Xing Tian
Thernun
Xing Tian
14
0 / 6 / 0
8,661
394
5,262
16,414
10,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
35
Kills
12
12
Deaths
38
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
9
4
0
2.25
L
Thor
2
4
0
0.5
W
10
1
6
13
W
Cu Chulainn
Mateusgalax-
Cu Chulainn
3
5
5
1.1
W
3
4
9
1.88
L
0
8
0
0
W
11
1
8
15
L
Artemis
1
16
1
0.09
L
Xing Tian
Thernun
Xing Tian
0
6
0
0
W
Zeus
Velix00
Zeus
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,434
Damage
39,645
68,786
Taken
79,308
34,748
Mitigated
35,470
20,858
Healing
21,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,030
8,627
0
9,841
23,702
13,046
590
5,968
16,975
0
110,350
L
Thor
2,175
808
0
2,138
7,574
2,209
0
3,272
4,191
0
22,934
W
8,936
3,392
0
5,546
15,716
7,536
252
3,546
12,170
0
66,641
W
Cu Chulainn
Mateusgalax-
Cu Chulainn
8,869
1,676
0
6,696
16,977
13,340
2,125
2,919
14,058
2,763
61,523
W
3,652
1,720
0
154
12,069
4,573
1,481
1,709
10,360
0
55,460
L
8,957
2,671
450
5,774
18,362
6,511
157
10,289
7,714
63,537
0
W
18,195
502
374
2,534
11,365
4,612
546
3,194
8,171
106,771
0
L
Artemis
3,221
1,688
0
62
13,256
3,457
0
5,647
7,399
0
14,959
L
Xing Tian
Thernun
Xing Tian
5,262
376
401
2,553
16,414
10,247
396
8,516
7,782
43,562
0
W
Zeus
Velix00
Zeus
15,782
2,629
0
5,554
12,659
4,687
2,614
2,851
9,808
101,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,249
Gold Earned
46,437
679
Minions Killed
461
0
Camps Cleared
0
2,160,850
Distance Traveled
1,601,697
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
14,096
641
194
9
0
431,363
3
L
Thor
7,439
338
55
3
0
184,408
2
W
Set
12,255
557
111
5
0
465,903
0
W
Cu Chulainn
12,080
549
122
6
0
428,728
2
W
Awilix
10,267
467
81
4
0
452,261
0
L
Sol
8,832
401
115
5
0
355,799
0
W
Janus
13,328
606
184
8
0
467,459
0
L
Artemis
7,409
337
25
1
0
253,634
3
L
Xing Tian
8,661
394
72
3
0
376,493
2
W
Zeus
13,319
605
181
8
0
346,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role